Player Matchup

Da Ji
Da Ji
LILJP04
Da Ji
Level 72
God Stats
16W - 4L
1,744 SR
Queue Stats
322W - 250L
1,567 Elo+
Party 2
Ah Puch
Ah Puch
awesomeowenator
Ah Puch
Level 108
God Stats
10W - 6L
1,698 SR
Queue Stats
655W - 494L
1,528 Elo+
Party 2
Hercules
Hercules
buls2017
Hercules
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 39L
1,593 Elo+
Party 2
Team Averages
Level 65
1,647 SR
1,562 Elo+

VS

Team Averages
Level 21
1,624 SR
1,571 Elo+
Neith
Neith
Asmallbaby2910
Neith
Level 4
God Stats
7W - 7L
1,500 SR
Queue Stats
25W - 51L
1,500 Elo+
Solo
Ares
Ares
PooRooDoo4584
Ares
Level 30
God Stats
11W - 6L
1,758 SR
Queue Stats
274W - 145L
1,606 Elo+
Party 1
Baron Samedi
Baron Samedi
kaceyre
Baron Samedi
Level 29
God Stats
20W - 12L
1,614 SR
Queue Stats
241W - 135L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
LILJP04
Da Ji
12
7 / 1 / 7
8,132
813
5,546
5,114
1,776
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
10 / 0 / 7
8,931
893
11,243
3,090
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
buls2017
Hercules
10
1 / 0 / 14
7,501
750
6,137
10,751
7,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
5,473
547
3,533
7,015
1,973
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 6 / 1
6,115
612
3,813
12,530
7,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
kaceyre
Baron Samedi
8
1 / 6 / 0
5,813
581
2,442
8,991
2,903
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
18
Kills
1
1
Deaths
19
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Da Ji
LILJP04
Da Ji
7
1
7
10.5
L
0
6
1
0.08
W
10
0
7
13.5
W
Hercules
buls2017
Hercules
1
0
14
8
L
Baron Samedi
kaceyre
Baron Samedi
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,926
Damage
9,788
18,955
Taken
28,536
10,411
Mitigated
12,762
6,044
Healing
3,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,533
1,608
0
118
7,015
1,973
0
2,538
4,267
0
7,599
W
Da Ji
LILJP04
Da Ji
5,546
1,032
0
174
5,114
1,776
748
2,375
2,739
0
19,560
L
3,813
0
0
1,712
12,530
7,886
0
3,420
8,834
10,933
0
W
11,243
596
0
1,369
3,090
1,085
1,129
1,573
1,517
33,005
0
W
Hercules
buls2017
Hercules
6,137
1,525
0
4,501
10,751
7,550
103
3,076
7,675
0
10,328
L
Baron Samedi
kaceyre
Baron Samedi
2,442
256
253
932
8,991
2,903
0
4,888
3,807
12,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,564
Gold Earned
17,401
97
Minions Killed
48
6
Camps Cleared
3
553,070
Distance Traveled
438,545
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,473
547
10
1
0
135,832
0
W
Da Ji
8,132
813
33
3
5
174,112
1
L
Ares
6,115
612
15
2
3
164,269
2
W
Ah Puch
8,931
893
57
6
1
202,247
2
W
Hercules
7,501
750
7
1
0
176,711
0
L
Baron Samedi
5,813
581
23
2
0
138,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role