Player Matchup

Neith
Neith
MicroAndrew
Neith
Level 147
God Stats
3W - 2L
1,618 SR
Queue Stats
396W - 370L
1,597 Elo+
Solo
Erlang Shen
Erlang Shen
Noobs03
Erlang Shen
Level 126
God Stats
1W - 0L
1,252 SR
Queue Stats
229W - 234L
1,583 Elo+
Solo
Anhur
Anhur
SeVen7BzH
Anhur
Level 156
God Stats
7W - 4L
1,663 SR
Queue Stats
167W - 134L
1,688 Elo+
Solo
Ymir
Ymir
Smatt94
Ymir
Level 149
God Stats
18W - 21L
1,479 SR
Queue Stats
1,217W - 1,207L
1,593 Elo+
Solo
Pele
Pele
TrojanShark
Pele
Level 143
God Stats
3W - 1L
1,523 SR
Queue Stats
89W - 95L
1,626 Elo+
Solo
Team Averages
Level 144
1,507 SR
1,617 Elo+

VS

Team Averages
Level 148
1,558 SR
1,593 Elo+
Poseidon
Poseidon
 
Poseidon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BadRoyaL
Sylvanus
Level 155
God Stats
12W - 15L
1,604 SR
Queue Stats
122W - 161L
1,570 Elo+
Solo
Rama
Rama
Mαlibu
Rama
Level 160
God Stats
2W - 2L
1,684 SR
Queue Stats
51W - 32L
1,895 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 3
3,443
689
1,941
2,799
550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Noobs03
Erlang Shen
6
0 / 2 / 0
3,210
642
1,630
4,181
1,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
SeVen7BzH
Anhur
5
0 / 2 / 1
3,262
652
1,903
2,641
852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Smatt94
Ymir
5
2 / 0 / 2
3,719
744
1,520
3,153
853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
3 / 0 / 2
4,010
802
2,655
3,158
1,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
6
2 / 2 / 0
3,711
742
2,723
3,516
558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
 
Ganesha
4
0 / 1 / 0
3,148
630
1,452
4,019
1,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
 
Fenrir
1
0 / 0 / 0
1,011
202
0
0
0
Sylvanus
BadRoyaL
Sylvanus
7
2 / 0 / 0
4,443
889
3,024
3,566
2,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Mαlibu
Rama
5
0 / 2 / 1
3,350
670
2,920
3,136
550
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
5
Kills
4
4
Deaths
5
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
2
0
1
L
Ganesha
 
Ganesha
0
1
0
0
L
Fenrir
 
Fenrir
0
0
0
0
L
Sylvanus
BadRoyaL
Sylvanus
2
0
0
2
W
0
0
3
1.5
L
Rama
Mαlibu
Rama
0
2
1
0.25
W
Erlang Shen
Noobs03
Erlang Shen
0
2
0
0
W
Anhur
SeVen7BzH
Anhur
0
2
1
0.25
W
Ymir
Smatt94
Ymir
2
0
2
3
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,649
Damage
10,119
15,932
Taken
14,237
5,241
Mitigated
5,146
6,754
Healing
4,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,723
796
0
929
3,516
558
0
332
3,184
15,429
0
L
Ganesha
 
Ganesha
1,452
378
0
1,032
4,019
1,239
0
635
3,384
6,061
0
L
Fenrir
 
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
BadRoyaL
Sylvanus
3,024
1,148
0
1,504
3,566
2,799
0
0
3,566
15,621
5,108
W
1,941
885
0
1,590
2,799
550
0
557
2,242
0
14,257
L
Rama
Mαlibu
Rama
2,920
2,672
0
1,056
3,136
550
0
553
2,583
0
11,912
W
Erlang Shen
Noobs03
Erlang Shen
1,630
712
0
1,520
4,181
1,940
0
2,423
1,758
0
10,968
W
Anhur
SeVen7BzH
Anhur
1,903
958
0
559
2,641
852
0
1,742
899
0
11,006
W
Ymir
Smatt94
Ymir
1,520
573
524
1,358
3,153
853
0
748
2,405
5,779
0
W
2,655
662
0
1,203
3,158
1,046
0
1,128
2,030
0
18,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,644
Gold Earned
15,663
116
Minions Killed
121
0
Camps Cleared
0
522,761
Distance Traveled
402,908
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
3,711
742
32
6
0
100,805
1
L
Ganesha
3,148
630
8
2
0
101,233
3
L
Fenrir
1,011
202
0
0
0
0
0
L
Sylvanus
4,443
889
45
9
0
93,060
0
W
Neith
3,443
689
29
6
0
94,810
1
L
Rama
3,350
670
36
7
0
107,810
1
W
Erlang Shen
3,210
642
21
4
0
111,028
1
W
Anhur
3,262
652
22
4
0
86,942
0
W
Ymir
3,719
744
7
1
0
101,986
1
W
Pele
4,010
802
37
7
0
127,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role