Player Matchup

The Morrigan
The Morrigan
Agus GaValt
The Morrigan
Level 49
God Stats
0W - 3L
1,326 SR
Queue Stats
174W - 158L
1,438 Elo+
Solo
Hel
Hel
Freyasol
Hel
Level 49
God Stats
8W - 8L
1,651 SR
Queue Stats
120W - 161L
1,425 Elo+
Solo
Fenrir
Fenrir
Lord Wingwong
Fenrir
Level 78
God Stats
28W - 18L
1,638 SR
Queue Stats
211W - 201L
1,553 Elo+
Party 2
Ymir
Ymir
Santolinez2000
Ymir
Level 34
God Stats
6W - 11L
1,473 SR
Queue Stats
21W - 24L
1,417 Elo+
Solo
Neith
Neith
ZombieVader1155
Neith
Level 49
God Stats
19W - 20L
1,516 SR
Queue Stats
213W - 217L
1,410 Elo+
Party 2
Team Averages
Level 52
1,521 SR
1,449 Elo+

VS

Team Averages
Level 50
1,421 SR
1,411 Elo+
Mulan
Mulan
DCx I iMooN
Mulan
Level 13
God Stats
8W - 9L
1,607 SR
Queue Stats
29W - 25L
1,545 Elo+
Party 3
Hou Yi
Hou Yi
Darkkbr4269
Hou Yi
Level 129
God Stats
2W - 2L
1,237 SR
Queue Stats
167W - 140L
1,545 Elo+
Party 3
Arachne
Arachne
Franjatovi
Arachne
Level 29
God Stats
13W - 13L
1,588 SR
Queue Stats
100W - 130L
1,311 Elo+
Party 1
Anubis
Anubis
Zoro sola1992
Anubis
Level 40
God Stats
2W - 5L
1,335 SR
Queue Stats
140W - 168L
1,343 Elo+
Solo
Susano
Susano
raulux007
Susano
Level 41
God Stats
4W - 8L
1,338 SR
Queue Stats
107W - 140L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Agus GaValt
The Morrigan
12
1 / 6 / 3
7,040
503
4,044
9,084
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 0 / 1
7,359
526
6,246
7,489
5,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 3 / 0
7,989
571
7,394
11,522
3,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 2
6,383
456
1,113
8,624
6,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 3 / 2
6,280
449
2,914
7,761
2,535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
8,149
582
6,288
11,048
5,480
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
14
4 / 0 / 0
8,067
576
6,119
6,879
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arachne
Franjatovi
Arachne
12
4 / 1 / 1
7,564
540
3,999
9,446
2,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 2 / 4
7,999
571
9,972
8,125
3,701
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
raulux007
Susano
11
0 / 1 / 6
6,428
459
5,354
6,889
2,158
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
5
Kills
13
13
Deaths
5
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Agus GaValt
The Morrigan
1
6
3
0.42
W
0
1
0
0
W
Hou Yi
4
0
0
4
W
Arachne
Franjatovi
Arachne
4
1
1
4.5
L
0
0
1
0.5
L
4
3
0
1.33
L
0
1
2
1
L
0
3
2
0.33
W
5
2
4
3.5
W
Susano
raulux007
Susano
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,711
Damage
31,732
44,480
Taken
42,387
20,280
Mitigated
16,391
13,790
Healing
16,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Agus GaValt
The Morrigan
4,044
932
259
2,037
9,084
2,296
344
4,782
4,297
36,240
1,948
W
6,288
518
0
4,589
11,048
5,480
0
5,281
5,115
0
51,470
W
Hou Yi
6,119
3,623
0
3,630
6,879
2,082
360
836
6,043
0
68,859
W
Arachne
Franjatovi
Arachne
3,999
2,690
0
2,648
9,446
2,970
0
2,007
7,393
0
42,404
L
6,246
130
796
5,631
7,489
5,410
0
0
7,489
45,959
0
L
7,394
1,985
0
1,294
11,522
3,476
0
3,319
8,203
0
49,810
L
1,113
294
45
1,574
8,624
6,563
108
921
7,703
20,878
0
L
2,914
1,033
0
2,154
7,761
2,535
0
945
6,816
0
40,619
W
9,972
349
193
3,218
8,125
3,701
1,032
2,058
6,067
42,753
0
W
Susano
raulux007
Susano
5,354
900
0
1,853
6,889
2,158
0
802
6,087
0
27,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,051
Gold Earned
38,207
381
Minions Killed
428
0
Camps Cleared
0
1,318,925
Distance Traveled
1,365,632
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,040
503
65
5
0
232,418
5
W
Mulan
8,149
582
119
9
0
279,169
3
W
Hou Yi
8,067
576
115
8
0
269,598
5
W
Arachne
7,564
540
84
6
0
306,226
0
L
Hel
7,359
526
109
8
0
259,235
5
L
Fenrir
7,989
571
87
6
0
290,533
4
L
Ymir
6,383
456
35
3
0
274,666
3
L
Neith
6,280
449
85
6
0
262,073
5
W
Anubis
7,999
571
67
5
0
237,679
5
W
Susano
6,428
459
43
3
0
272,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role