Player Matchup

Chiron
Chiron
BrutalRedbeard
Chiron
Level 17
God Stats
3W - 3L
1,621 SR
Queue Stats
49W - 36L
1,284 Elo+
Solo
Freya
Freya
Irritated GG
Freya
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,329 Elo+
Party 2
Athena
Athena
ZRenZHQ14
Athena
Level 157
God Stats
1W - 4L
1,447 SR
Queue Stats
214W - 247L
1,467 Elo+
Party 2
Team Averages
Level 61
1,522 SR
1,360 Elo+

VS

Team Averages
Level 47
1,568 SR
1,242 Elo+
Baron Samedi
Baron Samedi
BlackGambino164
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 102L
1,389 Elo+
Solo
Ares
Ares
Brayden112008
Ares
Level 26
God Stats
0W - 1L
1,757 SR
Queue Stats
14W - 39L
1,087 Elo+
Party 1
Neith
Neith
ZombittenKitten
Neith
Level 88
God Stats
0W - 2L
1,449 SR
Queue Stats
21W - 35L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 7
9,022
752
13,680
8,873
3,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 0 / 4
8,914
743
11,890
9,108
3,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
ZRenZHQ14
Athena
13
2 / 2 / 9
9,031
753
4,382
12,233
11,258
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlackGambino164
Baron Samedi
11
1 / 3 / 1
7,540
628
9,976
10,858
6,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 1
8,287
691
6,363
15,853
17,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 6 / 3
7,347
612
4,584
9,870
4,051
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
11
Kills
3
3
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BlackGambino164
Baron Samedi
1
3
1
0.5
L
2
2
1
1.25
W
4
1
7
7.5
W
5
0
4
7
W
Athena
ZRenZHQ14
Athena
2
2
9
3.25
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,952
Damage
20,923
30,214
Taken
36,581
18,168
Mitigated
28,511
13,997
Healing
8,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BlackGambino164
Baron Samedi
9,976
970
1,668
4,614
10,858
6,704
175
4,521
6,337
32,878
0
L
6,363
641
0
1,011
15,853
17,756
140
6,907
8,946
18,720
0
W
13,680
6,850
1,347
5,171
8,873
3,144
1,367
4,882
3,991
0
44,568
W
11,890
4,071
0
5,208
9,108
3,766
1,472
5,646
3,462
36,809
4,404
W
Athena
ZRenZHQ14
Athena
4,382
951
554
1,717
12,233
11,258
233
6,053
6,180
13,645
0
L
4,584
1,582
0
764
9,870
4,051
1,134
4,096
5,774
0
17,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,967
Gold Earned
23,174
144
Minions Killed
125
5
Camps Cleared
5
678,366
Distance Traveled
572,267
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,540
628
50
4
3
192,085
5
L
Ares
8,287
691
28
2
1
214,816
0
W
Chiron
9,022
752
79
7
1
228,954
4
W
Freya
8,914
743
47
4
2
215,638
1
W
Athena
9,031
753
18
2
2
233,774
3
L
Neith
7,347
612
47
4
1
165,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role