Player Matchup

Artemis
Artemis
BrizioFà
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,602 Elo+
Solo
Freya
Freya
MageSlap000
Freya
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 117L
1,719 Elo+
Solo
Sobek
Sobek
MaldiniCB
Sobek
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,506 Elo+
Party 1
Medusa
Medusa
ff10
Medusa
Level 28
God Stats
1W - 0L
1,979 SR
Queue Stats
31W - 6L
1,851 Elo+
Solo
Raijin
Raijin
foody99
Raijin
Level 14
God Stats
2W - 4L
1,187 SR
Queue Stats
4W - 6L
1,398 Elo+
Party 1
Team Averages
Level 13
1,533 SR
1,615 Elo+

VS

Team Averages
Level 27
1,570 SR
1,567 Elo+
Arachne
Arachne
Disasterpiecee
Arachne
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 54L
1,477 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GoodGodHeals
Morgan Le Fay
Level 28
God Stats
11W - 11L
1,669 SR
Queue Stats
93W - 82L
1,585 Elo+
Solo
King Arthur
King Arthur
Kratos910
King Arthur
Level 25
God Stats
5W - 2L
1,801 SR
Queue Stats
17W - 9L
1,554 Elo+
Solo
Ares
Ares
Persi55
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 24L
1,660 Elo+
Solo
Cernunnos
Cernunnos
delayedXeno
Cernunnos
Level 28
God Stats
2W - 5L
1,382 SR
Queue Stats
218W - 216L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BrizioFà
Artemis
18
5 / 5 / 9
12,112
551
7,744
15,053
5,125
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
11 / 0 / 3
14,442
656
16,930
17,851
8,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
MaldiniCB
Sobek
16
1 / 4 / 12
11,103
505
5,080
20,335
22,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
ff10
Medusa
20
14 / 4 / 8
14,810
673
24,522
18,419
9,109
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
foody99
Raijin
17
5 / 8 / 9
12,121
551
9,443
18,762
6,264
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 4
10,488
477
6,494
20,052
9,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
GoodGodHeals
Morgan Le Fay
17
8 / 9 / 4
11,583
527
23,612
17,846
6,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Kratos910
King Arthur
14
0 / 7 / 2
8,579
390
4,263
16,471
8,977
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
Persi55
Ares
15
3 / 6 / 10
10,807
491
14,217
21,650
26,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
delayedXeno
Cernunnos
16
7 / 7 / 6
10,620
483
15,965
14,132
5,940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
47
36
Kills
21
21
Deaths
36
41
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Artemis
BrizioFà
Artemis
5
5
9
1.9
L
3
7
4
0.71
L
Morgan Le Fay
GoodGodHeals
Morgan Le Fay
8
9
4
1.11
L
King Arthur
Kratos910
King Arthur
0
7
2
0.14
W
11
0
3
12.5
W
Sobek
MaldiniCB
Sobek
1
4
12
1.75
L
Ares
Persi55
Ares
3
6
10
1.33
L
Cernunnos
delayedXeno
Cernunnos
7
7
6
1.43
W
Medusa
ff10
Medusa
14
4
8
4.5
W
Raijin
foody99
Raijin
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,719
Damage
64,551
90,420
Taken
90,151
51,837
Mitigated
57,864
34,247
Healing
18,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BrizioFà
Artemis
7,744
3,485
0
6,197
15,053
5,125
3,217
6,213
8,840
0
72,693
L
6,494
3,273
0
6,376
20,052
9,595
291
8,458
11,594
0
68,874
L
Morgan Le Fay
GoodGodHeals
Morgan Le Fay
23,612
1,346
0
4,376
17,846
6,944
161
5,067
12,779
86,530
0
L
King Arthur
Kratos910
King Arthur
4,263
489
0
2,463
16,471
8,977
0
3,747
12,724
0
43,583
W
16,930
5,820
0
15,861
17,851
8,375
725
5,922
11,929
115,852
15,220
W
Sobek
MaldiniCB
Sobek
5,080
209
0
5,254
20,335
22,964
0
7,210
13,125
22,006
0
L
Ares
Persi55
Ares
14,217
1,383
0
2,363
21,650
26,408
74
8,345
13,305
30,531
0
L
Cernunnos
delayedXeno
Cernunnos
15,965
9,150
0
2,707
14,132
5,940
543
4,400
9,732
0
80,083
W
Medusa
ff10
Medusa
24,522
13,281
0
3,950
18,419
9,109
1,648
7,765
10,654
0
129,221
W
Raijin
foody99
Raijin
9,443
1,073
0
2,985
18,762
6,264
240
11,747
7,015
56,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,588
Gold Earned
52,077
603
Minions Killed
462
0
Camps Cleared
0
2,158,911
Distance Traveled
1,913,284
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,112
551
115
5
0
400,405
8
L
Arachne
10,488
477
113
5
0
416,671
9
L
Morgan Le Fay
11,583
527
121
6
0
364,684
4
L
King Arthur
8,579
390
79
4
0
367,542
0
W
Freya
14,442
656
191
9
0
474,416
8
W
Sobek
11,103
505
35
2
0
464,417
7
L
Ares
10,807
491
23
1
0
396,064
7
L
Cernunnos
10,620
483
126
6
0
368,323
5
W
Medusa
14,810
673
185
8
0
446,307
3
W
Raijin
12,121
551
77
4
0
373,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role