Player Matchup

Fenrir
Fenrir
BlackDeathXXVI
Fenrir
Level 46
God Stats
6W - 7L
1,509 SR
Queue Stats
111W - 110L
1,382 Elo+
Solo
Baron Samedi
Baron Samedi
FrizKidHitSquad
Baron Samedi
Level 108
God Stats
2W - 0L
1,535 SR
Queue Stats
83W - 94L
1,396 Elo+
Solo
Gilgamesh
Gilgamesh
dvinskclan
Gilgamesh
Level 123
God Stats
62W - 49L
1,624 SR
Queue Stats
363W - 438L
1,586 Elo+
Solo
Team Averages
Level 92
1,556 SR
1,455 Elo+

VS

Team Averages
Level 66
1,308 SR
1,531 Elo+
Merlin
Merlin
CarbonZen
Merlin
Level 46
God Stats
4W - 10L
1,169 SR
Queue Stats
208W - 192L
1,496 Elo+
Party 1
Tyr
Tyr
Inkidu
Tyr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 18L
1,632 Elo+
Solo
Cernunnos
Cernunnos
ODillTheNoeticO
Cernunnos
Level 144
God Stats
0W - 4L
1,256 SR
Queue Stats
696W - 790L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 10 / 9
19,399
693
27,885
29,572
17,230
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
FrizKidHitSquad
Baron Samedi
20
5 / 6 / 13
18,026
644
17,589
23,812
18,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
dvinskclan
Gilgamesh
20
11 / 7 / 14
19,951
713
33,893
36,911
34,096
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CarbonZen
Merlin
18
2 / 13 / 10
16,065
574
15,199
23,893
6,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
Inkidu
Tyr
20
16 / 5 / 5
20,870
745
33,933
40,635
63,799
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
ODillTheNoeticO
Cernunnos
19
5 / 11 / 10
17,038
609
28,025
30,649
8,591
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
48
29
Kills
23
23
Deaths
29
36
Assists
25
Player
Kills
Deaths
Assists
KDA
W
13
10
9
1.75
L
Merlin
CarbonZen
Merlin
2
13
10
0.54
W
Baron Samedi
FrizKidHitSquad
Baron Samedi
5
6
13
1.92
L
Tyr
Inkidu
Tyr
16
5
5
3.7
L
Cernunnos
ODillTheNoeticO
Cernunnos
5
11
10
0.91
W
Gilgamesh
dvinskclan
Gilgamesh
11
7
14
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,367
Damage
77,157
90,295
Taken
95,177
69,409
Mitigated
78,909
17,015
Healing
28,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,885
3,493
0
3,960
29,572
17,230
1,040
6,259
21,994
0
47,765
L
Merlin
CarbonZen
Merlin
15,199
325
418
1,624
23,893
6,519
174
3,135
20,758
53,495
0
W
Baron Samedi
FrizKidHitSquad
Baron Samedi
17,589
1,639
2,625
7,428
23,812
18,083
467
5,645
16,424
86,942
0
L
Tyr
Inkidu
Tyr
33,933
5,483
0
18,716
40,635
63,799
2,119
14,925
25,630
17,064
87,675
L
Cernunnos
ODillTheNoeticO
Cernunnos
28,025
15,162
0
7,864
30,649
8,591
1,040
5,953
24,696
0
71,170
W
Gilgamesh
dvinskclan
Gilgamesh
33,893
8,249
148
2,854
36,911
34,096
534
8,483
25,945
18,782
66,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,376
Gold Earned
53,973
276
Minions Killed
294
6
Camps Cleared
18
1,437,571
Distance Traveled
1,357,129
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
19,399
693
30
1
0
464,689
4
L
Merlin
16,065
574
94
3
2
409,712
2
W
Baron Samedi
18,026
644
157
6
3
462,107
14
L
Tyr
20,870
745
130
5
9
541,125
12
L
Cernunnos
17,038
609
70
3
7
406,292
2
W
Gilgamesh
19,951
713
89
3
3
510,775
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role