Player Matchup

Gilgamesh
Gilgamesh
SIRO_AKA09
Gilgamesh
Level 144
God Stats
13W - 8L
1,684 SR
Queue Stats
505W - 467L
1,530 Elo+
Party 1
King Arthur
King Arthur
TyPe_MoVe-
King Arthur
Level 67
God Stats
18W - 29L
1,378 SR
Queue Stats
322W - 417L
1,365 Elo+
Solo
Vulcan
Vulcan
aoi-dir
Vulcan
Level 125
God Stats
1W - 3L
1,501 SR
Queue Stats
245W - 220L
1,567 Elo+
Party 1
Artemis
Artemis
fluffykittens420
Artemis
Level 151
God Stats
12W - 17L
1,357 SR
Queue Stats
832W - 922L
1,317 Elo+
Solo
Geb
Geb
yuzuruya
Geb
Level 82
God Stats
271W - 225L
1,527 SR
Queue Stats
373W - 375L
1,488 Elo+
Party 1
Team Averages
Level 114
1,489 SR
1,453 Elo+

VS

Team Averages
Level 103
1,367 SR
1,415 Elo+
Bastet
Bastet
ANAKONDAKILL
Bastet
Level 133
God Stats
2W - 8L
1,253 SR
Queue Stats
406W - 447L
1,393 Elo+
Solo
Artio
Artio
KingGilgamesh08
Artio
Level 64
God Stats
33W - 32L
1,504 SR
Queue Stats
86W - 81L
1,428 Elo+
Solo
Nu Wa
Nu Wa
OutlawHeart951
Nu Wa
Level 148
God Stats
0W - 5L
1,092 SR
Queue Stats
242W - 253L
1,507 Elo+
Solo
Danzaburou
Danzaburou
el_papucho_xd
Danzaburou
Level 104
God Stats
99W - 80L
1,486 SR
Queue Stats
519W - 546L
1,407 Elo+
Solo
Achilles
Achilles
tau_engheti
Achilles
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SIRO_AKA09
Gilgamesh
12
5 / 0 / 2
7,093
645
3,939
6,692
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
TyPe_MoVe-
King Arthur
12
3 / 2 / 1
6,809
619
5,242
7,968
4,160
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Vulcan
aoi-dir
Vulcan
10
4 / 1 / 1
6,463
588
5,008
3,912
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 2
4,974
452
2,722
3,275
876
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 5
5,675
516
2,368
8,196
4,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
2 / 2 / 1
6,107
555
3,005
6,394
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
5,015
456
1,288
8,478
3,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 1
5,470
497
3,375
4,575
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
el_papucho_xd
Danzaburou
8
1 / 3 / 0
5,023
457
4,400
6,529
1,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
tau_engheti
Achilles
9
1 / 3 / 1
5,248
477
2,008
8,684
4,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
4
4
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bastet
2
2
1
1.25
L
0
1
0
0
L
0
3
1
0.17
W
Gilgamesh
SIRO_AKA09
Gilgamesh
5
0
2
6
W
King Arthur
TyPe_MoVe-
King Arthur
3
2
1
1.75
W
Vulcan
aoi-dir
Vulcan
4
1
1
4.5
L
Danzaburou
el_papucho_xd
Danzaburou
1
3
0
0.33
W
0
1
2
1
L
Achilles
tau_engheti
Achilles
1
3
1
0.5
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,279
Damage
14,076
30,043
Taken
34,660
12,893
Mitigated
14,635
10,790
Healing
10,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
3,005
819
0
2,297
6,394
2,537
21
791
5,603
0
33,588
L
1,288
58
48
3,292
8,478
3,825
0
2,215
6,263
14,667
0
L
3,375
1,044
0
630
4,575
1,381
326
3,051
1,524
31,904
0
W
Gilgamesh
SIRO_AKA09
Gilgamesh
3,939
992
0
3,648
6,692
2,415
0
852
5,840
0
42,090
W
King Arthur
TyPe_MoVe-
King Arthur
5,242
1,055
0
2,190
7,968
4,160
0
563
7,405
0
40,741
W
Vulcan
aoi-dir
Vulcan
5,008
1,349
0
660
3,912
1,061
452
1,441
2,471
36,466
0
L
Danzaburou
el_papucho_xd
Danzaburou
4,400
1,102
0
2,395
6,529
1,914
0
1,741
4,788
0
28,259
W
2,722
771
0
810
3,275
876
1,188
440
2,835
0
19,765
L
Achilles
tau_engheti
Achilles
2,008
475
0
1,990
8,684
4,978
0
0
8,684
0
18,885
W
2,368
150
1,287
2,195
8,196
4,381
0
1,367
6,829
14,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,014
Gold Earned
26,863
309
Minions Killed
229
0
Camps Cleared
0
1,090,153
Distance Traveled
1,012,911
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,107
555
68
6
0
219,093
5
L
Artio
5,015
456
19
2
0
211,105
6
L
Nu Wa
5,470
497
58
5
0
200,453
6
W
Gilgamesh
7,093
645
97
9
0
250,117
4
W
King Arthur
6,809
619
80
7
0
210,882
2
W
Vulcan
6,463
588
73
7
0
219,862
3
L
Danzaburou
5,023
457
48
4
0
193,953
2
W
Artemis
4,974
452
37
3
0
167,985
0
L
Achilles
5,248
477
36
3
0
188,307
1
W
Geb
5,675
516
22
2
0
241,307
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role