Player Matchup

Sobek
Sobek
Chubakica
Sobek
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,381 Elo+
Solo
Anubis
Anubis
JB2002TSR
Anubis
Level 29
God Stats
3W - 2L
1,689 SR
Queue Stats
184W - 174L
1,483 Elo+
Solo
Guan Yu
Guan Yu
Malefitek
Guan Yu
Level 18
God Stats
2W - 0L
1,299 SR
Queue Stats
32W - 32L
1,783 Elo+
Solo
Fenrir
Fenrir
TheBlackRisk
Fenrir
Level 23
God Stats
40W - 24L
1,579 SR
Queue Stats
95W - 75L
1,468 Elo+
Solo
Hou Yi
Hou Yi
nazedim
Hou Yi
Level 24
God Stats
26W - 19L
1,618 SR
Queue Stats
107W - 110L
1,441 Elo+
Solo
Team Averages
Level 20
1,537 SR
1,511 Elo+

VS

Team Averages
Level 23
1,556 SR
1,475 Elo+
He Bo
He Bo
 
He Bo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
AzurHUN
Ymir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 77L
1,406 Elo+
Solo
Danzaburou
Danzaburou
MrFreeman161
Danzaburou
Level 24
God Stats
25W - 7L
1,597 SR
Queue Stats
31W - 24L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
ScoOByAxel
Sun Wukong
Level 18
God Stats
32W - 31L
1,409 SR
Queue Stats
98W - 94L
1,384 Elo+
Solo
Loki
Loki
SebqPDG
Loki
Level 28
God Stats
1W - 2L
1,777 SR
Queue Stats
141W - 145L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Chubakica
Sobek
12
0 / 4 / 3
7,145
420
2,368
10,054
8,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
JB2002TSR
Anubis
15
12 / 2 / 6
10,007
589
15,033
12,941
6,310
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Malefitek
Guan Yu
11
2 / 3 / 6
7,087
417
5,488
10,085
6,017
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
17
12 / 3 / 4
10,163
598
13,956
11,975
5,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
nazedim
Hou Yi
14
5 / 3 / 7
8,443
497
7,468
9,864
3,173
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
3 / 11 / 3
9,355
550
8,229
15,640
3,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
AzurHUN
Ymir
11
0 / 7 / 3
7,046
414
8,034
14,388
10,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
MrFreeman161
Danzaburou
15
3 / 4 / 1
8,694
511
5,347
10,654
3,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
ScoOByAxel
Sun Wukong
14
2 / 2 / 5
8,873
522
6,456
10,150
6,477
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
SebqPDG
Loki
13
7 / 7 / 1
8,734
514
6,325
11,945
3,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
31
Kills
15
15
Deaths
31
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
11
3
0.41
L
Ymir
AzurHUN
Ymir
0
7
3
0.21
W
Sobek
Chubakica
Sobek
0
4
3
0.38
W
Anubis
JB2002TSR
Anubis
12
2
6
7.5
W
Guan Yu
Malefitek
Guan Yu
2
3
6
1.67
L
Danzaburou
MrFreeman161
Danzaburou
3
4
1
0.88
L
Sun Wukong
ScoOByAxel
Sun Wukong
2
2
5
2.25
L
Loki
SebqPDG
Loki
7
7
1
1.07
W
Fenrir
12
3
4
4.67
W
Hou Yi
nazedim
Hou Yi
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,313
Damage
34,391
54,919
Taken
62,777
29,352
Mitigated
27,198
21,282
Healing
12,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,229
930
0
3,466
15,640
3,446
808
5,170
10,470
45,421
0
L
Ymir
AzurHUN
Ymir
8,034
1,875
0
1,781
14,388
10,891
0
3,159
11,229
24,693
0
W
Sobek
Chubakica
Sobek
2,368
406
0
2,722
10,054
8,137
0
236
9,818
27,390
0
W
Anubis
JB2002TSR
Anubis
15,033
975
0
8,803
12,941
6,310
306
5,288
7,653
63,518
0
W
Guan Yu
Malefitek
Guan Yu
5,488
906
804
1,441
10,085
6,017
20
3,602
6,483
0
27,997
L
Danzaburou
MrFreeman161
Danzaburou
5,347
1,843
0
3,616
10,654
3,064
0
2,836
7,818
0
61,514
L
Sun Wukong
ScoOByAxel
Sun Wukong
6,456
942
0
2,920
10,150
6,477
172
3,283
6,867
0
42,338
L
Loki
SebqPDG
Loki
6,325
1,319
0
1,128
11,945
3,320
0
2,953
8,992
0
38,715
W
Fenrir
13,956
5,025
0
5,163
11,975
5,715
0
3,643
8,332
0
68,604
W
Hou Yi
nazedim
Hou Yi
7,468
3,123
0
2,349
9,864
3,173
832
3,494
6,370
0
36,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,845
Gold Earned
42,702
375
Minions Killed
363
0
Camps Cleared
0
1,525,551
Distance Traveled
1,494,341
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,355
550
82
5
0
252,756
0
L
Ymir
7,046
414
25
1
0
286,657
6
W
Sobek
7,145
420
49
3
0
295,660
4
W
Anubis
10,007
589
106
6
0
306,425
5
W
Guan Yu
7,087
417
41
2
0
317,304
1
L
Danzaburou
8,694
511
104
6
0
311,422
4
L
Sun Wukong
8,873
522
86
5
0
336,685
2
L
Loki
8,734
514
66
4
0
306,821
3
W
Fenrir
10,163
598
107
6
0
329,413
6
W
Hou Yi
8,443
497
72
4
0
276,749
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role