Player Matchup

Bellona
Bellona
KingBlacBird
Bellona
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Sol
Sol
Scapesteam
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 78L
1,512 Elo+
Solo
Cupid
Cupid
Talkingheadache
Cupid
Level 19
God Stats
3W - 3L
1,347 SR
Queue Stats
106W - 143L
1,334 Elo+
Solo
Ymir
Ymir
benjamenartmnt
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 37L
1,379 Elo+
Solo
Set
Set
idodgesuppgames
Set
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 14
1,469 SR
1,445 Elo+

VS

Team Averages
Level 17
1,493 SR
1,408 Elo+
Medusa
Medusa
 
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
GALEON1001
Tyr
Level 27
God Stats
2W - 1L
1,728 SR
Queue Stats
5W - 3L
1,520 Elo+
Solo
Tiamat
Tiamat
KnottyDoggo
Tiamat
Level 18
God Stats
5W - 9L
1,427 SR
Queue Stats
14W - 20L
1,342 Elo+
Solo
Nemesis
Nemesis
TheSpaceKat5
Nemesis
Level 4
God Stats
0W - 2L
1,310 SR
Queue Stats
6W - 8L
1,461 Elo+
Solo
Thor
Thor
spaymattieu
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KingBlacBird
Bellona
9
5 / 0 / 2
5,266
752
2,733
2,184
1,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
3 / 1 / 2
4,561
652
1,655
3,275
859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
4 / 0 / 0
5,264
752
2,358
2,037
452
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 0 / 6
4,643
663
1,107
3,155
1,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
7 / 0 / 3
5,327
761
5,435
4,810
1,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
5
0 / 5 / 0
3,512
502
1,108
4,292
1,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 3 / 0
3,612
516
751
3,908
1,844
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
7
1 / 3 / 0
4,319
617
3,535
3,865
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
TheSpaceKat5
Nemesis
4
0 / 3 / 0
3,406
487
918
3,900
688
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 5 / 0
3,571
510
1,768
4,943
1,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
19
Kills
1
1
Deaths
19
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
5
0
0
L
0
3
0
0
W
Bellona
KingBlacBird
Bellona
5
0
2
6
L
Tiamat
1
3
0
0.33
W
3
1
2
4
W
4
0
0
4
L
Nemesis
TheSpaceKat5
Nemesis
0
3
0
0
W
0
0
6
3
W
7
0
3
8.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,288
Damage
8,080
15,461
Taken
20,908
5,875
Mitigated
6,834
5,055
Healing
2,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,108
493
37
370
4,292
1,250
0
583
3,669
0
11,371
L
751
67
0
357
3,908
1,844
0
0
3,908
0
7,592
W
Bellona
KingBlacBird
Bellona
2,733
710
0
644
2,184
1,550
454
0
2,184
0
17,183
L
Tiamat
3,535
420
0
1,008
3,865
1,997
190
1,318
2,394
18,007
0
W
1,655
548
0
1,348
3,275
859
0
1,727
1,327
13,568
0
W
2,358
1,091
0
759
2,037
452
398
0
2,037
0
16,180
L
Nemesis
TheSpaceKat5
Nemesis
918
669
0
550
3,900
688
0
0
3,900
0
10,628
W
1,107
341
0
932
3,155
1,474
44
1,032
1,954
8,392
0
W
5,435
3,127
0
1,372
4,810
1,540
0
361
4,424
0
24,272
L
1,768
525
0
615
4,943
1,055
0
668
4,275
0
9,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,061
Gold Earned
18,420
178
Minions Killed
110
0
Camps Cleared
0
670,593
Distance Traveled
610,926
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,512
502
29
4
0
122,450
0
L
Tyr
3,612
516
15
2
0
114,122
0
W
Bellona
5,266
752
46
7
0
150,848
0
L
Tiamat
4,319
617
27
4
0
129,592
1
W
Sol
4,561
652
35
5
0
125,170
0
W
Cupid
5,264
752
37
5
0
135,343
2
L
Nemesis
3,406
487
20
3
0
120,473
0
W
Ymir
4,643
663
13
2
0
114,756
0
W
Set
5,327
761
47
7
0
144,476
1
L
Thor
3,571
510
19
3
0
124,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role