Player Matchup

Ymir
Ymir
Bauster13
Ymir
Level 49
God Stats
107W - 136L
1,448 SR
Queue Stats
461W - 548L
1,357 Elo+
Party 3
Heimdallr
Heimdallr
Benimarusito
Heimdallr
Level 45
God Stats
10W - 13L
1,500 SR
Queue Stats
556W - 636L
1,360 Elo+
Party 3
Danzaburou
Danzaburou
GlueGunStanley
Danzaburou
Level 127
God Stats
4W - 0L
1,619 SR
Queue Stats
189W - 176L
1,593 Elo+
Solo
King Arthur
King Arthur
KenpachiTaichou
King Arthur
Level 120
God Stats
11W - 18L
1,534 SR
Queue Stats
346W - 264L
1,645 Elo+
Solo
Sol
Sol
WitcherFromRivia
Sol
Level 117
God Stats
25W - 16L
1,733 SR
Queue Stats
1,333W - 1,240L
1,580 Elo+
Solo
Team Averages
Level 92
1,567 SR
1,507 Elo+

VS

Team Averages
Level 109
1,485 SR
1,487 Elo+
King Arthur
King Arthur
BurntChoccyMilk
King Arthur
Level 144
God Stats
0W - 1L
1,511 SR
Queue Stats
22W - 11L
1,745 Elo+
Solo
He Bo
He Bo
Defurio
He Bo
Level 157
God Stats
5W - 10L
1,485 SR
Queue Stats
543W - 566L
1,572 Elo+
Party 2
Bellona
Bellona
Ezioisalive
Bellona
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 75L
1,332 Elo+
Party 1
Artemis
Artemis
Pycies
Artemis
Level 16
God Stats
23W - 39L
1,398 SR
Queue Stats
37W - 57L
1,239 Elo+
Party 1
Raijin
Raijin
angel27pr
Raijin
Level 160
God Stats
21W - 25L
1,529 SR
Queue Stats
551W - 596L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 1 / 1
8,498
531
3,312
14,030
8,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Heimdallr
Benimarusito
Heimdallr
13
0 / 2 / 2
7,455
466
6,429
7,943
2,954
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
GlueGunStanley
Danzaburou
16
4 / 1 / 2
9,542
596
6,802
11,449
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

King Arthur
KenpachiTaichou
King Arthur
16
5 / 2 / 1
10,157
635
12,362
13,639
12,411
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
3 / 1 / 2
10,627
664
5,344
9,545
3,492
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BurntChoccyMilk
King Arthur
13
1 / 5 / 0
7,484
468
5,258
15,735
9,449
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
Defurio
He Bo
14
2 / 3 / 1
8,338
521
10,275
9,845
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Ezioisalive
Bellona
11
2 / 2 / 1
6,501
406
3,658
8,018
6,667
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Pycies
Artemis
11
1 / 2 / 1
6,620
414
6,641
5,339
1,436
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
angel27pr
Raijin
15
1 / 3 / 2
8,715
545
3,411
7,349
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
15
Kills
7
7
Deaths
15
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
1
1
3.5
W
Heimdallr
Benimarusito
Heimdallr
0
2
2
0.5
L
King Arthur
BurntChoccyMilk
King Arthur
1
5
0
0.2
L
He Bo
Defurio
He Bo
2
3
1
0.83
L
Bellona
Ezioisalive
Bellona
2
2
1
1.25
W
Danzaburou
GlueGunStanley
Danzaburou
4
1
2
5
W
King Arthur
KenpachiTaichou
King Arthur
5
2
1
2.75
L
Artemis
Pycies
Artemis
1
2
1
0.75
W
3
1
2
4
L
Raijin
angel27pr
Raijin
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,249
Damage
29,243
56,606
Taken
46,286
31,313
Mitigated
23,333
24,180
Healing
11,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,312
588
0
6,300
14,030
8,485
0
1,013
12,969
37,561
0
W
Heimdallr
Benimarusito
Heimdallr
6,429
2,183
0
2,191
7,943
2,954
933
667
7,276
0
46,414
L
King Arthur
BurntChoccyMilk
King Arthur
5,258
437
146
3,798
15,735
9,449
29
1,765
13,970
2,118
37,429
L
He Bo
Defurio
He Bo
10,275
336
0
2,596
9,845
3,187
0
3,325
6,520
54,440
0
L
Bellona
Ezioisalive
Bellona
3,658
1,006
200
2,786
8,018
6,667
0
1,844
6,174
0
24,863
W
Danzaburou
GlueGunStanley
Danzaburou
6,802
1,856
0
6,683
11,449
3,971
1,312
4,146
7,211
0
59,863
W
King Arthur
KenpachiTaichou
King Arthur
12,362
1,338
0
3,460
13,639
12,411
34
3,009
10,630
11,627
52,194
L
Artemis
Pycies
Artemis
6,641
3,146
0
940
5,339
1,436
0
1,386
3,953
0
27,691
W
5,344
1,659
0
5,546
9,545
3,492
1,930
5,067
4,322
89,685
0
L
Raijin
angel27pr
Raijin
3,411
146
0
1,193
7,349
2,594
0
2,386
4,963
63,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,279
Gold Earned
37,658
535
Minions Killed
424
0
Camps Cleared
0
1,519,766
Distance Traveled
1,502,084
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,498
531
54
3
0
268,151
3
W
Heimdallr
7,455
466
80
5
0
277,902
4
L
King Arthur
7,484
468
71
4
0
307,509
3
L
He Bo
8,338
521
106
7
0
341,150
2
L
Bellona
6,501
406
44
3
0
313,966
3
W
Danzaburou
9,542
596
102
6
0
341,506
10
W
King Arthur
10,157
635
131
8
0
318,359
0
L
Artemis
6,620
414
56
4
0
261,895
0
W
Sol
10,627
664
168
11
0
313,848
1
L
Raijin
8,715
545
147
9
0
277,564
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role