Player Matchup

Scylla
Scylla
Foz9205
Scylla
Level 15
God Stats
2W - 7L
1,056 SR
Queue Stats
7W - 20L
1,192 Elo+
Party 2
Hades
Hades
MS Aspekt
Hades
Level 27
God Stats
0W - 2L
1,308 SR
Queue Stats
5W - 7L
1,390 Elo+
Solo
Neith
Neith
RaiZ_AkaiTsuki
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 64L
1,164 Elo+
Solo
Loki
Loki
Ravingrabbids
Loki
Level 7
God Stats
1W - 3L
1,409 SR
Queue Stats
2W - 9L
1,144 Elo+
Party 2
Cthulhu
Cthulhu
RyanLC05
Cthulhu
Level 61
God Stats
18W - 19L
1,521 SR
Queue Stats
183W - 188L
1,445 Elo+
Party 2
Team Averages
Level 25
1,359 SR
1,267 Elo+

VS

Team Averages
Level 22
1,587 SR
1,347 Elo+
Sobek
Sobek
Bimbike2
Sobek
Level 23
God Stats
2W - 0L
1,634 SR
Queue Stats
78W - 82L
1,320 Elo+
Solo
Guan Yu
Guan Yu
CrazyGermanTV
Guan Yu
Level 23
God Stats
36W - 19L
1,560 SR
Queue Stats
42W - 41L
1,260 Elo+
Party 1
Hou Yi
Hou Yi
Erdbeerchen_1997
Hou Yi
Level 18
God Stats
9W - 8L
1,544 SR
Queue Stats
25W - 38L
1,223 Elo+
Party 1
Set
Set
IIPro-WarriorII
Set
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
kakatoHesss
Olorun
Level 28
God Stats
80W - 43L
1,698 SR
Queue Stats
272W - 259L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Foz9205
Scylla
16
4 / 11 / 6
11,258
489
13,629
18,656
4,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
MS Aspekt
Hades
15
2 / 4 / 6
9,955
433
9,404
14,728
7,926
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 8 / 7
10,262
446
9,748
12,990
3,513
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 11 / 1
10,168
442
6,006
17,840
5,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
RyanLC05
Cthulhu
15
7 / 11 / 4
10,833
471
14,615
23,355
14,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bimbike2
Sobek
14
1 / 7 / 13
9,770
425
5,225
18,189
7,686
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
18
10 / 3 / 17
12,044
524
16,682
21,539
22,922
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 5 / 1
10,383
451
6,377
12,876
4,468
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
19 / 5 / 9
13,830
601
26,004
18,908
11,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
19
10 / 3 / 5
12,398
539
12,581
14,077
5,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
90
20
Kills
45
45
Deaths
23
24
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Sobek
Bimbike2
Sobek
1
7
13
1.07
W
Guan Yu
10
3
17
6.17
W
5
5
1
1.1
L
Scylla
Foz9205
Scylla
4
11
6
0.64
W
19
5
9
4.7
L
Hades
MS Aspekt
Hades
2
4
6
1.25
L
4
8
7
0.94
L
3
11
1
0.32
L
Cthulhu
RyanLC05
Cthulhu
7
11
4
0.82
W
Olorun
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,402
Damage
66,869
87,569
Taken
85,589
36,460
Mitigated
52,514
16,248
Healing
26,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Bimbike2
Sobek
5,225
233
0
4,363
18,189
7,686
657
7,997
10,192
24,113
0
W
Guan Yu
16,682
3,190
1,538
6,752
21,539
22,922
1,350
8,826
12,713
0
65,026
W
6,377
3,216
0
870
12,876
4,468
2,649
6,063
6,813
0
47,243
L
Scylla
Foz9205
Scylla
13,629
1,413
0
3,891
18,656
4,847
270
4,632
14,012
40,943
0
W
26,004
12,538
0
6,101
18,908
11,895
0
7,640
11,268
0
92,926
L
Hades
MS Aspekt
Hades
9,404
863
158
4,163
14,728
7,926
464
2,301
12,427
27,317
0
L
9,748
3,708
0
1,497
12,990
3,513
581
3,145
9,845
0
45,455
L
6,006
1,968
0
1,657
17,840
5,660
2,754
1,851
15,989
0
45,406
L
Cthulhu
RyanLC05
Cthulhu
14,615
2,981
0
4,882
23,355
14,514
87
4,395
18,960
53,081
0
W
Olorun
12,581
6,334
266
6,148
14,077
5,543
7,356
7,233
6,844
66,777
9,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,476
Gold Earned
58,425
349
Minions Killed
450
0
Camps Cleared
0
1,771,574
Distance Traveled
2,011,488
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,770
425
26
1
0
395,486
2
W
Guan Yu
12,044
524
79
3
0
462,000
0
W
Hou Yi
10,383
451
84
4
0
298,147
3
L
Scylla
11,258
489
52
2
0
383,011
1
W
Set
13,830
601
133
6
0
448,621
0
L
Hades
9,955
433
54
2
0
361,710
6
L
Neith
10,262
446
78
3
0
360,122
3
L
Loki
10,168
442
88
4
0
330,452
1
L
Cthulhu
10,833
471
77
3
0
336,279
1
W
Olorun
12,398
539
128
6
0
407,234
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role