Player Matchup

Fafnir
Fafnir
KieranWicks5
Fafnir
Level 24
God Stats
8W - 5L
1,697 SR
Queue Stats
75W - 87L
1,333 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KingRem1ngton
Morgan Le Fay
Level 22
God Stats
3W - 3L
1,272 SR
Queue Stats
72W - 68L
1,313 Elo+
Party 2
Fenrir
Fenrir
SirusMoon
Fenrir
Level 25
God Stats
20W - 4L
1,704 SR
Queue Stats
99W - 63L
1,511 Elo+
Solo
Horus
Horus
VaggelisGamer25
Horus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,471 Elo+
Party 2
Jormungandr
Jormungandr
furiousprod
Jormungandr
Level 28
God Stats
3W - 2L
1,440 SR
Queue Stats
69W - 97L
1,291 Elo+
Solo
Team Averages
Level 23
1,522 SR
1,384 Elo+

VS

Team Averages
Level 24
1,496 SR
1,351 Elo+
Izanami
Izanami
BabuL_512
Izanami
Level 26
God Stats
7W - 3L
1,500 SR
Queue Stats
70W - 76L
1,287 Elo+
Solo
Janus
Janus
DiMeHLrz78
Janus
Level 30
God Stats
9W - 11L
1,504 SR
Queue Stats
181W - 215L
1,384 Elo+
Party 1
Mulan
Mulan
MagikzYTB
Mulan
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 94L
1,323 Elo+
Solo
Cthulhu
Cthulhu
PinkKobold
Cthulhu
Level 18
God Stats
1W - 2L
1,406 SR
Queue Stats
16W - 29L
1,371 Elo+
Solo
Arachne
Arachne
TDN_94
Arachne
Level 27
God Stats
13W - 15L
1,569 SR
Queue Stats
174W - 215L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
5 / 4 / 15
11,879
540
10,396
27,325
35,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
KingRem1ngton
Morgan Le Fay
17
7 / 4 / 9
11,101
505
23,861
15,586
6,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
SirusMoon
Fenrir
20
20 / 6 / 3
13,400
609
23,169
18,759
10,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 14 / 6
10,038
456
7,554
25,239
19,129
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jormungandr
furiousprod
Jormungandr
15
4 / 7 / 6
9,837
447
9,784
19,854
9,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BabuL_512
Izanami
15
2 / 8 / 5
9,619
437
10,119
15,399
4,750
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
16
5 / 12 / 3
10,668
485
16,097
15,624
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
MagikzYTB
Mulan
16
7 / 5 / 5
10,257
466
12,271
15,725
10,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
PinkKobold
Cthulhu
14
4 / 6 / 5
8,699
395
11,488
24,672
10,005
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
TDN_94
Arachne
17
14 / 8 / 6
12,101
550
23,236
21,283
8,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
56
39
Kills
32
35
Deaths
39
39
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
BabuL_512
Izanami
2
8
5
0.56
L
Janus
5
12
3
0.54
W
Fafnir
5
4
15
3.13
W
Morgan Le Fay
KingRem1ngton
Morgan Le Fay
7
4
9
2.88
L
Mulan
MagikzYTB
Mulan
7
5
5
1.9
L
Cthulhu
PinkKobold
Cthulhu
4
6
5
1.08
W
Fenrir
SirusMoon
Fenrir
20
6
3
3.58
L
Arachne
TDN_94
Arachne
14
8
6
2.13
W
3
14
6
0.43
W
Jormungandr
furiousprod
Jormungandr
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,764
Damage
73,211
106,763
Taken
92,703
80,926
Mitigated
37,441
21,740
Healing
17,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BabuL_512
Izanami
10,119
5,806
0
1,720
15,399
4,750
1,766
8,644
6,181
0
55,641
L
Janus
16,097
1,092
173
1,391
15,624
3,471
0
5,103
10,445
52,303
0
W
Fafnir
10,396
4,602
2,948
8,387
27,325
35,003
565
5,757
21,371
40,299
0
W
Morgan Le Fay
KingRem1ngton
Morgan Le Fay
23,861
2,907
111
1,746
15,586
6,965
2,982
6,583
9,003
72,552
0
L
Mulan
MagikzYTB
Mulan
12,271
3,613
0
4,101
15,725
10,661
700
3,693
11,198
0
41,889
L
Cthulhu
PinkKobold
Cthulhu
11,488
1,379
0
5,662
24,672
10,005
0
18,131
5,477
29,301
0
W
Fenrir
SirusMoon
Fenrir
23,169
2,673
0
5,410
18,759
10,229
2,757
4,642
14,020
0
103,415
L
Arachne
TDN_94
Arachne
23,236
16,509
0
4,901
21,283
8,554
0
6,690
14,266
0
63,136
W
7,554
4,768
566
2,572
25,239
19,129
550
2,379
21,881
0
30,675
W
Jormungandr
furiousprod
Jormungandr
9,784
3,217
0
0
19,854
9,600
821
8,224
11,580
54,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,255
Gold Earned
51,344
427
Minions Killed
369
0
Camps Cleared
0
1,911,193
Distance Traveled
1,871,034
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,619
437
101
5
0
323,893
0
L
Janus
10,668
485
74
3
0
358,866
1
W
Fafnir
11,879
540
49
2
0
378,911
6
W
Morgan Le Fay
11,101
505
114
5
0
396,716
0
L
Mulan
10,257
466
78
4
0
371,353
0
L
Cthulhu
8,699
395
36
2
0
368,014
0
W
Fenrir
13,400
609
132
6
0
445,339
0
L
Arachne
12,101
550
80
4
0
448,908
0
W
Horus
10,038
456
57
3
0
343,252
1
W
Jormungandr
9,837
447
75
3
0
346,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role