Player Matchup

Chang'e
Chang'e
AsayKrtIO
Chang'e
Level 68
God Stats
3W - 1L
1,239 SR
Queue Stats
52W - 57L
1,413 Elo+
Solo
Ra
Ra
Floripancio
Ra
Level 49
God Stats
8W - 5L
1,619 SR
Queue Stats
164W - 186L
1,445 Elo+
Solo
Ravana
Ravana
PubBLACKDOG
Ravana
Level 148
God Stats
5W - 2L
1,503 SR
Queue Stats
264W - 294L
1,448 Elo+
Solo
Team Averages
Level 88
1,454 SR
1,435 Elo+

VS

Team Averages
Level 27
1,564 SR
1,406 Elo+
Ares
Ares
Amboot01
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,450 Elo+
Solo
Ah Puch
Ah Puch
Rammus_guardiao
Ah Puch
Level 27
God Stats
1W - 1L
1,677 SR
Queue Stats
9W - 17L
1,389 Elo+
Solo
Chiron
Chiron
adaptingBД
Chiron
Level 46
God Stats
1W - 2L
1,514 SR
Queue Stats
47W - 64L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AsayKrtIO
Chang'e
12
2 / 1 / 8
7,838
713
6,930
5,291
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
7 / 0 / 5
9,048
823
7,434
2,414
975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ravana
11
4 / 1 / 6
8,056
732
6,838
8,310
5,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 5 / 2
6,520
593
2,833
10,837
6,415
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
0 / 6 / 1
6,392
581
3,494
7,687
2,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
11
2 / 2 / 0
7,229
657
3,708
6,016
2,011
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
13
Kills
2
2
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
0
5
2
0.2
W
Chang'e
AsayKrtIO
Chang'e
2
1
8
6
W
7
0
5
9.5
W
Ravana
4
1
6
7
L
0
6
1
0.08
L
Chiron
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,202
Damage
10,035
16,015
Taken
24,540
8,177
Mitigated
10,857
9,892
Healing
3,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,833
529
0
223
10,837
6,415
0
7,924
2,913
4,316
0
W
Chang'e
AsayKrtIO
Chang'e
6,930
661
1,380
2,112
5,291
1,751
1,229
2,085
3,206
15,831
0
W
7,434
768
2,255
942
2,414
975
1,166
551
1,863
39,235
0
W
Ravana
6,838
1,758
0
3,203
8,310
5,451
0
3,891
4,419
2,878
20,551
L
3,494
308
0
852
7,687
2,431
0
4,444
3,243
14,474
0
L
Chiron
3,708
1,804
426
2,176
6,016
2,011
0
3,585
2,398
0
29,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,942
Gold Earned
20,141
139
Minions Killed
92
8
Camps Cleared
2
657,207
Distance Traveled
511,246
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,520
593
3
0
0
160,530
2
W
Chang'e
7,838
713
29
3
1
218,859
1
W
Ra
9,048
823
86
8
2
221,769
3
W
Ravana
8,056
732
24
2
5
216,579
7
L
Ah Puch
6,392
581
31
3
0
177,373
1
L
Chiron
7,229
657
58
5
2
173,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role