Player Matchup

Artemis
Artemis
Azryah
Artemis
Level 89
God Stats
3W - 5L
1,524 SR
Queue Stats
158W - 163L
1,502 Elo+
Party 2
Bellona
Bellona
DmitryLinX
Bellona
Level 47
God Stats
57W - 61L
1,441 SR
Queue Stats
156W - 186L
1,400 Elo+
Solo
Nemesis
Nemesis
Explays0
Nemesis
Level 49
God Stats
5W - 3L
1,683 SR
Queue Stats
197W - 225L
1,457 Elo+
Solo
Ganesha
Ganesha
Ziora6
Ganesha
Level 29
God Stats
2W - 2L
1,546 SR
Queue Stats
92W - 102L
1,497 Elo+
Party 2
Merlin
Merlin
disphil
Merlin
Level 43
God Stats
5W - 6L
1,544 SR
Queue Stats
15W - 14L
1,523 Elo+
Solo
Team Averages
Level 51
1,547 SR
1,476 Elo+

VS

Team Averages
Level 42
1,524 SR
1,455 Elo+
Bellona
Bellona
Snipergaming55
Bellona
Level 27
God Stats
1W - 2L
1,394 SR
Queue Stats
43W - 66L
1,300 Elo+
Party 1
Janus
Janus
TrapPhoenix
Janus
Level 47
God Stats
0W - 1L
1,277 SR
Queue Stats
144W - 133L
1,526 Elo+
Solo
Cerberus
Cerberus
Zeus18213
Cerberus
Level 48
God Stats
0W - 2L
1,723 SR
Queue Stats
12W - 15L
1,460 Elo+
Solo
Hun Batz
Hun Batz
baturr
Hun Batz
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
taking0ver
Izanami
Level 49
God Stats
15W - 6L
1,728 SR
Queue Stats
168W - 175L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Azryah
Artemis
17
8 / 2 / 7
10,041
502
17,396
13,584
5,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
DmitryLinX
Bellona
16
6 / 0 / 6
10,535
527
11,519
15,808
15,279
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Explays0
Nemesis
17
3 / 3 / 5
9,855
493
6,620
14,397
7,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Ziora6
Ganesha
16
1 / 1 / 13
8,935
447
5,583
20,318
22,154
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
disphil
Merlin
18
8 / 0 / 5
11,294
565
15,889
13,765
5,710
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
9,307
465
5,485
13,432
9,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 4 / 0
10,245
512
12,339
11,328
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Zeus18213
Cerberus
11
1 / 6 / 2
7,287
364
12,706
19,533
14,940
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hun Batz
baturr
Hun Batz
14
1 / 5 / 1
8,677
434
7,402
15,570
4,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
taking0ver
Izanami
13
1 / 8 / 2
8,395
420
11,849
14,768
4,268
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
26
Kills
6
6
Deaths
26
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
Azryah
Artemis
8
2
7
5.75
W
Bellona
DmitryLinX
Bellona
6
0
6
9
W
Nemesis
Explays0
Nemesis
3
3
5
1.83
L
1
3
1
0.5
L
2
4
0
0.5
L
Cerberus
Zeus18213
Cerberus
1
6
2
0.33
W
Ganesha
Ziora6
Ganesha
1
1
13
7.5
L
Hun Batz
baturr
Hun Batz
1
5
1
0.3
W
Merlin
disphil
Merlin
8
0
5
10.5
L
Izanami
taking0ver
Izanami
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,007
Damage
49,781
77,872
Taken
74,631
56,136
Mitigated
36,968
25,653
Healing
15,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Azryah
Artemis
17,396
8,573
0
4,640
13,584
5,573
0
6,359
7,119
0
91,075
W
Bellona
DmitryLinX
Bellona
11,519
2,317
0
4,076
15,808
15,279
399
3,354
12,332
11,680
41,504
W
Nemesis
Explays0
Nemesis
6,620
2,071
0
4,276
14,397
7,420
193
3,161
10,992
0
78,887
L
5,485
511
191
5,418
13,432
9,321
1,046
2,864
10,568
0
47,628
L
12,339
519
0
1,683
11,328
3,597
0
4,487
6,841
77,228
0
L
Cerberus
Zeus18213
Cerberus
12,706
2,077
0
4,266
19,533
14,940
0
7,161
12,372
29,580
0
W
Ganesha
Ziora6
Ganesha
5,583
1,428
730
4,776
20,318
22,154
35
6,253
13,963
21,332
0
L
Hun Batz
baturr
Hun Batz
7,402
1,862
0
530
15,570
4,842
0
4,190
11,380
0
71,030
W
Merlin
disphil
Merlin
15,889
1,546
87
7,068
13,765
5,710
2,860
5,214
8,421
79,458
0
L
Izanami
taking0ver
Izanami
11,849
7,044
0
3,186
14,768
4,268
0
4,831
9,937
0
62,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,660
Gold Earned
43,911
527
Minions Killed
541
0
Camps Cleared
0
1,949,425
Distance Traveled
1,808,647
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,041
502
145
7
0
332,493
3
W
Bellona
10,535
527
107
5
0
384,439
4
W
Nemesis
9,855
493
113
6
0
456,811
2
L
Bellona
9,307
465
108
5
0
365,569
2
L
Janus
10,245
512
155
8
0
390,563
4
L
Cerberus
7,287
364
57
3
0
348,079
4
W
Ganesha
8,935
447
5
0
0
395,645
6
L
Hun Batz
8,677
434
112
6
0
374,283
2
W
Merlin
11,294
565
157
8
0
380,037
2
L
Izanami
8,395
420
109
5
0
330,153
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role