Player Matchup

Ravana
Ravana
CHAPPiE022
Ravana
Level 16
God Stats
5W - 2L
1,500 SR
Queue Stats
67W - 71L
1,577 Elo+
Party 2
Achilles
Achilles
EasyDeasy
Achilles
Level 26
God Stats
7W - 1L
1,677 SR
Queue Stats
135W - 102L
1,587 Elo+
Solo
Sobek
Sobek
SoWTimE
Sobek
Level 28
God Stats
2W - 1L
1,303 SR
Queue Stats
8W - 5L
1,490 Elo+
Solo
Heimdallr
Heimdallr
davidubi1
Heimdallr
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
157W - 147L
1,540 Elo+
Solo
Nu Wa
Nu Wa
toxena830
Nu Wa
Level 25
God Stats
15W - 5L
1,730 SR
Queue Stats
102W - 86L
1,510 Elo+
Party 2
Team Averages
Level 24
1,542 SR
1,541 Elo+

VS

Team Averages
Level 26
1,480 SR
1,569 Elo+
Ymir
Ymir
CommandoPenguin
Ymir
Level 16
God Stats
0W - 1L
1,716 SR
Queue Stats
2W - 3L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
Maus69
Cthulhu
Level 13
God Stats
1W - 1L
1,451 SR
Queue Stats
1W - 1L
1,670 Elo+
Party 1
Sun Wukong
Sun Wukong
Myrne
Sun Wukong
Level 44
God Stats
0W - 1L
1,233 SR
Queue Stats
13W - 14L
1,434 Elo+
Party 1
Hel
Hel
YaXuSS2
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 78L
1,586 Elo+
Solo
Heimdallr
Heimdallr
wvwv
Heimdallr
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 95L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CHAPPiE022
Ravana
16
7 / 0 / 8
9,784
612
7,728
5,887
2,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
EasyDeasy
Achilles
14
9 / 0 / 7
9,267
579
10,579
12,339
9,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sobek
SoWTimE
Sobek
15
1 / 3 / 4
8,925
558
8,461
13,784
11,607
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
davidubi1
Heimdallr
14
5 / 0 / 9
9,226
577
8,870
7,483
2,756
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
toxena830
Nu Wa
15
8 / 2 / 8
9,624
602
14,846
7,941
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 1
6,651
416
3,363
14,075
5,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Maus69
Cthulhu
8
0 / 7 / 0
5,428
339
3,643
14,132
9,517
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Myrne
Sun Wukong
12
2 / 1 / 1
7,262
454
8,828
12,851
9,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hel
14
2 / 7 / 0
8,409
526
7,956
13,748
6,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
wvwv
Heimdallr
9
0 / 7 / 0
6,075
380
3,985
10,191
2,913
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
7
30
Kills
5
5
Deaths
30
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ravana
CHAPPiE022
Ravana
7
0
8
11
L
1
8
1
0.19
W
Achilles
EasyDeasy
Achilles
9
0
7
12.5
L
Cthulhu
Maus69
Cthulhu
0
7
0
0
L
Sun Wukong
Myrne
Sun Wukong
2
1
1
2.5
W
Sobek
SoWTimE
Sobek
1
3
4
1
L
Hel
2
7
0
0.29
W
Heimdallr
davidubi1
Heimdallr
5
0
9
9.5
W
Nu Wa
toxena830
Nu Wa
8
2
8
6
L
Heimdallr
wvwv
Heimdallr
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,484
Damage
27,775
47,434
Taken
64,997
29,493
Mitigated
34,585
16,028
Healing
10,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
CHAPPiE022
Ravana
7,728
2,668
0
981
5,887
2,664
460
1,896
3,814
0
72,126
L
3,363
1,334
0
2,053
14,075
5,589
0
3,177
10,704
32,475
4,301
W
Achilles
EasyDeasy
Achilles
10,579
4,665
0
4,255
12,339
9,713
299
3,259
8,944
0
33,544
L
Cthulhu
Maus69
Cthulhu
3,643
650
0
0
14,132
9,517
0
2,834
11,086
10,704
0
L
Sun Wukong
Myrne
Sun Wukong
8,828
2,077
0
2,767
12,851
9,568
365
7,155
5,500
0
29,462
W
Sobek
SoWTimE
Sobek
8,461
459
0
7,464
13,784
11,607
0
2,382
10,342
48,328
0
L
Hel
7,956
959
329
4,185
13,748
6,998
0
6,048
7,289
57,419
0
W
Heimdallr
davidubi1
Heimdallr
8,870
5,174
0
2,126
7,483
2,756
3,573
1,502
5,895
0
68,195
W
Nu Wa
toxena830
Nu Wa
14,846
2,906
0
1,202
7,941
2,753
1,031
5,242
2,375
53,633
0
L
Heimdallr
wvwv
Heimdallr
3,985
1,764
0
962
10,191
2,913
0
2,862
7,111
0
29,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,826
Gold Earned
33,825
464
Minions Killed
283
0
Camps Cleared
0
1,753,301
Distance Traveled
1,493,467
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,784
612
128
8
0
402,832
0
L
Ymir
6,651
416
71
4
0
262,331
3
W
Achilles
9,267
579
49
3
0
329,716
4
L
Cthulhu
5,428
339
9
1
0
322,748
0
L
Sun Wukong
7,262
454
51
3
0
300,556
1
W
Sobek
8,925
558
96
6
0
344,054
3
L
Hel
8,409
526
100
6
0
309,684
2
W
Heimdallr
9,226
577
111
7
0
334,712
3
W
Nu Wa
9,624
602
80
5
0
341,987
0
L
Heimdallr
6,075
380
52
3
0
298,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role