Player Matchup

Gilgamesh
Gilgamesh
AlwaysHighh420
Gilgamesh
Level 159
God Stats
2W - 1L
1,791 SR
Queue Stats
182W - 183L
1,485 Elo+
Solo
Zeus
Zeus
AznCrash
Zeus
Level 160
God Stats
6W - 8L
1,526 SR
Queue Stats
672W - 726L
1,356 Elo+
Solo
Pele
Pele
Moddy_Alastor
Pele
Level 100
God Stats
1W - 1L
1,761 SR
Queue Stats
57W - 68L
1,452 Elo+
Solo
Danzaburou
Danzaburou
Warflies
Danzaburou
Level 155
God Stats
2W - 1L
1,506 SR
Queue Stats
128W - 115L
1,434 Elo+
Solo
Cthulhu
Cthulhu
斗鱼TV水手2342057
Cthulhu
Level 123
God Stats
0W - 2L
1,355 SR
Queue Stats
304W - 338L
1,474 Elo+
Solo
Team Averages
Level 139
1,588 SR
1,440 Elo+

VS

Team Averages
Level 135
1,589 SR
1,578 Elo+
Fenrir
Fenrir
PoseidonTanaka
Fenrir
Level 124
God Stats
3W - 4L
1,549 SR
Queue Stats
416W - 229L
1,609 Elo+
Party 1
Cerberus
Cerberus
TurugaRen
Cerberus
Level 160
God Stats
6W - 0L
1,899 SR
Queue Stats
328W - 196L
1,686 Elo+
Party 1
Xing Tian
Xing Tian
bisousxxx
Xing Tian
Level 160
God Stats
6W - 5L
1,548 SR
Queue Stats
511W - 334L
1,643 Elo+
Party 1
Mulan
Mulan
shadow delusion
Mulan
Level 123
God Stats
2W - 2L
1,448 SR
Queue Stats
167W - 170L
1,513 Elo+
Solo
Ah Puch
Ah Puch
vSKEESc
Ah Puch
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 125L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlwaysHighh420
Gilgamesh
11
1 / 6 / 5
7,248
725
7,050
17,859
9,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
13
2 / 6 / 5
7,934
793
9,059
7,656
1,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 5 / 2
8,018
802
5,851
8,850
3,177
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Warflies
Danzaburou
15
2 / 4 / 6
7,972
797
10,365
9,819
3,108
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 5 / 5
7,871
787
9,443
12,930
10,259
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 2 / 8
8,443
844
10,984
11,068
10,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
TurugaRen
Cerberus
17
8 / 1 / 14
9,324
932
13,442
14,103
15,581
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xing Tian
bisousxxx
Xing Tian
13
2 / 3 / 12
7,897
790
5,765
12,034
10,824
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 3 / 16
7,845
785
6,944
10,040
8,472
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
vSKEESc
Ah Puch
15
4 / 2 / 11
8,699
870
11,863
7,690
3,725
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
87
11
Kills
26
26
Deaths
11
23
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AlwaysHighh420
Gilgamesh
1
6
5
0.58
L
Zeus
2
6
5
0.75
L
4
5
2
1
W
10
2
8
7
W
Cerberus
TurugaRen
Cerberus
8
1
14
15
L
Danzaburou
Warflies
Danzaburou
2
4
6
1.25
W
Xing Tian
bisousxxx
Xing Tian
2
3
12
2.67
W
2
3
16
3.33
W
Ah Puch
vSKEESc
Ah Puch
4
2
11
4.75
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,768
Damage
48,998
57,114
Taken
54,935
27,824
Mitigated
48,750
14,129
Healing
18,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AlwaysHighh420
Gilgamesh
7,050
1,191
403
4,654
17,859
9,430
39
8,060
9,400
0
9,954
L
Zeus
9,059
448
0
651
7,656
1,850
0
6,107
1,459
17,515
0
L
5,851
1,009
350
2,478
8,850
3,177
93
4,577
4,108
0
12,850
W
10,984
2,368
2,344
2,858
11,068
10,148
136
2,773
7,820
0
13,836
W
Cerberus
TurugaRen
Cerberus
13,442
813
381
4,067
14,103
15,581
168
5,255
8,622
26,815
0
L
Danzaburou
Warflies
Danzaburou
10,365
5,176
391
3,289
9,819
3,108
518
7,476
2,253
0
25,945
W
Xing Tian
bisousxxx
Xing Tian
5,765
290
1,274
1,502
12,034
10,824
54
1,483
10,462
8,853
0
W
6,944
1,356
904
1,280
10,040
8,472
586
5,605
4,261
5,658
6,377
W
Ah Puch
vSKEESc
Ah Puch
11,863
492
1,276
2,929
7,690
3,725
336
3,386
4,304
28,118
0
L
9,443
843
857
1,056
12,930
10,259
0
7,006
5,788
15,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,043
Gold Earned
42,208
105
Minions Killed
111
0
Camps Cleared
0
855,479
Distance Traveled
1,005,508
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,248
725
17
2
0
189,460
4
L
Zeus
7,934
793
28
3
0
148,931
3
L
Pele
8,018
802
12
1
0
161,954
0
W
Fenrir
8,443
844
7
1
0
214,066
2
W
Cerberus
9,324
932
48
5
0
213,250
0
L
Danzaburou
7,972
797
37
4
0
169,016
2
W
Xing Tian
7,897
790
4
0
0
202,755
0
W
Mulan
7,845
785
15
2
0
186,779
0
W
Ah Puch
8,699
870
37
4
0
188,658
0
L
Cthulhu
7,871
787
11
1
0
186,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role