Player Matchup

Olorun
Olorun
 
Olorun
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Aygaden
Cthulhu
Level 97
God Stats
7W - 12L
1,340 SR
Queue Stats
43W - 64L
1,322 Elo+
Party 1
Danzaburou
Danzaburou
TortureBabies
Danzaburou
Level 6
God Stats
8W - 14L
1,509 SR
Queue Stats
57W - 48L
1,514 Elo+
Party 1
Team Averages
Level 81
1,450 SR
1,445 Elo+

VS

Team Averages
Level 92
1,398 SR
1,457 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
SacredCatss
Tyr
Level 48
God Stats
0W - 2L
1,193 SR
Queue Stats
52W - 84L
1,382 Elo+
Solo
Thoth
Thoth
zoio123
Thoth
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 57L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
7 / 1 / 6
8,019
802
8,531
6,520
3,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Aygaden
Cthulhu
11
4 / 0 / 9
7,589
759
6,282
8,276
10,115
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
TortureBabies
Danzaburou
11
3 / 0 / 10
7,358
736
4,034
2,205
821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 4 / 0
6,276
628
5,025
7,127
2,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 6 / 0
5,632
563
2,116
9,399
4,665
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
zoio123
Thoth
10
0 / 4 / 1
6,030
603
1,769
5,953
2,099
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
14
Kills
1
1
Deaths
14
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
7
1
6
10
L
Danzaburou
 
Danzaburou
1
4
0
0.25
W
Cthulhu
Aygaden
Cthulhu
4
0
9
8.5
L
0
6
0
0
W
Danzaburou
TortureBabies
Danzaburou
3
0
10
8
L
Thoth
zoio123
Thoth
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,847
Damage
8,910
17,001
Taken
22,479
14,230
Mitigated
9,660
5,788
Healing
2,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
8,531
4,154
473
3,574
6,520
3,294
367
683
5,837
30,814
3,779
L
Danzaburou
 
Danzaburou
5,025
2,477
0
743
7,127
2,896
0
5,196
1,931
0
18,284
W
Cthulhu
Aygaden
Cthulhu
6,282
504
164
830
8,276
10,115
130
1,284
6,992
15,632
0
L
2,116
112
0
799
9,399
4,665
0
4,774
4,625
0
10,832
W
Danzaburou
TortureBabies
Danzaburou
4,034
2,447
0
747
2,205
821
1,018
177
2,028
0
17,554
L
Thoth
zoio123
Thoth
1,769
217
0
988
5,953
2,099
0
4,287
1,666
19,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,966
Gold Earned
17,938
119
Minions Killed
97
6
Camps Cleared
3
574,422
Distance Traveled
508,111
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,019
802
58
6
6
176,448
2
L
Danzaburou
6,276
628
41
4
1
163,369
4
W
Cthulhu
7,589
759
22
2
0
204,053
3
L
Tyr
5,632
563
19
2
1
190,821
0
W
Danzaburou
7,358
736
39
4
0
193,921
0
L
Thoth
6,030
603
37
4
1
153,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role