Player Matchup

Skadi
Skadi
AbutreDiabo
Skadi
Level 25
God Stats
57W - 39L
1,750 SR
Queue Stats
155W - 155L
1,512 Elo+
Solo
Sobek
Sobek
Agus_gonzaez305
Sobek
Level 29
God Stats
3W - 2L
1,730 SR
Queue Stats
100W - 123L
1,363 Elo+
Solo
Loki
Loki
CrazyGhost5528
Loki
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 298L
1,264 Elo+
Party 1
Sun Wukong
Sun Wukong
Dark7818
Sun Wukong
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
325W - 362L
1,203 Elo+
Party 1
Anubis
Anubis
OlhaÓBaiano
Anubis
Level 17
God Stats
2W - 4L
1,275 SR
Queue Stats
30W - 40L
1,390 Elo+
Solo
Team Averages
Level 21
1,551 SR
1,346 Elo+

VS

Team Averages
Level 16
1,468 SR
1,277 Elo+
Sobek
Sobek
Deaf_Aequitas
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,368 Elo+
Solo
He Bo
He Bo
NefastoMdP
He Bo
Level 8
God Stats
2W - 2L
1,472 SR
Queue Stats
10W - 16L
1,252 Elo+
Solo
Sun Wukong
Sun Wukong
VICTOR151619
Sun Wukong
Level 29
God Stats
10W - 14L
1,520 SR
Queue Stats
156W - 153L
1,429 Elo+
Solo
Thanatos
Thanatos
crisbin
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,181 Elo+
Solo
Ymir
Ymir
spaymattieu
Ymir
Level 7
God Stats
0W - 2L
1,351 SR
Queue Stats
2W - 9L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 6
12,451
623
13,846
13,457
5,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 1 / 19
10,402
520
6,190
14,700
19,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
4 / 4 / 6
8,939
447
4,040
9,092
2,618
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Dark7818
Sun Wukong
15
6 / 2 / 7
9,975
499
11,386
13,705
11,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
15
11 / 2 / 7
10,385
519
14,561
8,055
4,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 2
7,151
358
290
11,998
10,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
15
2 / 6 / 3
9,678
484
6,719
13,557
3,339
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
VICTOR151619
Sun Wukong
13
2 / 4 / 5
8,764
438
10,360
15,164
12,922
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
crisbin
Thanatos
13
5 / 9 / 0
9,115
456
8,635
13,683
4,286
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 10 / 6
7,544
377
6,264
18,707
16,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
26
35
Kills
10
10
Deaths
35
45
Assists
16
Player
Kills
Deaths
Assists
KDA
W
11
1
6
14
W
3
1
19
12.5
W
4
4
6
1.75
W
Sun Wukong
Dark7818
Sun Wukong
6
2
7
4.75
L
1
6
2
0.33
L
He Bo
2
6
3
0.58
W
Anubis
11
2
7
7.25
L
Sun Wukong
VICTOR151619
Sun Wukong
2
4
5
1.13
L
Thanatos
crisbin
Thanatos
5
9
0
0.56
L
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,023
Damage
32,268
59,009
Taken
73,109
42,860
Mitigated
47,485
19,431
Healing
13,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,846
8,129
0
5,524
13,457
5,523
5,645
1,997
11,460
0
128,630
W
6,190
1,051
0
3,731
14,700
19,203
537
5,486
9,214
22,223
0
W
4,040
1,446
0
1,295
9,092
2,618
0
456
8,636
0
25,295
W
Sun Wukong
Dark7818
Sun Wukong
11,386
2,497
0
5,235
13,705
11,514
0
2,159
11,546
0
45,683
L
290
189
0
407
11,998
10,081
0
930
10,638
2,108
0
L
He Bo
6,719
487
0
3,345
13,557
3,339
676
5,685
7,872
53,120
0
W
Anubis
14,561
1,332
0
3,646
8,055
4,002
1,644
3,244
4,811
41,447
0
L
Sun Wukong
VICTOR151619
Sun Wukong
10,360
2,565
258
2,193
15,164
12,922
0
4,840
9,577
0
51,236
L
Thanatos
crisbin
Thanatos
8,635
1,417
0
5,989
13,683
4,286
422
2,887
10,704
0
39,017
L
6,264
1,037
0
1,773
18,707
16,857
0
6,409
12,076
20,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,152
Gold Earned
42,252
378
Minions Killed
282
0
Camps Cleared
0
1,842,915
Distance Traveled
1,801,310
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,451
623
174
9
0
336,723
0
W
Sobek
10,402
520
24
1
0
398,315
0
W
Loki
8,939
447
36
2
0
373,814
0
W
Sun Wukong
9,975
499
75
4
0
379,560
5
L
Sobek
7,151
358
2
0
0
402,411
0
L
He Bo
9,678
484
107
5
0
338,151
2
W
Anubis
10,385
519
69
3
0
354,503
0
L
Sun Wukong
8,764
438
84
4
0
374,441
3
L
Thanatos
9,115
456
58
3
0
346,337
0
L
Ymir
7,544
377
31
2
0
339,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role