Player Matchup

Artemis
Artemis
EkionSCM
Artemis
Level 9
God Stats
4W - 8L
1,339 SR
Queue Stats
53W - 89L
1,084 Elo+
Party 2
Sobek
Sobek
Elfyriel
Sobek
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,349 Elo+
Party 2
Ra
Ra
GaGaGaGandalf
Ra
Level 18
God Stats
2W - 1L
1,476 SR
Queue Stats
18W - 23L
1,346 Elo+
Solo
Team Averages
Level 11
1,438 SR
1,260 Elo+

VS

Team Averages
Level 25
1,582 SR
1,342 Elo+
Susano
Susano
IGeordie
Susano
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,170 Elo+
Party 1
Neith
Neith
Jayloof
Neith
Level 13
God Stats
3W - 5L
1,476 SR
Queue Stats
4W - 16L
1,170 Elo+
Party 1
Poseidon
Poseidon
snaketo
Poseidon
Level 49
God Stats
1W - 3L
1,770 SR
Queue Stats
11W - 7L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EkionSCM
Artemis
13
2 / 5 / 15
9,430
725
6,442
10,078
2,717
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
Elfyriel
Sobek
14
9 / 2 / 9
10,797
831
9,389
17,004
19,415
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
11 / 5 / 7
10,732
826
9,162
9,712
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
IGeordie
Susano
13
6 / 6 / 4
9,823
756
9,280
9,704
5,709
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
Jayloof
Neith
12
2 / 8 / 6
9,196
707
7,275
10,579
3,497
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
snaketo
Poseidon
12
4 / 8 / 4
9,365
720
11,402
9,138
3,040
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
22
Kills
12
12
Deaths
22
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
EkionSCM
Artemis
2
5
15
1.9
W
Sobek
Elfyriel
Sobek
9
2
9
6.75
W
11
5
7
2.9
L
Susano
IGeordie
Susano
6
6
4
1.33
L
Neith
Jayloof
Neith
2
8
6
0.63
L
Poseidon
snaketo
Poseidon
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,993
Damage
27,957
36,794
Taken
29,421
24,975
Mitigated
12,246
10,821
Healing
1,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
EkionSCM
Artemis
6,442
3,620
0
745
10,078
2,717
2,018
3,733
6,345
0
25,139
W
Sobek
Elfyriel
Sobek
9,389
758
595
4,063
17,004
19,415
0
3,391
13,613
23,119
0
W
9,162
1,065
2,543
2,875
9,712
2,843
863
4,769
4,943
33,583
0
L
Susano
IGeordie
Susano
9,280
1,311
0
0
9,704
5,709
0
5,691
3,863
0
20,146
L
Neith
Jayloof
Neith
7,275
3,713
0
1,113
10,579
3,497
665
6,889
3,407
0
18,012
L
Poseidon
snaketo
Poseidon
11,402
1,657
0
0
9,138
3,040
642
5,660
3,236
31,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,959
Gold Earned
28,384
121
Minions Killed
105
7
Camps Cleared
3
675,451
Distance Traveled
575,833
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,430
725
53
4
2
200,714
1
W
Sobek
10,797
831
17
1
3
245,586
3
W
Ra
10,732
826
51
4
2
229,151
2
L
Susano
9,823
756
21
2
0
221,934
2
L
Neith
9,196
707
27
2
1
172,262
0
L
Poseidon
9,365
720
57
4
2
181,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role