Player Matchup

Rama
Rama
Haiker
Rama
Level 112
God Stats
4W - 5L
1,440 SR
Queue Stats
197W - 155L
1,574 Elo+
Party 3
Gilgamesh
Gilgamesh
TrapPhoenix
Gilgamesh
Level 47
God Stats
2W - 3L
1,424 SR
Queue Stats
144W - 133L
1,514 Elo+
Solo
Geb
Geb
Wa7chock
Geb
Level 66
God Stats
5W - 5L
1,600 SR
Queue Stats
350W - 279L
1,603 Elo+
Party 3
Zeus
Zeus
Zero_FMX
Zeus
Level 158
God Stats
2W - 0L
1,807 SR
Queue Stats
179W - 156L
1,561 Elo+
Party 3
Tyr
Tyr
sdbtotto
Tyr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 3
Team Averages
Level 77
1,554 SR
1,550 Elo+

VS

Team Averages
Level 57
1,550 SR
1,569 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
AyasakiQwQ
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 43L
1,666 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mikeyounger
Morgan Le Fay
Level 32
God Stats
5W - 8L
1,568 SR
Queue Stats
21W - 21L
1,527 Elo+
Solo
Neith
Neith
WarSty1e
Neith
Level 142
God Stats
6W - 3L
1,682 SR
Queue Stats
111W - 85L
1,585 Elo+
Party 1
Hun Batz
Hun Batz
reiðr
Hun Batz
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 76L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Haiker
Rama
16
2 / 6 / 5
9,440
497
4,589
12,783
3,325
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
TrapPhoenix
Gilgamesh
20
11 / 1 / 3
12,402
653
18,872
16,544
16,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
1 / 3 / 11
9,402
495
6,918
14,502
9,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
14
3 / 7 / 6
8,754
461
12,728
10,542
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 9 / 1
8,202
432
3,574
12,183
9,932
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
0 / 1 / 11
8,806
463
5,169
13,924
17,167
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 6 / 3
9,557
503
6,534
16,877
17,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Mikeyounger
Morgan Le Fay
15
0 / 5 / 4
9,566
503
6,419
13,462
5,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
WarSty1e
Neith
17
3 / 4 / 8
9,819
517
10,931
11,328
4,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
reiðr
Hun Batz
20
16 / 3 / 3
12,298
647
16,859
15,657
6,942
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
53
19
Kills
24
26
Deaths
19
26
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
11
5.5
L
5
6
3
1.08
W
Rama
Haiker
Rama
2
6
5
0.75
L
Morgan Le Fay
Mikeyounger
Morgan Le Fay
0
5
4
0.4
W
Gilgamesh
TrapPhoenix
Gilgamesh
11
1
3
12.5
W
1
3
11
2.17
L
Neith
WarSty1e
Neith
3
4
8
1.75
W
Zeus
3
7
6
0.86
L
Hun Batz
reiðr
Hun Batz
16
3
3
5.83
W
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,681
Damage
45,912
66,554
Taken
71,248
42,194
Mitigated
52,013
13,745
Healing
21,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,169
1,705
1,094
5,020
13,924
17,167
238
4,371
9,553
36,553
0
L
6,534
1,151
0
3,643
16,877
17,691
0
3,728
13,149
48,801
0
W
Rama
Haiker
Rama
4,589
3,086
0
2,761
12,783
3,325
1,770
946
11,788
0
51,536
L
Morgan Le Fay
Mikeyounger
Morgan Le Fay
6,419
341
0
3,553
13,462
5,680
0
5,712
7,750
69,191
0
W
Gilgamesh
TrapPhoenix
Gilgamesh
18,872
6,274
0
4,068
16,544
16,187
0
4,016
12,434
241
95,427
W
6,918
696
2,697
3,203
14,502
9,725
0
3,586
10,854
32,030
0
L
Neith
WarSty1e
Neith
10,931
4,238
0
3,471
11,328
4,533
60
1,601
9,727
0
79,789
W
Zeus
12,728
1,109
0
526
10,542
3,025
0
4,823
5,549
45,417
0
L
Hun Batz
reiðr
Hun Batz
16,859
4,362
0
4,388
15,657
6,942
0
4,457
11,200
0
101,132
W
3,574
1,608
0
490
12,183
9,932
165
4,128
7,807
0
26,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,200
Gold Earned
50,046
409
Minions Killed
595
0
Camps Cleared
0
1,759,410
Distance Traveled
1,696,263
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,806
463
63
3
0
303,935
5
L
Ymir
9,557
503
114
6
0
258,738
1
W
Rama
9,440
497
113
6
0
305,158
1
L
Morgan Le Fay
9,566
503
134
7
0
354,602
9
W
Gilgamesh
12,402
653
152
8
0
421,197
2
W
Geb
9,402
495
35
2
0
382,417
3
L
Neith
9,819
517
136
7
0
353,475
1
W
Zeus
8,754
461
72
4
0
341,635
3
L
Hun Batz
12,298
647
148
8
0
425,513
1
W
Tyr
8,202
432
37
2
0
309,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role