Player Matchup

Chiron
Chiron
 
Chiron
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Aygaden
Vulcan
Level 97
God Stats
3W - 4L
1,676 SR
Queue Stats
43W - 64L
1,330 Elo+
Party 1
Kuzenbo
Kuzenbo
TortureBabies
Kuzenbo
Level 6
God Stats
10W - 4L
1,787 SR
Queue Stats
57W - 48L
1,588 Elo+
Party 1
Team Averages
Level 81
1,654 SR
1,472 Elo+

VS

Team Averages
Level 54
1,535 SR
1,519 Elo+
Tsukuyomi
Tsukuyomi
Crecerro
Tsukuyomi
Level 25
God Stats
1W - 3L
1,602 SR
Queue Stats
60W - 52L
1,555 Elo+
Solo
Ares
Ares
JohnBrady420
Ares
Level 29
God Stats
10W - 6L
1,623 SR
Queue Stats
134W - 124L
1,535 Elo+
Solo
Neith
Neith
Kickzz
Neith
Level 108
God Stats
17W - 26L
1,381 SR
Queue Stats
235W - 281L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
8
1 / 7 / 0
6,082
608
6,048
8,842
2,209
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Aygaden
Vulcan
9
0 / 5 / 0
5,845
585
4,496
6,596
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
9
0 / 3 / 1
6,464
646
2,104
10,168
8,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Crecerro
Tsukuyomi
12
7 / 0 / 8
8,000
800
12,524
7,377
3,316
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 1 / 11
7,994
799
4,734
9,836
10,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Kickzz
Neith
12
5 / 0 / 8
7,918
792
5,302
5,171
1,966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
15
15
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
7
0
0.14
L
Vulcan
Aygaden
Vulcan
0
5
0
0
W
Tsukuyomi
Crecerro
Tsukuyomi
7
0
8
11
W
3
1
11
8.5
W
Neith
Kickzz
Neith
5
0
8
9
L
Kuzenbo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,648
Damage
22,560
25,606
Taken
22,384
13,074
Mitigated
15,908
4,575
Healing
4,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,048
2,783
614
1,933
8,842
2,209
0
1,865
6,961
0
21,257
L
Vulcan
Aygaden
Vulcan
4,496
1,341
0
332
6,596
1,892
0
1,192
5,404
17,779
0
W
Tsukuyomi
Crecerro
Tsukuyomi
12,524
2,920
0
1,290
7,377
3,316
532
895
6,460
0
33,168
W
4,734
157
457
1,457
9,836
10,626
154
4,124
5,480
11,856
0
W
Neith
Kickzz
Neith
5,302
1,066
0
1,496
5,171
1,966
1,370
1,441
3,604
0
32,967
L
Kuzenbo
2,104
931
0
1,696
10,168
8,973
0
2,014
8,154
8,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,391
Gold Earned
23,912
90
Minions Killed
138
2
Camps Cleared
6
536,882
Distance Traveled
618,193
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,082
608
40
4
1
159,770
1
L
Vulcan
5,845
585
29
3
0
190,296
4
W
Tsukuyomi
8,000
800
64
6
3
217,856
2
W
Ares
7,994
799
20
2
0
202,189
5
W
Neith
7,918
792
54
5
3
198,148
1
L
Kuzenbo
6,464
646
21
2
1
186,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role