Player Matchup

Cerberus
Cerberus
ApexAngel21
Cerberus
Level 28
God Stats
8W - 4L
1,930 SR
Queue Stats
64W - 57L
1,494 Elo+
Solo
Medusa
Medusa
CDC Atom7460
Medusa
Level 7
God Stats
1W - 1L
1,674 SR
Queue Stats
3W - 3L
1,424 Elo+
Party 2
Gilgamesh
Gilgamesh
ElWero2120
Gilgamesh
Level 69
God Stats
0W - 2L
1,323 SR
Queue Stats
16W - 22L
1,308 Elo+
Party 2
Erlang Shen
Erlang Shen
iRaistlin
Erlang Shen
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 121L
1,454 Elo+
Solo
Zeus
Zeus
tonyypower
Zeus
Level 16
God Stats
4W - 8L
1,480 SR
Queue Stats
6W - 13L
1,325 Elo+
Party 2
Team Averages
Level 30
1,581 SR
1,401 Elo+

VS

Team Averages
Level 41
1,591 SR
1,480 Elo+
Baron Samedi
Baron Samedi
Gummyricecake
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,353 Elo+
Solo
Thoth
Thoth
N1cksUniv8rse
Thoth
Level 142
God Stats
5W - 3L
1,530 SR
Queue Stats
443W - 501L
1,385 Elo+
Party 1
Ares
Ares
bennie_flores08
Ares
Level 24
God Stats
7W - 7L
1,659 SR
Queue Stats
83W - 87L
1,376 Elo+
Solo
Odin
Odin
jonair
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Loki
Loki
youngflexgod1
Loki
Level 6
God Stats
5W - 3L
1,767 SR
Queue Stats
9W - 5L
1,787 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ApexAngel21
Cerberus
9
2 / 1 / 3
5,959
596
2,749
6,102
3,193
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
7
0 / 5 / 1
4,448
445
2,614
5,135
1,156
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
ElWero2120
Gilgamesh
8
1 / 1 / 0
5,174
517
3,468
8,442
3,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Erlang Shen
iRaistlin
Erlang Shen
9
4 / 5 / 0
5,999
600
3,527
8,385
3,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 4 / 1
5,136
514
2,953
4,235
964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gummyricecake
Baron Samedi
7
0 / 4 / 5
4,815
482
3,864
5,171
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 1 / 5
6,625
663
3,616
3,589
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
4 / 0 / 5
6,208
621
5,290
5,561
4,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Odin
jonair
Odin
9
2 / 1 / 2
5,343
534
3,975
6,353
3,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
6 / 1 / 2
6,496
650
5,031
5,668
2,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
7
Kills
16
16
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ApexAngel21
Cerberus
2
1
3
3.5
L
Medusa
0
5
1
0.1
L
Gilgamesh
ElWero2120
Gilgamesh
1
1
0
1
W
Baron Samedi
Gummyricecake
Baron Samedi
0
4
5
0.63
W
4
1
5
6.5
W
4
0
5
6.5
L
Erlang Shen
iRaistlin
Erlang Shen
4
5
0
0.8
W
Odin
jonair
Odin
2
1
2
3
L
0
4
1
0.13
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,311
Damage
21,776
32,299
Taken
26,342
12,081
Mitigated
12,556
7,329
Healing
9,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ApexAngel21
Cerberus
2,749
184
0
2,436
6,102
3,193
136
1,811
4,291
21,909
0
L
Medusa
2,614
1,165
0
432
5,135
1,156
0
2,243
2,695
0
14,968
L
Gilgamesh
ElWero2120
Gilgamesh
3,468
546
0
1,918
8,442
3,249
0
3,388
4,625
0
14,557
W
Baron Samedi
Gummyricecake
Baron Samedi
3,864
1,088
75
1,184
5,171
1,442
0
2,836
2,335
14,186
0
W
3,616
156
0
1,356
3,589
1,056
556
1,480
2,109
32,771
0
W
5,290
268
315
2,008
5,561
4,275
30
0
5,561
18,559
0
L
Erlang Shen
iRaistlin
Erlang Shen
3,527
1,435
0
2,383
8,385
3,519
0
3,929
4,299
0
22,764
W
Odin
jonair
Odin
3,975
1,406
0
2,335
6,353
3,483
160
0
6,353
0
18,351
L
2,953
237
0
160
4,235
964
66
1,101
3,028
26,875
0
W
5,031
1,608
0
1,808
5,668
2,300
0
1,386
4,282
0
31,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,716
Gold Earned
29,487
212
Minions Killed
193
0
Camps Cleared
0
947,750
Distance Traveled
984,030
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,959
596
55
6
0
146,258
2
L
Medusa
4,448
445
23
2
0
179,276
0
L
Gilgamesh
5,174
517
30
3
0
201,334
1
W
Baron Samedi
4,815
482
15
2
0
200,611
2
W
Thoth
6,625
663
63
6
0
198,761
1
W
Ares
6,208
621
34
3
0
182,623
1
L
Erlang Shen
5,999
600
46
5
0
225,479
1
W
Odin
5,343
534
27
3
0
179,746
1
L
Zeus
5,136
514
58
6
0
195,403
0
W
Loki
6,496
650
54
5
0
222,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role