Player Matchup

Tyr
Tyr
Chichin72u
Tyr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
354W - 270L
1,695 Elo+
Solo
Janus
Janus
FO5SA
Janus
Level 106
God Stats
3W - 1L
1,698 SR
Queue Stats
35W - 35L
1,396 Elo+
Party 1
Ra
Ra
c6e is sad
Ra
Level 7
God Stats
2W - 1L
1,378 SR
Queue Stats
22W - 33L
1,440 Elo+
Party 1
Team Averages
Level 47
1,525 SR
1,510 Elo+

VS

Team Averages
Level 18
1,369 SR
1,422 Elo+
Guan Yu
Guan Yu
B radfrmdwoo
Guan Yu
Level 24
God Stats
11W - 18L
1,448 SR
Queue Stats
42W - 52L
1,358 Elo+
Solo
Ra
Ra
BossPatin8
Ra
Level 4
God Stats
0W - 1L
1,219 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Kodgia
Zeus
Level 25
God Stats
67W - 57L
1,439 SR
Queue Stats
154W - 199L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 3
8,916
743
5,799
11,414
7,844
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
FO5SA
Janus
13
4 / 1 / 7
8,946
746
10,694
8,956
3,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 6
8,093
674
3,231
7,947
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
B radfrmdwoo
Guan Yu
8
0 / 1 / 1
6,594
550
2,691
7,268
6,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
0 / 7 / 1
6,938
578
2,222
7,980
2,856
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zeus
Kodgia
Zeus
12
3 / 4 / 0
7,691
641
15,230
7,373
2,804
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
12
Kills
3
3
Deaths
12
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
B radfrmdwoo
Guan Yu
0
1
1
0.5
L
0
7
1
0.07
W
6
0
3
7.5
W
Janus
FO5SA
Janus
4
1
7
7.5
L
Zeus
Kodgia
Zeus
3
4
0
0.75
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,724
Damage
20,143
28,317
Taken
22,621
13,747
Mitigated
12,299
9,367
Healing
4,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
B radfrmdwoo
Guan Yu
2,691
281
357
1,983
7,268
6,639
0
4,906
2,224
0
4,555
L
2,222
205
111
274
7,980
2,856
0
4,648
3,240
16,740
0
W
5,799
811
0
1,764
11,414
7,844
297
4,629
6,785
722
22,954
W
Janus
FO5SA
Janus
10,694
296
135
1,828
8,956
3,069
266
6,256
2,700
36,178
0
L
Zeus
Kodgia
Zeus
15,230
496
298
1,565
7,373
2,804
0
4,387
2,986
39,927
0
W
3,231
642
1,516
4,124
7,947
2,834
319
6,849
1,098
22,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,955
Gold Earned
21,223
144
Minions Killed
99
6
Camps Cleared
0
680,566
Distance Traveled
538,106
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,594
550
5
0
0
167,090
0
L
Ra
6,938
578
36
3
0
180,836
0
W
Tyr
8,916
743
25
2
4
263,063
2
W
Janus
8,946
746
67
6
2
201,142
0
L
Zeus
7,691
641
58
5
0
190,180
0
W
Ra
8,093
674
52
4
0
216,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role