Player Matchup

Aphrodite
Aphrodite
ItsVincenzoTho
Aphrodite
Level 52
God Stats
36W - 26L
1,557 SR
Queue Stats
196W - 287L
1,290 Elo+
Solo
Guan Yu
Guan Yu
LucasLight
Guan Yu
Level 13
God Stats
2W - 2L
1,603 SR
Queue Stats
2W - 2L
1,584 Elo+
Solo
Bellona
Bellona
winterGnostic
Bellona
Level 29
God Stats
22W - 41L
1,424 SR
Queue Stats
37W - 88L
1,202 Elo+
Solo
Team Averages
Level 31
1,528 SR
1,359 Elo+

VS

Team Averages
Level 130
1,568 SR
1,445 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
ITZ FRAN BABY
Chernobog
Level 84
God Stats
2W - 0L
1,528 SR
Queue Stats
157W - 158L
1,458 Elo+
Solo
Da Ji
Da Ji
zukiii
Da Ji
Level 147
God Stats
2W - 0L
1,674 SR
Queue Stats
294W - 388L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ItsVincenzoTho
Aphrodite
14
2 / 4 / 5
10,049
591
10,923
18,497
10,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
LucasLight
Guan Yu
14
6 / 2 / 3
10,752
632
10,540
14,637
20,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
12
1 / 8 / 3
9,121
537
6,870
20,397
13,200
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 0 / 10
11,516
677
19,239
12,124
3,772
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
ITZ FRAN BABY
Chernobog
16
5 / 2 / 9
11,627
684
19,377
13,107
5,237
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
zukiii
Da Ji
13
5 / 7 / 5
10,783
634
8,300
13,480
5,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
9
Kills
14
14
Deaths
9
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
10
9
W
Chernobog
ITZ FRAN BABY
Chernobog
5
2
9
4.75
L
Aphrodite
ItsVincenzoTho
Aphrodite
2
4
5
1.13
L
Guan Yu
LucasLight
Guan Yu
6
2
3
3.75
L
Bellona
1
8
3
0.31
W
Da Ji
zukiii
Da Ji
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,333
Damage
46,916
53,531
Taken
38,711
43,860
Mitigated
14,273
24,651
Healing
16,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,239
7,144
1,139
8,323
12,124
3,772
2,026
2,581
9,543
64,498
0
W
Chernobog
ITZ FRAN BABY
Chernobog
19,377
10,174
742
4,739
13,107
5,237
921
5,762
7,345
0
69,117
L
Aphrodite
ItsVincenzoTho
Aphrodite
10,923
751
6,784
10,696
18,497
10,607
155
8,463
10,034
44,498
0
L
Guan Yu
LucasLight
Guan Yu
10,540
1,379
1,749
4,140
14,637
20,053
0
4,856
9,781
0
25,621
L
Bellona
6,870
494
404
878
20,397
13,200
0
6,092
14,305
0
19,640
W
Da Ji
zukiii
Da Ji
8,300
1,272
0
1,127
13,480
5,264
0
3,163
10,317
0
19,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,922
Gold Earned
33,926
162
Minions Killed
211
1
Camps Cleared
11
918,042
Distance Traveled
829,839
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,516
677
85
5
5
276,663
0
W
Chernobog
11,627
684
100
6
5
294,489
3
L
Aphrodite
10,049
591
105
6
0
281,708
4
L
Guan Yu
10,752
632
32
2
1
359,091
0
L
Bellona
9,121
537
25
1
0
277,243
4
W
Da Ji
10,783
634
26
2
1
258,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role