Player Matchup

Ymir
Ymir
 
Ymir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ooz13
Tsukuyomi
Level 14
God Stats
5W - 7L
1,484 SR
Queue Stats
9W - 15L
1,454 Elo+
Solo
Tiamat
Tiamat
cendresoupe
Tiamat
Level 28
God Stats
1W - 6L
1,386 SR
Queue Stats
7W - 9L
1,252 Elo+
Solo
Team Averages
Level 30
1,457 SR
1,402 Elo+

VS

Team Averages
Level 37
1,331 SR
1,406 Elo+
Ah Muzen Cab
Ah Muzen Cab
D4rkWarPT
Ah Muzen Cab
Level 38
God Stats
2W - 0L
1,297 SR
Queue Stats
13W - 9L
1,466 Elo+
Solo
Fenrir
Fenrir
crazyftw123
Fenrir
Level 60
God Stats
4W - 5L
1,196 SR
Queue Stats
11W - 14L
1,790 Elo+
Solo
Ymir
Ymir
valero5
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
963 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 3 / 4
8,666
619
3,503
11,177
10,096
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Ooz13
Tsukuyomi
12
6 / 13 / 0
9,856
704
12,197
15,942
6,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
13
1 / 5 / 4
8,794
628
7,181
13,641
13,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
D4rkWarPT
Ah Muzen Cab
15
9 / 3 / 8
11,419
816
15,523
12,726
3,948
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
15
11 / 3 / 5
11,515
823
13,476
14,335
7,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
valero5
Ymir
13
1 / 3 / 16
9,846
703
4,492
10,452
10,705
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
8
Kills
21
21
Deaths
9
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
4
1
W
Ah Muzen Cab
D4rkWarPT
Ah Muzen Cab
9
3
8
4.33
L
Tsukuyomi
Ooz13
Tsukuyomi
6
13
0
0.46
L
Tiamat
1
5
4
0.6
W
Fenrir
11
3
5
4.5
W
Ymir
valero5
Ymir
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,881
Damage
33,491
40,760
Taken
37,513
29,917
Mitigated
22,252
3,775
Healing
13,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,503
515
53
484
11,177
10,096
0
2,140
9,037
12,369
0
W
Ah Muzen Cab
D4rkWarPT
Ah Muzen Cab
15,523
7,090
0
6,272
12,726
3,948
1,040
2,921
9,417
0
48,062
L
Tsukuyomi
Ooz13
Tsukuyomi
12,197
2,745
82
671
15,942
6,703
0
1,528
14,414
0
21,519
L
Tiamat
7,181
640
45
2,440
13,641
13,118
0
1,069
12,572
29,020
0
W
Fenrir
13,476
3,972
489
5,413
14,335
7,599
1,146
3,401
10,597
0
48,431
W
Ymir
valero5
Ymir
4,492
576
0
1,233
10,452
10,705
127
3,871
6,128
13,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,316
Gold Earned
32,780
104
Minions Killed
126
2
Camps Cleared
9
675,188
Distance Traveled
695,564
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,666
619
28
2
1
217,626
0
W
Ah Muzen Cab
11,419
816
67
5
0
218,309
1
L
Tsukuyomi
9,856
704
24
2
0
207,319
3
L
Tiamat
8,794
628
52
4
1
250,243
2
W
Fenrir
11,515
823
47
3
9
255,366
4
W
Ymir
9,846
703
12
1
0
221,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role