Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Debuficatorul
Ullr
Level 101
God Stats
4W - 10L
1,333 SR
Queue Stats
220W - 219L
1,534 Elo+
Party 1
Merlin
Merlin
Phensokhames
Merlin
Level 144
God Stats
3W - 3L
1,421 SR
Queue Stats
348W - 342L
1,523 Elo+
Party 1
Tyr
Tyr
saitoII
Tyr
Level 137
God Stats
2W - 7L
1,269 SR
Queue Stats
304W - 302L
1,479 Elo+
Solo
Team Averages
Level 124
1,405 SR
1,507 Elo+

VS

Team Averages
Level 110
1,585 SR
1,499 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Mmograine
Nu Wa
Level 74
God Stats
20W - 6L
1,730 SR
Queue Stats
94W - 77L
1,448 Elo+
Party 2
Arachne
Arachne
SenorTequila
Arachne
Level 60
God Stats
19W - 8L
1,698 SR
Queue Stats
55W - 41L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
5 / 5 / 1
6,791
485
7,255
11,415
3,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zhong Kui
 
Zhong Kui
10
1 / 8 / 1
6,242
446
6,551
14,030
11,857
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 3 / 1
6,520
466
3,335
7,661
2,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Merlin
11
3 / 6 / 3
6,918
494
8,913
7,914
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyr
9
1 / 2 / 3
5,978
427
4,990
11,423
6,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
5 / 1 / 6
8,903
636
9,373
10,566
4,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
 
Apollo
13
3 / 0 / 2
8,048
575
4,064
6,846
2,079
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
 
Athena
11
2 / 2 / 10
7,428
531
5,089
12,201
9,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
Mmograine
Nu Wa
12
2 / 4 / 8
7,709
551
10,100
7,839
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
SenorTequila
Arachne
14
12 / 3 / 2
8,764
626
9,329
11,454
5,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
10
Kills
24
24
Deaths
10
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
5
5
1
1.1
L
Zhong Kui
 
Zhong Kui
1
8
1
0.19
W
Baron Samedi
 
Baron Samedi
5
1
6
8
W
Apollo
 
Apollo
3
0
2
4
W
Athena
 
Athena
2
2
10
3.5
L
0
3
1
0.17
W
Nu Wa
Mmograine
Nu Wa
2
4
8
1.5
L
Merlin
3
6
3
0.75
W
Arachne
SenorTequila
Arachne
12
3
2
4.33
L
Tyr
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,044
Damage
37,955
52,443
Taken
48,906
26,761
Mitigated
23,941
8,038
Healing
18,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,255
1,469
0
2,156
11,415
3,593
0
4,913
6,302
0
42,753
L
Zhong Kui
 
Zhong Kui
6,551
407
0
1,997
14,030
11,857
0
6,890
7,056
30,025
0
W
Baron Samedi
 
Baron Samedi
9,373
586
375
5,287
10,566
4,008
1,325
5,488
5,030
50,778
0
W
Apollo
 
Apollo
4,064
3,133
0
3,112
6,846
2,079
1,836
0
6,846
0
49,136
W
Athena
 
Athena
5,089
1,409
0
2,694
12,201
9,922
19
2,144
9,911
16,247
0
L
3,335
1,810
0
1,030
7,661
2,385
0
2,425
5,146
0
46,479
W
Nu Wa
Mmograine
Nu Wa
10,100
1,744
0
638
7,839
2,155
972
4,072
3,465
39,398
0
L
Merlin
8,913
228
0
802
7,914
2,465
0
3,639
4,075
35,135
0
W
Arachne
SenorTequila
Arachne
9,329
5,644
0
5,948
11,454
5,777
33
3,122
8,190
0
45,853
L
Tyr
4,990
577
0
2,053
11,423
6,461
145
5,877
5,302
0
14,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,449
Gold Earned
40,852
320
Minions Killed
382
0
Camps Cleared
0
1,255,340
Distance Traveled
1,403,759
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,791
485
71
5
0
275,731
3
L
Zhong Kui
6,242
446
61
4
0
209,455
0
W
Baron Samedi
8,903
636
106
8
0
252,811
1
W
Apollo
8,048
575
109
8
0
280,143
3
W
Athena
7,428
531
24
2
0
283,906
5
L
Ullr
6,520
466
99
7
0
242,214
6
W
Nu Wa
7,709
551
69
5
0
254,253
0
L
Merlin
6,918
494
69
5
0
239,373
6
W
Arachne
8,764
626
74
5
0
332,646
1
L
Tyr
5,978
427
20
1
0
288,567
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role