Player Matchup

Chaac
Chaac
Silver I
Casual_Visions
Chaac
Silver I
Level 148
God Stats
4W - 2L
1,855 SR
Queue Stats
34W - 29L
1,536 MMR
Party 1
Scylla
Scylla
Silver II
PotatoRigs
Scylla
Silver II
Level 108
God Stats
0W - 2L
1,625 SR
Queue Stats
12W - 12L
1,610 MMR
Party 1
Apollo
Apollo
Gold V
Valayrian-Ruins
Apollo
Gold V
Level 134
God Stats
0W - 1L
1,646 SR
Queue Stats
46W - 41L
1,536 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,709 SR
1,561 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 70
1,534 SR
1,706 MMR
Sobek
Sobek
Gold IV
Gnarlroc
Sobek
Gold IV
Level 35
God Stats
1W - 0L
1,442 SR
Queue Stats
162W - 178L
1,554 MMR
Solo
Bastet
Bastet
Gold I
SlimSmoke21
Bastet
Gold I
Level 109
God Stats
11W - 6L
1,527 SR
Queue Stats
49W - 47L
1,776 MMR
Party 2
Medusa
Medusa
Platinum III
ZuperIsaiah
Medusa
Platinum III
Level 65
God Stats
48W - 41L
1,634 SR
Queue Stats
66W - 74L
1,789 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 7
12,308
648
18,950
21,350
33,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
PotatoRigs
Scylla
16
5 / 6 / 3
12,434
654
16,143
13,998
5,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 7 / 8
12,422
654
20,609
18,428
13,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
AphroditeVulcanPersephoneMorgan Le FayRa

VS

Bans
AthenaBaron SamediArtemisChang'eDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Gnarlroc
Sobek
16
1 / 1 / 12
13,042
686
12,712
29,693
41,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
16
6 / 6 / 6
13,050
687
19,563
22,564
11,320
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
17
9 / 5 / 4
13,560
714
16,199
17,990
8,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
38
12
Kills
16
16
Deaths
12
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
3
7
2.17
W
Sobek
Gnarlroc
Sobek
1
1
12
7
L
Scylla
PotatoRigs
Scylla
5
6
3
1.08
W
Bastet
6
6
6
1.5
L
4
7
8
1.14
W
Medusa
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,702
Damage
48,474
53,776
Taken
70,247
52,288
Mitigated
61,672
12,543
Healing
24,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,950
3,860
0
6,560
21,350
33,383
197
5,573
15,777
0
40,281
W
Sobek
Gnarlroc
Sobek
12,712
607
574
13,085
29,693
41,659
225
7,470
21,275
27,647
0
L
Scylla
PotatoRigs
Scylla
16,143
1,588
0
2,086
13,998
5,601
72
2,358
11,640
49,849
0
W
Bastet
19,563
6,444
0
3,130
22,564
11,320
524
5,239
16,740
0
40,124
L
20,609
11,033
0
3,897
18,428
13,304
1,098
5,525
12,903
0
49,265
W
Medusa
16,199
9,216
0
7,653
17,990
8,693
1,818
4,054
13,433
0
83,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,164
Gold Earned
39,652
209
Minions Killed
188
7
Camps Cleared
7
1,041,115
Distance Traveled
1,125,199
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,308
648
49
3
1
372,130
3
W
Sobek
13,042
686
25
1
0
398,994
2
L
Scylla
12,434
654
79
4
4
335,931
4
W
Bastet
13,050
687
37
2
3
368,827
3
L
Apollo
12,422
654
81
4
2
333,054
4
W
Medusa
13,560
714
126
7
4
357,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role