Player Matchup

Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
CARVALHO1999
Rama
Level 147
God Stats
7W - 11L
1,472 SR
Queue Stats
193W - 219L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Julaguien
Baron Samedi
Level 122
God Stats
6W - 11L
1,401 SR
Queue Stats
818W - 823L
1,550 Elo+
Party 1
He Bo
He Bo
RA2K90
He Bo
Level 43
God Stats
3W - 2L
1,623 SR
Queue Stats
202W - 220L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
rayzx123
Sun Wukong
Level 50
God Stats
5W - 2L
1,738 SR
Queue Stats
212W - 254L
1,445 Elo+
Party 1
Team Averages
Level 104
1,547 SR
1,500 Elo+

VS

Team Averages
Level 51
1,416 SR
1,497 Elo+
Amaterasu
Amaterasu
FRESHLEY
Amaterasu
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 25L
1,432 Elo+
Party 2
Nemesis
Nemesis
Kujoen
Nemesis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,517 Elo+
Party 2
Ne Zha
Ne Zha
MickeyCZE
Ne Zha
Level 107
God Stats
0W - 2L
1,209 SR
Queue Stats
165W - 164L
1,535 Elo+
Party 3
Artio
Artio
Re3mi
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,555 Elo+
Party 3
Ra
Ra
THELASTPEDOBEAR
Ra
Level 57
God Stats
2W - 5L
1,373 SR
Queue Stats
36W - 38L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
17 / 2 / 3
13,577
647
20,183
18,165
7,936
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 3 / 6
12,171
580
11,478
18,362
7,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Julaguien
Baron Samedi
18
4 / 3 / 17
11,794
562
13,692
17,069
23,300
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
RA2K90
He Bo
17
5 / 4 / 9
11,064
527
13,759
14,053
5,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
rayzx123
Sun Wukong
19
2 / 3 / 4
11,939
569
12,832
17,174
12,901
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FRESHLEY
Amaterasu
17
4 / 5 / 3
9,948
474
17,893
26,481
22,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
Kujoen
Nemesis
16
5 / 7 / 1
10,298
490
12,074
20,183
9,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
MickeyCZE
Ne Zha
18
4 / 4 / 7
10,592
504
14,196
17,319
7,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
Re3mi
Artio
11
1 / 8 / 7
7,832
373
2,642
17,111
11,417
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 8 / 5
9,913
472
6,872
13,606
5,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
38
32
Kills
15
15
Deaths
32
39
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
17
2
3
9.25
W
4
3
6
2.33
L
Amaterasu
FRESHLEY
Amaterasu
4
5
3
1.1
W
Baron Samedi
Julaguien
Baron Samedi
4
3
17
4.17
L
Nemesis
Kujoen
Nemesis
5
7
1
0.79
L
Ne Zha
MickeyCZE
Ne Zha
4
4
7
1.88
W
He Bo
RA2K90
He Bo
5
4
9
2.38
L
Artio
Re3mi
Artio
1
8
7
0.56
L
1
8
5
0.44
W
Sun Wukong
rayzx123
Sun Wukong
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,944
Damage
53,677
84,823
Taken
94,700
57,010
Mitigated
56,217
38,509
Healing
29,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
20,183
4,947
0
9,197
18,165
7,936
0
2,397
15,628
0
113,296
W
11,478
9,222
0
9,517
18,362
7,256
4,678
1,236
17,116
0
110,081
L
Amaterasu
FRESHLEY
Amaterasu
17,893
9,674
0
12,647
26,481
22,774
838
9,479
17,002
9,034
50,897
W
Baron Samedi
Julaguien
Baron Samedi
13,692
1,837
2,428
5,296
17,069
23,300
0
3,076
13,804
35,490
0
L
Nemesis
Kujoen
Nemesis
12,074
6,619
0
5,051
20,183
9,328
0
5,859
14,324
0
77,809
L
Ne Zha
MickeyCZE
Ne Zha
14,196
3,400
0
5,223
17,319
7,177
0
3,921
13,398
0
65,132
W
He Bo
RA2K90
He Bo
13,759
1,141
0
5,880
14,053
5,617
547
3,281
10,566
63,936
0
L
Artio
Re3mi
Artio
2,642
416
386
1,785
17,111
11,417
0
5,814
11,297
14,715
0
L
6,872
386
2,047
2,696
13,606
5,521
324
5,126
8,480
54,738
0
W
Sun Wukong
rayzx123
Sun Wukong
12,832
2,998
0
6,191
17,174
12,901
50
1,438
15,715
12,497
72,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,545
Gold Earned
48,583
649
Minions Killed
458
0
Camps Cleared
0
1,946,142
Distance Traveled
1,870,546
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,577
647
162
8
0
428,444
1
W
Rama
12,171
580
166
8
0
379,362
8
L
Amaterasu
9,948
474
112
5
0
352,416
0
W
Baron Samedi
11,794
562
36
2
0
391,963
0
L
Nemesis
10,298
490
122
6
0
420,688
2
L
Ne Zha
10,592
504
87
4
0
415,941
1
W
He Bo
11,064
527
121
6
0
361,106
4
L
Artio
7,832
373
19
1
0
343,318
5
L
Ra
9,913
472
118
6
0
338,183
4
W
Sun Wukong
11,939
569
164
8
0
385,267
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role