Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Hiddene
Agni
Level 149
God Stats
6W - 6L
1,445 SR
Queue Stats
163W - 164L
1,492 Elo+
Party 2
Charybdis
Charybdis
IoniaMain
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,375 Elo+
Solo
Anhur
Anhur
RHX_Steen
Anhur
Level 146
God Stats
1W - 2L
1,668 SR
Queue Stats
72W - 72L
1,512 Elo+
Party 1
Thor
Thor
narcopwn
Thor
Level 104
God Stats
0W - 4L
1,120 SR
Queue Stats
147W - 153L
1,502 Elo+
Party 2
Team Averages
Level 115
1,447 SR
1,476 Elo+

VS

Team Averages
Level 107
1,467 SR
1,494 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Lagnu
Khepri
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 84L
1,509 Elo+
Solo
Ganesha
Ganesha
Teartes
Ganesha
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
248W - 262L
1,488 Elo+
Solo
Cerberus
Cerberus
doorOffeel
Cerberus
Level 138
God Stats
2W - 2L
1,334 SR
Queue Stats
169W - 163L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 4 / 5
7,158
795
11,833
10,299
4,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Agni
Hiddene
Agni
14
3 / 5 / 3
8,195
911
15,079
7,467
3,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
IoniaMain
Charybdis
14
0 / 4 / 6
7,350
817
6,273
6,472
2,404
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anhur
RHX_Steen
Anhur
13
3 / 4 / 3
7,492
832
7,786
9,972
3,828
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
12
4 / 5 / 2
7,485
832
5,400
8,640
3,024
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
8 / 1 / 6
9,625
1,069
15,433
9,526
5,964
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
 
Bellona
15
3 / 2 / 8
9,101
1,011
6,166
12,849
10,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Khepri
Lagnu
Khepri
15
7 / 2 / 5
8,897
989
5,793
10,022
12,632
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ganesha
Teartes
Ganesha
15
1 / 2 / 18
9,204
1,023
5,748
15,179
19,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cerberus
doorOffeel
Cerberus
13
3 / 4 / 14
8,512
946
6,221
18,072
19,621
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
73
11
Kills
22
22
Deaths
11
19
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
4
5
0.88
W
Danzaburou
 
Danzaburou
8
1
6
11
W
Bellona
 
Bellona
3
2
8
3.5
L
Agni
Hiddene
Agni
3
5
3
0.9
L
Charybdis
IoniaMain
Charybdis
0
4
6
0.75
W
Khepri
Lagnu
Khepri
7
2
5
4.75
L
Anhur
RHX_Steen
Anhur
3
4
3
1.13
W
Ganesha
Teartes
Ganesha
1
2
18
5
W
Cerberus
doorOffeel
Cerberus
3
4
14
2.5
L
Thor
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,371
Damage
39,361
42,850
Taken
65,648
16,800
Mitigated
68,738
10,609
Healing
23,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
11,833
5,353
347
2,685
10,299
4,052
0
3,764
6,535
0
23,272
W
Danzaburou
 
Danzaburou
15,433
6,034
2,117
2,114
9,526
5,964
1,371
2,225
7,301
0
34,570
W
Bellona
 
Bellona
6,166
632
3,036
2,338
12,849
10,847
1,762
2,775
10,074
0
15,261
L
Agni
Hiddene
Agni
15,079
1,086
413
1,108
7,467
3,492
0
3,145
4,322
24,326
0
L
Charybdis
IoniaMain
Charybdis
6,273
4,216
0
0
6,472
2,404
0
3,694
2,778
0
12,829
W
Khepri
Lagnu
Khepri
5,793
994
2,753
2,127
10,022
12,632
425
1,647
8,375
10,390
0
L
Anhur
RHX_Steen
Anhur
7,786
3,223
497
1,939
9,972
3,828
0
3,014
6,958
0
15,240
W
Ganesha
Teartes
Ganesha
5,748
444
1,365
2,365
15,179
19,674
617
4,265
10,914
17,281
0
W
Cerberus
doorOffeel
Cerberus
6,221
250
1,776
3,479
18,072
19,621
446
4,167
13,905
13,707
0
L
Thor
5,400
2,003
1,629
1,991
8,640
3,024
0
4,145
4,495
0
6,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,680
Gold Earned
45,339
87
Minions Killed
104
0
Camps Cleared
0
792,016
Distance Traveled
934,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,158
795
25
3
0
153,862
0
W
Danzaburou
9,625
1,069
37
4
0
167,959
0
W
Bellona
9,101
1,011
30
3
0
196,129
0
L
Agni
8,195
911
19
2
0
151,712
0
L
Charybdis
7,350
817
21
2
0
159,697
0
W
Khepri
8,897
989
13
1
0
189,581
0
L
Anhur
7,492
832
18
2
0
159,517
0
W
Ganesha
9,204
1,023
0
0
0
181,276
0
W
Cerberus
8,512
946
24
3
0
199,106
0
L
Thor
7,485
832
4
0
0
167,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role