Player Matchup

Athena
Athena
GirlPowerAlways
Athena
Level 159
God Stats
11W - 14L
1,573 SR
Queue Stats
147W - 132L
1,536 Elo+
Party 2
Sun Wukong
Sun Wukong
Panther2342
Sun Wukong
Level 46
God Stats
30W - 21L
1,533 SR
Queue Stats
131W - 122L
1,529 Elo+
Party 2
Chronos
Chronos
ToxicAF1
Chronos
Level 128
God Stats
1W - 2L
1,383 SR
Queue Stats
131W - 107L
1,602 Elo+
Party 1
Anhur
Anhur
XPriceyy
Anhur
Level 24
God Stats
9W - 9L
1,754 SR
Queue Stats
52W - 55L
1,592 Elo+
Party 1
Nemesis
Nemesis
YoshyyyT
Nemesis
Level 25
God Stats
5W - 7L
1,367 SR
Queue Stats
60W - 76L
1,396 Elo+
Party 1
Team Averages
Level 76
1,522 SR
1,531 Elo+

VS

Team Averages
Level 48
1,506 SR
1,521 Elo+
Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
GWFQ8
The Morrigan
Level 96
God Stats
4W - 4L
1,458 SR
Queue Stats
650W - 565L
1,468 Elo+
Party 3
Hun Batz
Hun Batz
Swiftbuny35022
Hun Batz
Level 34
God Stats
9W - 6L
1,518 SR
Queue Stats
261W - 287L
1,489 Elo+
Solo
Zhong Kui
Zhong Kui
donnarwal
Zhong Kui
Level 36
God Stats
17W - 5L
1,760 SR
Queue Stats
52W - 40L
1,562 Elo+
Solo
Charybdis
Charybdis
nerfmyexistence
Charybdis
Level 46
God Stats
12W - 11L
1,295 SR
Queue Stats
496W - 445L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
8,864
422
7,057
24,833
26,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
Panther2342
Sun Wukong
2
0 / 0 / 0
5,861
279
0
0
0
Chronos
ToxicAF1
Chronos
19
9 / 6 / 1
11,790
561
23,156
20,163
10,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
XPriceyy
Anhur
14
1 / 10 / 3
9,344
445
12,764
19,931
7,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
YoshyyyT
Nemesis
14
0 / 7 / 0
8,573
408
3,703
20,247
7,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
2 / 2 / 13
11,159
531
7,147
17,378
19,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
GWFQ8
The Morrigan
17
9 / 2 / 6
11,200
533
11,628
11,183
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
18
7 / 2 / 7
11,111
529
11,244
17,701
8,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
donnarwal
Zhong Kui
18
7 / 3 / 4
11,540
550
16,191
16,882
14,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
nerfmyexistence
Charybdis
18
2 / 4 / 8
10,774
513
19,867
16,189
6,075
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
12
Kills
27
27
Deaths
13
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
13
4.25
W
The Morrigan
GWFQ8
The Morrigan
9
2
6
6
L
2
4
3
0.88
L
Sun Wukong
Panther2342
Sun Wukong
0
0
0
0
W
Hun Batz
7
2
7
5.25
L
Chronos
ToxicAF1
Chronos
9
6
1
1.58
L
Anhur
XPriceyy
Anhur
1
10
3
0.25
L
Nemesis
YoshyyyT
Nemesis
0
7
0
0
W
Zhong Kui
donnarwal
Zhong Kui
7
3
4
3
W
Charybdis
nerfmyexistence
Charybdis
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,680
Damage
66,077
85,174
Taken
79,333
50,917
Mitigated
51,995
16,870
Healing
27,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,147
922
0
4,334
17,378
19,527
312
5,399
11,979
25,700
0
W
The Morrigan
GWFQ8
The Morrigan
11,628
2,027
0
1,790
11,183
3,766
712
983
10,200
56,393
3,595
L
7,057
2,085
0
2,212
24,833
26,307
0
7,565
17,268
29,438
0
L
Sun Wukong
Panther2342
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
11,244
5,321
629
5,211
17,701
8,151
0
7,911
9,790
0
79,806
L
Chronos
ToxicAF1
Chronos
23,156
11,017
0
5,046
20,163
10,017
5,247
7,710
12,453
78,678
7,424
L
Anhur
XPriceyy
Anhur
12,764
8,345
0
2,268
19,931
7,081
738
10,111
9,820
0
58,119
L
Nemesis
YoshyyyT
Nemesis
3,703
889
0
7,344
20,247
7,512
364
6,498
13,749
0
51,548
W
Zhong Kui
donnarwal
Zhong Kui
16,191
3,619
0
8,740
16,882
14,476
834
5,686
11,196
71,498
11,349
W
Charybdis
nerfmyexistence
Charybdis
19,867
12,104
0
6,804
16,189
6,075
2,265
7,856
8,333
0
86,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,432
Gold Earned
55,784
361
Minions Killed
513
0
Camps Cleared
0
1,466,837
Distance Traveled
2,025,135
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,159
531
37
2
0
407,306
3
W
The Morrigan
11,200
533
101
5
0
439,628
1
L
Athena
8,864
422
46
2
0
381,486
6
L
Sun Wukong
5,861
279
0
0
0
0
0
W
Hun Batz
11,111
529
101
5
0
447,774
0
L
Chronos
11,790
561
138
7
0
346,328
7
L
Anhur
9,344
445
90
4
0
337,908
0
L
Nemesis
8,573
408
87
4
0
401,115
1
W
Zhong Kui
11,540
550
140
7
0
346,020
5
W
Charybdis
10,774
513
134
6
0
384,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role