Player Matchup

Arachne
Arachne
Dandrelez
Arachne
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,184 Elo+
Party 2
Mercury
Mercury
Forcius
Mercury
Level 18
God Stats
30W - 19L
1,335 SR
Queue Stats
107W - 83L
1,337 Elo+
Solo
Anubis
Anubis
Kellafonic
Anubis
Level 25
God Stats
17W - 11L
1,580 SR
Queue Stats
38W - 51L
1,348 Elo+
Solo
Pele
Pele
Patiszczu
Pele
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,447 Elo+
Party 2
Loki
Loki
Карней
Loki
Level 29
God Stats
2W - 1L
1,493 SR
Queue Stats
2W - 1L
1,389 Elo+
Solo
Team Averages
Level 17
1,482 SR
1,341 Elo+

VS

Team Averages
Level 20
1,577 SR
1,349 Elo+
Horus
Horus
KimiKoT
Horus
Level 20
God Stats
4W - 5L
1,759 SR
Queue Stats
18W - 21L
1,367 Elo+
Party 1
Baron Samedi
Baron Samedi
Lugyimin
Baron Samedi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 144L
1,385 Elo+
Solo
Danzaburou
Danzaburou
NIK404
Danzaburou
Level 17
God Stats
1W - 4L
1,704 SR
Queue Stats
14W - 19L
1,313 Elo+
Party 1
Sobek
Sobek
comicusviss
Sobek
Level 7
God Stats
2W - 4L
1,400 SR
Queue Stats
8W - 18L
1,296 Elo+
Solo
Hades
Hades
prettyzia
Hades
Level 27
God Stats
12W - 16L
1,522 SR
Queue Stats
140W - 165L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dandrelez
Arachne
12
1 / 0 / 2
7,203
515
2,275
4,758
1,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Forcius
Mercury
15
9 / 0 / 2
9,352
668
8,798
6,950
3,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Kellafonic
Anubis
14
9 / 1 / 0
9,072
648
9,995
8,121
3,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Pele
12
2 / 0 / 0
7,075
505
2,084
4,641
1,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 3 / 1
6,938
496
1,497
5,404
1,351
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
KimiKoT
Horus
9
4 / 9 / 0
6,610
472
6,613
11,703
3,710
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Lugyimin
Baron Samedi
10
0 / 2 / 0
5,961
426
3,315
4,448
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
NIK404
Danzaburou
9
0 / 6 / 2
5,971
427
2,919
9,116
2,320
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
4,808
343
440
3,686
1,801
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Hades
prettyzia
Hades
8
0 / 4 / 1
5,545
396
1,951
6,227
2,081
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
22
Kills
4
4
Deaths
22
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
Dandrelez
Arachne
1
0
2
2
W
Mercury
Forcius
Mercury
9
0
2
10
W
Anubis
Kellafonic
Anubis
9
1
0
9
L
Horus
KimiKoT
Horus
4
9
0
0.44
L
Baron Samedi
Lugyimin
Baron Samedi
0
2
0
0
L
Danzaburou
NIK404
Danzaburou
0
6
2
0.17
W
Pele
2
0
0
2
L
0
1
0
0
L
Hades
prettyzia
Hades
0
4
1
0.13
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,649
Damage
15,238
29,874
Taken
35,180
11,172
Mitigated
11,282
10,131
Healing
4,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Dandrelez
Arachne
2,275
1,780
0
1,440
4,758
1,797
629
1,806
2,952
0
28,115
W
Mercury
Forcius
Mercury
8,798
4,276
0
861
6,950
3,046
3,196
1,700
5,204
0
47,650
W
Anubis
Kellafonic
Anubis
9,995
1,234
0
4,721
8,121
3,391
2,266
321
7,800
52,215
0
L
Horus
KimiKoT
Horus
6,613
3,937
192
549
11,703
3,710
502
3,228
8,475
0
32,555
L
Baron Samedi
Lugyimin
Baron Samedi
3,315
39
55
531
4,448
1,370
0
903
3,545
26,984
0
L
Danzaburou
NIK404
Danzaburou
2,919
1,570
0
998
9,116
2,320
512
4,541
4,575
0
23,222
W
Pele
2,084
260
0
1,222
4,641
1,587
1,469
1,492
3,149
0
40,373
L
440
111
0
339
3,686
1,801
0
1,323
2,363
5,143
0
L
Hades
prettyzia
Hades
1,951
281
0
1,502
6,227
2,081
0
0
6,227
15,936
0
W
1,497
300
0
1,887
5,404
1,351
821
404
5,000
0
31,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,640
Gold Earned
28,895
379
Minions Killed
196
0
Camps Cleared
0
1,289,852
Distance Traveled
946,287
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,203
515
66
5
0
268,299
1
W
Mercury
9,352
668
93
7
0
344,290
1
W
Anubis
9,072
648
98
7
0
198,096
1
L
Horus
6,610
472
60
4
0
245,732
0
L
Baron Samedi
5,961
426
57
4
0
224,604
4
L
Danzaburou
5,971
427
45
3
0
200,401
0
W
Pele
7,075
505
64
5
0
275,973
1
L
Sobek
4,808
343
4
0
0
125,148
0
L
Hades
5,545
396
30
2
0
150,402
0
W
Loki
6,938
496
58
4
0
203,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role