Player Matchup

Bellona
Bellona
DonKips
Bellona
Level 18
God Stats
14W - 14L
1,502 SR
Queue Stats
86W - 86L
1,382 Elo+
Solo
Sobek
Sobek
EMdetei1
Sobek
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
RuslanSergeevich
Heimdallr
Level 17
God Stats
1W - 1L
1,711 SR
Queue Stats
40W - 39L
1,353 Elo+
Party 3
Baron Samedi
Baron Samedi
shisu12
Baron Samedi
Level 23
God Stats
0W - 1L
1,190 SR
Queue Stats
27W - 36L
1,363 Elo+
Party 3
Thor
Thor
stuber04
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 13
1,481 SR
1,420 Elo+

VS

Team Averages
Level 9
1,464 SR
1,333 Elo+
Amaterasu
Amaterasu
Bracalatte
Amaterasu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Joltorn
Baron Samedi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,140 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Summerhillx
Tsukuyomi
Level 29
God Stats
1W - 1L
1,319 SR
Queue Stats
26W - 23L
1,388 Elo+
Solo
Artemis
Artemis
missionstart
Artemis
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Izanami
Izanami
soppo2
Izanami
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,140 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DonKips
Bellona
11
2 / 5 / 0
6,641
553
3,175
9,201
5,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sobek
EMdetei1
Sobek
5
0 / 11 / 2
4,626
386
2,234
11,616
7,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
8
2 / 7 / 0
5,452
454
4,109
9,897
2,946
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baron Samedi
shisu12
Baron Samedi
9
2 / 3 / 0
5,730
478
2,630
4,841
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
9
2 / 10 / 3
6,054
505
3,225
9,964
3,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bracalatte
Amaterasu
10
5 / 4 / 5
6,699
558
2,986
7,243
4,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Joltorn
Baron Samedi
11
3 / 1 / 9
6,756
563
5,440
4,791
2,000
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
Summerhillx
Tsukuyomi
14
9 / 0 / 0
8,026
669
8,611
6,932
2,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Artemis
missionstart
Artemis
11
11 / 3 / 2
7,457
621
11,120
6,750
2,098
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
soppo2
Izanami
10
8 / 1 / 3
7,101
592
7,219
4,226
1,105
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
8
Kills
36
36
Deaths
9
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Bracalatte
Amaterasu
5
4
5
1.88
L
Bellona
DonKips
Bellona
2
5
0
0.4
L
Sobek
EMdetei1
Sobek
0
11
2
0.09
W
Baron Samedi
Joltorn
Baron Samedi
3
1
9
7.5
L
Heimdallr
2
7
0
0.29
W
Tsukuyomi
Summerhillx
Tsukuyomi
9
0
0
9
W
Artemis
missionstart
Artemis
11
3
2
4
L
Baron Samedi
shisu12
Baron Samedi
2
3
0
0.67
W
Izanami
soppo2
Izanami
8
1
3
9.5
L
Thor
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,373
Damage
35,376
45,519
Taken
29,942
21,595
Mitigated
12,869
4,491
Healing
7,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Bracalatte
Amaterasu
2,986
908
0
1,007
7,243
4,855
160
1,025
6,218
0
18,707
L
Bellona
DonKips
Bellona
3,175
926
0
1,337
9,201
5,912
672
0
9,201
0
34,502
L
Sobek
EMdetei1
Sobek
2,234
525
0
729
11,616
7,329
0
2,938
8,678
5,073
0
W
Baron Samedi
Joltorn
Baron Samedi
5,440
1,690
41
2,110
4,791
2,000
904
1,060
3,731
19,922
0
L
Heimdallr
4,109
2,596
0
1,125
9,897
2,946
0
1,585
8,312
0
23,072
W
Tsukuyomi
Summerhillx
Tsukuyomi
8,611
2,719
0
2,274
6,932
2,811
850
307
6,625
0
52,212
W
Artemis
missionstart
Artemis
11,120
8,003
0
1,582
6,750
2,098
1,259
2,084
4,666
0
36,774
L
Baron Samedi
shisu12
Baron Samedi
2,630
427
100
1,090
4,841
1,835
0
0
4,841
16,664
0
W
Izanami
soppo2
Izanami
7,219
4,804
0
974
4,226
1,105
1,133
388
3,838
0
32,301
L
Thor
3,225
1,016
0
110
9,964
3,573
0
917
9,047
0
16,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,503
Gold Earned
36,039
174
Minions Killed
286
0
Camps Cleared
0
938,228
Distance Traveled
1,057,407
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,699
558
32
3
0
222,988
0
L
Bellona
6,641
553
79
7
0
251,281
1
L
Sobek
4,626
386
5
0
0
174,560
1
W
Baron Samedi
6,756
563
30
3
0
206,769
1
L
Heimdallr
5,452
454
35
3
0
192,104
1
W
Tsukuyomi
8,026
669
98
8
0
249,601
5
W
Artemis
7,457
621
61
5
0
184,968
0
L
Baron Samedi
5,730
478
30
3
0
123,184
1
W
Izanami
7,101
592
65
5
0
193,081
2
L
Thor
6,054
505
25
2
0
197,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role