Player Matchup

Horus
Horus
IcE DarkDaymond
Horus
Level 126
God Stats
15W - 5L
1,645 SR
Queue Stats
123W - 71L
1,624 Elo+
Party 1
Cupid
Cupid
OriZon LiTHiUM
Cupid
Level 135
God Stats
2W - 0L
1,636 SR
Queue Stats
207W - 134L
1,616 Elo+
Party 1
Chang'e
Chang'e
oH KraaTos
Chang'e
Level 94
God Stats
9W - 4L
1,567 SR
Queue Stats
133W - 100L
1,593 Elo+
Party 1
Team Averages
Level 118
1,616 SR
1,611 Elo+

VS

Team Averages
Level 76
1,529 SR
1,492 Elo+
Janus
Janus
Jim_MDL
Janus
Level 102
God Stats
0W - 3L
1,498 SR
Queue Stats
198W - 148L
1,545 Elo+
Party 2
Neith
Neith
Suicunedu45
Neith
Level 25
God Stats
11W - 13L
1,315 SR
Queue Stats
33W - 42L
1,352 Elo+
Solo
Xing Tian
Xing Tian
finn_hs
Xing Tian
Level 102
God Stats
13W - 6L
1,774 SR
Queue Stats
266W - 208L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 9
11,736
734
13,037
18,586
13,296
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 5 / 10
12,106
757
19,983
16,059
7,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
oH KraaTos
Chang'e
15
5 / 4 / 5
10,935
683
10,963
15,542
5,889
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jim_MDL
Janus
13
4 / 8 / 8
10,477
655
10,332
13,143
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 5 / 9
10,665
667
11,506
13,936
4,518
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
finn_hs
Xing Tian
15
6 / 3 / 6
11,686
730
14,769
24,527
29,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
37
16
Kills
14
14
Deaths
16
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
5
9
1.9
L
Janus
Jim_MDL
Janus
4
8
8
1
W
6
5
10
2.2
L
4
5
9
1.7
L
Xing Tian
finn_hs
Xing Tian
6
3
6
3
W
Chang'e
oH KraaTos
Chang'e
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,983
Damage
36,607
50,187
Taken
51,606
26,356
Mitigated
37,028
19,329
Healing
10,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,037
6,744
3,044
4,379
18,586
13,296
940
8,170
10,416
0
38,775
L
Janus
Jim_MDL
Janus
10,332
247
0
1,862
13,143
3,266
38
2,935
10,208
33,362
0
W
19,983
8,627
1,056
4,183
16,059
7,171
636
8,277
7,782
0
56,756
L
11,506
7,020
279
3,405
13,936
4,518
1,122
2,678
11,258
0
34,311
L
Xing Tian
finn_hs
Xing Tian
14,769
1,403
0
5,280
24,527
29,244
33
5,653
18,874
33,795
0
W
Chang'e
oH KraaTos
Chang'e
10,963
858
2,482
4,185
15,542
5,889
1,002
9,703
5,839
36,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,777
Gold Earned
32,828
178
Minions Killed
162
7
Camps Cleared
7
806,759
Distance Traveled
795,753
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,736
734
53
3
2
289,096
1
L
Janus
10,477
655
68
4
3
254,499
1
W
Cupid
12,106
757
64
4
3
241,051
1
L
Neith
10,665
667
73
5
4
250,742
1
L
Xing Tian
11,686
730
21
1
0
290,512
3
W
Chang'e
10,935
683
61
4
2
276,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role