Player Matchup

Ymir
Ymir
ARustyPanda04
Ymir
Level 89
God Stats
1W - 3L
1,370 SR
Queue Stats
17W - 16L
1,493 Elo+
Party 1
Artemis
Artemis
CoinSquirrel661
Artemis
Level 88
God Stats
1W - 3L
1,491 SR
Queue Stats
176W - 221L
1,397 Elo+
Solo
Nox
Nox
MaKntizItchi
Nox
Level 85
God Stats
8W - 7L
1,511 SR
Queue Stats
19W - 22L
1,445 Elo+
Party 1
Team Averages
Level 87
1,458 SR
1,445 Elo+

VS

Team Averages
Level 112
1,451 SR
1,453 Elo+
Chaac
Chaac
Ball Sacramento
Chaac
Level 121
God Stats
11W - 6L
1,571 SR
Queue Stats
252W - 272L
1,430 Elo+
Solo
Zeus
Zeus
IcyBassoon13770
Zeus
Level 109
God Stats
34W - 23L
1,538 SR
Queue Stats
690W - 734L
1,476 Elo+
Solo
Bastet
Bastet
americanspirit33
Bastet
Level 106
God Stats
29W - 36L
1,244 SR
Queue Stats
406W - 464L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 4
9,934
621
4,207
20,592
22,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 8 / 3
9,766
610
10,454
13,858
5,200
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 3 / 2
10,415
651
11,033
14,399
5,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 9
10,876
680
14,928
20,715
25,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
5 / 2 / 9
11,373
711
14,969
11,364
4,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 2 / 5
11,661
729
14,430
14,374
6,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
8
Kills
18
18
Deaths
8
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
5
4
9
2.38
L
2
8
3
0.44
W
5
2
9
4.75
L
5
3
2
2
W
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,694
Damage
44,327
48,849
Taken
46,453
33,339
Mitigated
36,483
7,452
Healing
14,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,207
861
0
2,716
20,592
22,866
0
9,313
10,150
8,075
0
W
14,928
1,926
0
4,279
20,715
25,139
154
4,068
16,647
5,415
27,100
L
10,454
3,485
0
220
13,858
5,200
0
4,153
9,031
0
38,087
W
14,969
783
0
3,244
11,364
4,473
700
6,044
5,320
56,702
0
L
11,033
717
224
4,292
14,399
5,273
0
4,695
9,092
28,400
0
W
14,430
4,890
0
6,824
14,374
6,871
882
6,016
8,122
0
44,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,115
Gold Earned
33,910
138
Minions Killed
177
2
Camps Cleared
10
704,226
Distance Traveled
753,956
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,934
621
10
1
0
201,578
2
W
Chaac
10,876
680
30
2
0
246,564
0
L
Artemis
9,766
610
80
5
1
229,869
9
W
Zeus
11,373
711
103
6
2
249,965
1
L
Nox
10,415
651
48
3
1
272,779
1
W
Bastet
11,661
729
44
3
8
257,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role