Player Matchup

Cthulhu
Cthulhu
AbeSapienRebon
Cthulhu
Level 25
God Stats
4W - 3L
1,688 SR
Queue Stats
14W - 15L
1,528 Elo+
Party 1
Sol
Sol
ExtraThread
Sol
Level 124
God Stats
8W - 5L
1,757 SR
Queue Stats
139W - 95L
1,602 Elo+
Party 1
Charybdis
Charybdis
Rain554
Charybdis
Level 126
God Stats
1W - 3L
1,495 SR
Queue Stats
81W - 55L
1,585 Elo+
Party 1
Team Averages
Level 92
1,647 SR
1,572 Elo+

VS

Team Averages
Level 116
1,559 SR
1,486 Elo+
Gilgamesh
Gilgamesh
BuK-LaU-
Gilgamesh
Level 128
God Stats
7W - 4L
1,434 SR
Queue Stats
120W - 110L
1,486 Elo+
Solo
Poseidon
Poseidon
Crusty_Plumbus
Poseidon
Level 64
God Stats
4W - 1L
1,689 SR
Queue Stats
140W - 149L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
WaxSmoker
Tsukuyomi
Level 157
God Stats
48W - 41L
1,554 SR
Queue Stats
442W - 370L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
8,501
654
7,078
14,061
10,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 3 / 2
8,471
652
6,698
10,087
3,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
Rain554
Charybdis
11
1 / 2 / 5
8,190
630
7,903
9,152
2,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BuK-LaU-
Gilgamesh
13
2 / 4 / 6
8,762
674
10,980
14,559
9,557
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
12
2 / 2 / 1
8,433
649
9,370
7,462
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
WaxSmoker
Tsukuyomi
14
4 / 1 / 3
8,901
685
8,658
8,532
3,108
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
6
Kills
8
8
Deaths
7
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Gilgamesh
BuK-LaU-
Gilgamesh
2
4
6
1.25
W
Poseidon
2
2
1
1.25
L
3
3
2
1.33
L
Charybdis
Rain554
Charybdis
1
2
5
1.75
W
Tsukuyomi
WaxSmoker
Tsukuyomi
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,679
Damage
29,008
33,300
Taken
30,553
16,679
Mitigated
15,185
8,195
Healing
9,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,078
264
184
3,550
14,061
10,361
0
4,673
9,388
24,471
0
W
Gilgamesh
BuK-LaU-
Gilgamesh
10,980
1,874
523
2,210
14,559
9,557
0
4,975
9,109
3,185
21,600
W
Poseidon
9,370
341
675
2,777
7,462
2,520
60
4,576
2,586
41,044
0
L
6,698
1,952
0
2,387
10,087
3,470
0
2,686
7,401
24,007
2,720
L
Charybdis
Rain554
Charybdis
7,903
4,591
0
2,074
9,152
2,848
0
3,281
5,871
0
24,542
W
Tsukuyomi
WaxSmoker
Tsukuyomi
8,658
1,212
0
2,817
8,532
3,108
24
3,533
4,777
0
36,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,162
Gold Earned
26,096
145
Minions Killed
163
2
Camps Cleared
10
754,848
Distance Traveled
777,300
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,501
654
54
4
0
247,564
2
W
Gilgamesh
8,762
674
35
3
1
257,524
5
W
Poseidon
8,433
649
72
6
7
262,011
3
L
Sol
8,471
652
44
3
1
257,300
1
L
Charybdis
8,190
630
47
4
1
249,984
4
W
Tsukuyomi
8,901
685
56
4
2
257,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role