Player Matchup

Tiamat
Tiamat
SirCalvito
Tiamat
Level 24
God Stats
4W - 3L
1,492 SR
Queue Stats
46W - 51L
1,421 Elo+
Solo
Bellona
Bellona
SrGian14
Bellona
Level 20
God Stats
1W - 1L
1,532 SR
Queue Stats
35W - 53L
1,375 Elo+
Solo
Fenrir
Fenrir
ToOreosOneCup
Fenrir
Level 159
God Stats
5W - 1L
2,020 SR
Queue Stats
187W - 195L
1,606 Elo+
Solo
Team Averages
Level 68
1,681 SR
1,467 Elo+

VS

Team Averages
Level 39
1,652 SR
1,402 Elo+
Nu Wa
Nu Wa
CupcakeWizard
Nu Wa
Level 12
God Stats
3W - 5L
1,500 SR
Queue Stats
18W - 40L
1,500 Elo+
Party 1
Cupid
Cupid
Hyperiollo
Cupid
Level 79
God Stats
1W - 1L
1,737 SR
Queue Stats
68W - 104L
1,279 Elo+
Party 1
Achilles
Achilles
SilverSlash200
Achilles
Level 27
God Stats
11W - 11L
1,719 SR
Queue Stats
137W - 165L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
SirCalvito
Tiamat
14
2 / 1 / 16
10,406
743
9,406
8,472
3,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SrGian14
Bellona
14
8 / 1 / 9
10,936
781
10,448
15,418
14,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
11 / 7 / 9
11,560
826
14,232
18,091
11,636
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 9
8,929
638
6,633
8,700
2,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
12
2 / 10 / 4
8,963
640
8,538
12,835
4,850
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
14
7 / 5 / 2
10,952
782
11,426
17,757
18,569
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
21
Kills
9
9
Deaths
21
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
6
9
0.75
L
Cupid
2
10
4
0.4
L
Achilles
7
5
2
1.6
W
Tiamat
SirCalvito
Tiamat
2
1
16
10
W
Bellona
SrGian14
Bellona
8
1
9
12.5
W
11
7
9
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,086
Damage
26,597
41,981
Taken
39,292
30,372
Mitigated
26,401
15,522
Healing
2,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,633
1,683
0
541
8,700
2,982
0
2,379
6,198
24,057
0
L
Cupid
8,538
3,525
78
85
12,835
4,850
88
2,414
10,326
0
28,642
L
Achilles
11,426
3,204
0
1,930
17,757
18,569
0
4,936
12,071
145
22,173
W
Tiamat
SirCalvito
Tiamat
9,406
285
0
3,614
8,472
3,879
752
2,142
6,330
41,527
0
W
Bellona
SrGian14
Bellona
10,448
2,255
454
7,096
15,418
14,857
836
1,868
13,550
0
28,049
W
14,232
4,958
126
4,232
18,091
11,636
1,089
3,526
13,911
1,088
38,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,902
Gold Earned
28,844
136
Minions Killed
99
7
Camps Cleared
3
711,515
Distance Traveled
673,695
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,929
638
23
2
0
205,198
0
L
Cupid
8,963
640
45
3
3
210,951
0
L
Achilles
10,952
782
31
2
0
257,546
2
W
Tiamat
10,406
743
67
5
2
227,375
0
W
Bellona
10,936
781
28
2
1
255,865
3
W
Fenrir
11,560
826
41
3
4
228,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role