Player Matchup

Cthulhu
Cthulhu
Javy122
Cthulhu
Level 68
God Stats
41W - 24L
1,571 SR
Queue Stats
83W - 91L
1,473 Elo+
Solo
Medusa
Medusa
OVERLOAD21
Medusa
Level 105
God Stats
28W - 9L
1,484 SR
Queue Stats
100W - 69L
1,707 Elo+
Party 1
Baba Yaga
Baba Yaga
ceruleanosprey
Baba Yaga
Level 93
God Stats
6W - 3L
1,485 SR
Queue Stats
199W - 107L
1,711 Elo+
Party 1
Team Averages
Level 89
1,513 SR
1,631 Elo+

VS

Team Averages
Level 89
1,525 SR
1,442 Elo+
Fenrir
Fenrir
 
Fenrir
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Carl0Xx
Athena
Level 49
God Stats
3W - 2L
1,662 SR
Queue Stats
567W - 686L
1,419 Elo+
Solo
Scylla
Scylla
itzFilthiest
Scylla
Level 84
God Stats
10W - 18L
1,413 SR
Queue Stats
68W - 99L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Javy122
Cthulhu
13
3 / 1 / 8
9,723
695
13,137
13,463
13,385
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
OVERLOAD21
Medusa
14
5 / 5 / 4
9,998
714
13,022
12,275
4,533
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
ceruleanosprey
Baba Yaga
14
3 / 1 / 5
9,350
668
11,201
8,010
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 2 / 2
9,156
654
10,095
15,879
12,068
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
Carl0Xx
Athena
11
0 / 4 / 5
8,871
634
6,150
20,304
17,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
12
3 / 5 / 2
9,214
658
8,567
7,936
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
11
Kills
6
7
Deaths
11
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
2
2
2
L
Athena
Carl0Xx
Athena
0
4
5
0.63
W
Cthulhu
Javy122
Cthulhu
3
1
8
7
W
Medusa
OVERLOAD21
Medusa
5
5
4
1.4
W
Baba Yaga
ceruleanosprey
Baba Yaga
3
1
5
5.5
L
Scylla
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,360
Damage
24,812
33,748
Taken
44,119
21,369
Mitigated
32,773
11,597
Healing
7,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,095
2,916
0
1,414
15,879
12,068
0
8,434
7,445
0
26,658
L
Athena
Carl0Xx
Athena
6,150
1,769
354
5,403
20,304
17,707
0
11,075
9,229
12,368
0
W
Cthulhu
Javy122
Cthulhu
13,137
1,745
1,026
5,315
13,463
13,385
0
5,145
8,318
36,712
0
W
Medusa
OVERLOAD21
Medusa
13,022
7,787
0
3,651
12,275
4,533
1,132
6,110
6,165
0
48,311
W
Baba Yaga
ceruleanosprey
Baba Yaga
11,201
900
0
1,605
8,010
3,451
129
4,026
3,984
27,142
0
L
Scylla
8,567
388
0
213
7,936
2,998
0
5,292
2,644
33,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,071
Gold Earned
27,241
165
Minions Killed
116
9
Camps Cleared
4
872,900
Distance Traveled
783,349
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,156
654
34
2
0
284,394
4
L
Athena
8,871
634
16
1
1
263,230
0
W
Cthulhu
9,723
695
40
3
1
298,327
3
W
Medusa
9,998
714
80
6
7
275,977
4
W
Baba Yaga
9,350
668
45
3
1
298,596
3
L
Scylla
9,214
658
66
5
3
235,725
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role