Player Matchup

Da Ji
Da Ji
Gold IV
Loyalboy
Da Ji
Gold IV
Level 108
God Stats
1W - 3L
1,658 SR
Queue Stats
57W - 74L
1,428 MMR
Party 1
Hel
Hel
Bronze III
SkorpionGT
Hel
Bronze III
Level 49
God Stats
0W - 1L
1,373 SR
Queue Stats
1W - 4L
1,485 MMR
Solo
Geb
Geb
Gold II
rabscattle
Geb
Gold II
Level 107
God Stats
0W - 2L
1,545 SR
Queue Stats
50W - 63L
1,531 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 88
1,525 SR
1,481 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 83
1,640 SR
1,652 MMR
Odin
Odin
Gold V
KeldPedel
Odin
Gold V
Level 85
God Stats
11W - 8L
1,608 SR
Queue Stats
39W - 48L
1,375 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Neratsu
Kukulkan
Bronze III
Level 89
God Stats
3W - 2L
1,526 SR
Queue Stats
33W - 46L
1,456 MMR
Solo
Ares
Ares
Diamond III
Psykose345
Ares
Diamond III
Level 74
God Stats
7W - 6L
1,786 SR
Queue Stats
90W - 82L
2,126 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Loyalboy
Da Ji
13
7 / 7 / 2
10,561
704
14,178
20,795
18,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
1 / 6 / 5
9,057
604
6,435
14,830
5,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
1 / 8 / 5
9,469
631
12,080
17,064
7,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
GilgameshPersephoneTiamatThothHou Yi

VS

Bans
AthenaMedusaAnhurCupidChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
7 / 3 / 10
11,613
774
18,453
12,930
6,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
Neratsu
Kukulkan
14
3 / 4 / 13
10,334
689
11,258
10,970
5,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
11 / 2 / 10
13,070
871
17,295
16,934
22,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
9
Kills
21
21
Deaths
9
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Odin
7
3
10
4
L
Da Ji
Loyalboy
Da Ji
7
7
2
1.14
W
Kukulkan
Neratsu
Kukulkan
3
4
13
2.38
W
11
2
10
8
L
1
6
5
0.58
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,693
Damage
47,006
52,689
Taken
40,834
31,037
Mitigated
35,046
14,336
Healing
5,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
18,453
6,907
0
1,253
12,930
6,526
1,699
7,097
5,262
0
45,195
L
Da Ji
Loyalboy
Da Ji
14,178
2,700
0
3,210
20,795
18,789
0
10,500
9,852
0
25,848
W
Kukulkan
Neratsu
Kukulkan
11,258
1,409
0
612
10,970
5,982
385
4,133
6,043
38,561
0
W
17,295
1,825
0
3,379
16,934
22,538
742
7,061
8,640
33,179
0
L
6,435
165
4,273
4,257
14,830
5,100
0
7,797
6,941
27,126
0
L
12,080
1,414
0
2,596
17,064
7,148
0
10,021
6,833
38,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,087
Gold Earned
35,017
147
Minions Killed
147
7
Camps Cleared
6
816,782
Distance Traveled
824,135
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,613
774
50
3
2
272,554
5
L
Da Ji
10,561
704
28
2
1
251,271
5
W
Kukulkan
10,334
689
82
5
3
259,050
2
W
Ares
13,070
871
15
1
1
292,531
7
L
Hel
9,057
604
55
4
2
283,993
0
L
Geb
9,469
631
64
4
4
281,518
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role