Player Matchup

Fafnir
Fafnir
Azrael2382
Fafnir
Level 20
God Stats
4W - 1L
1,589 SR
Queue Stats
60W - 51L
1,437 Elo+
Solo
Danzaburou
Danzaburou
MrFreeman161
Danzaburou
Level 24
God Stats
25W - 7L
1,588 SR
Queue Stats
31W - 24L
1,452 Elo+
Solo
Nu Wa
Nu Wa
Threales
Nu Wa
Level 17
God Stats
6W - 5L
1,526 SR
Queue Stats
124W - 118L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
WwrlowW
Gilgamesh
Level 20
God Stats
2W - 1L
1,516 SR
Queue Stats
27W - 26L
1,419 Elo+
Solo
Loki
Loki
llyasin55ll
Loki
Level 3
God Stats
3W - 5L
1,500 SR
Queue Stats
16W - 26L
1,068 Elo+
Solo
Team Averages
Level 17
1,544 SR
1,361 Elo+

VS

Team Averages
Level 16
1,447 SR
1,358 Elo+
Susano
Susano
Dabl1x
Susano
Level 3
God Stats
0W - 2L
1,237 SR
Queue Stats
0W - 2L
1,151 Elo+
Solo
Heimdallr
Heimdallr
Paycraft81
Heimdallr
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 39L
1,472 Elo+
Solo
Da Ji
Da Ji
Yggyboo
Da Ji
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,387 Elo+
Solo
Tyr
Tyr
arct1cHuntr3ss
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,448 Elo+
Solo
He Bo
He Bo
sa11to
He Bo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Azrael2382
Fafnir
17
15 / 2 / 12
12,764
672
9,813
18,394
23,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
MrFreeman161
Danzaburou
19
6 / 2 / 4
12,197
642
7,598
16,559
6,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Threales
Nu Wa
18
13 / 1 / 7
12,333
649
18,652
11,261
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
WwrlowW
Gilgamesh
16
1 / 1 / 7
10,440
549
5,794
9,709
10,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 2 / 6
10,148
534
4,231
8,747
4,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Dabl1x
Susano
6
1 / 8 / 0
5,996
316
1,250
6,681
1,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Paycraft81
Heimdallr
10
0 / 10 / 1
7,023
370
4,507
12,839
3,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Yggyboo
Da Ji
14
1 / 6 / 3
8,563
451
7,164
15,242
4,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
3 / 4 / 0
8,725
459
7,003
14,960
16,967
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

He Bo
sa11to
He Bo
13
3 / 11 / 1
8,934
470
11,859
16,954
4,762
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
13
38
Kills
8
8
Deaths
39
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Azrael2382
Fafnir
15
2
12
10.5
L
Susano
Dabl1x
Susano
1
8
0
0.13
W
Danzaburou
MrFreeman161
Danzaburou
6
2
4
4
L
Heimdallr
Paycraft81
Heimdallr
0
10
1
0.05
W
Nu Wa
Threales
Nu Wa
13
1
7
16.5
W
Gilgamesh
WwrlowW
Gilgamesh
1
1
7
4.5
L
Da Ji
Yggyboo
Da Ji
1
6
3
0.42
L
3
4
0
0.75
W
3
2
6
3
L
He Bo
sa11to
He Bo
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,088
Damage
31,783
64,670
Taken
66,676
48,959
Mitigated
32,026
22,212
Healing
12,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Azrael2382
Fafnir
9,813
3,897
0
5,677
18,394
23,215
2,079
4,732
13,662
24,541
0
L
Susano
Dabl1x
Susano
1,250
298
0
0
6,681
1,788
0
2,410
4,271
0
9,901
W
Danzaburou
MrFreeman161
Danzaburou
7,598
3,062
0
8,541
16,559
6,435
6,488
476
16,083
0
109,198
L
Heimdallr
Paycraft81
Heimdallr
4,507
1,445
0
1,107
12,839
3,612
842
5,582
7,257
0
33,422
W
Nu Wa
Threales
Nu Wa
18,652
5,310
283
4,956
11,261
4,281
4,964
4,387
6,874
84,194
0
W
Gilgamesh
WwrlowW
Gilgamesh
5,794
1,659
0
1,283
9,709
10,978
513
1,147
8,562
0
48,810
L
Da Ji
Yggyboo
Da Ji
7,164
1,571
0
4,006
15,242
4,897
0
6,041
9,201
0
57,928
L
7,003
702
0
3,692
14,960
16,967
0
4,349
10,611
0
40,137
W
4,231
1,852
0
1,472
8,747
4,050
870
1,182
7,565
0
50,386
L
He Bo
sa11to
He Bo
11,859
706
0
3,979
16,954
4,762
310
10,083
6,871
48,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,882
Gold Earned
39,241
510
Minions Killed
327
0
Camps Cleared
0
1,853,140
Distance Traveled
1,354,430
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,764
672
29
2
0
428,438
1
L
Susano
5,996
316
15
1
0
169,999
1
W
Danzaburou
12,197
642
166
9
0
331,216
3
L
Heimdallr
7,023
370
53
3
0
256,996
5
W
Nu Wa
12,333
649
133
7
0
344,122
2
W
Gilgamesh
10,440
549
97
5
0
354,005
1
L
Da Ji
8,563
451
107
6
0
292,928
2
L
Tyr
8,725
459
83
4
0
342,854
0
W
Loki
10,148
534
85
4
0
395,359
0
L
He Bo
8,934
470
69
4
0
291,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role