Player Matchup

Medusa
Medusa
AzrielR
Medusa
Level 28
God Stats
1W - 0L
1,589 SR
Queue Stats
13W - 13L
1,406 Elo+
Solo
Nemesis
Nemesis
PrimitiveOnes
Nemesis
Level 16
God Stats
22W - 10L
1,722 SR
Queue Stats
87W - 77L
1,523 Elo+
Party 1
Baron Samedi
Baron Samedi
SherlockSama
Baron Samedi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 23L
1,279 Elo+
Solo
Cthulhu
Cthulhu
UWUGibbs
Cthulhu
Level 17
God Stats
18W - 12L
1,536 SR
Queue Stats
91W - 76L
1,565 Elo+
Party 1
Chronos
Chronos
ty454364565
Chronos
Level 18
God Stats
13W - 21L
1,378 SR
Queue Stats
149W - 172L
1,345 Elo+
Solo
Team Averages
Level 20
1,545 SR
1,424 Elo+

VS

Team Averages
Level 19
1,383 SR
1,409 Elo+
Heimdallr
Heimdallr
AlittleGOAT
Heimdallr
Level 26
God Stats
2W - 5L
1,200 SR
Queue Stats
77W - 78L
1,530 Elo+
Solo
Ares
Ares
DannyLEo
Ares
Level 7
God Stats
14W - 12L
1,534 SR
Queue Stats
81W - 80L
1,474 Elo+
Solo
Chang'e
Chang'e
JACŁAF
Chang'e
Level 25
God Stats
1W - 3L
1,183 SR
Queue Stats
58W - 63L
1,396 Elo+
Solo
Susano
Susano
MCTuVaLeTtErLiGi
Susano
Level 16
God Stats
8W - 11L
1,500 SR
Queue Stats
79W - 64L
1,315 Elo+
Solo
Merlin
Merlin
Nink133
Merlin
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 56L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AzrielR
Medusa
20
17 / 4 / 5
17,735
1,108
38,039
23,579
9,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
20
1 / 5 / 17
14,302
894
12,298
18,133
11,548
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
SherlockSama
Baron Samedi
20
7 / 7 / 15
15,523
970
25,702
24,160
11,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
UWUGibbs
Cthulhu
20
1 / 3 / 18
15,258
954
21,825
31,838
31,225
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
ty454364565
Chronos
20
0 / 7 / 17
14,044
878
11,452
21,386
9,619
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

19

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlittleGOAT
Heimdallr
20
10 / 4 / 13
16,303
1,019
42,544
17,180
7,385
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
20
5 / 1 / 13
14,914
932
15,099
21,801
27,075
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
JACŁAF
Chang'e
20
0 / 12 / 11
13,215
826
13,351
30,805
11,868
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 8 / 13
15,931
996
16,839
25,144
10,934
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Nink133
Merlin
20
4 / 1 / 18
16,078
1,005
27,889
19,083
7,963
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
94
26
Kills
26
26
Deaths
26
72
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AlittleGOAT
Heimdallr
10
4
13
4.13
W
Medusa
AzrielR
Medusa
17
4
5
4.88
L
Ares
5
1
13
11.5
L
Chang'e
JACŁAF
Chang'e
0
12
11
0.46
L
7
8
13
1.69
L
Merlin
Nink133
Merlin
4
1
18
13
W
Nemesis
1
5
17
1.9
W
Baron Samedi
SherlockSama
Baron Samedi
7
7
15
2.07
W
Cthulhu
UWUGibbs
Cthulhu
1
3
18
3.33
W
Chronos
ty454364565
Chronos
0
7
17
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,316
Damage
115,722
119,096
Taken
114,013
74,053
Mitigated
65,225
19,941
Healing
15,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AlittleGOAT
Heimdallr
42,544
26,183
0
2,373
17,180
7,385
0
9,147
8,033
0
95,146
W
Medusa
AzrielR
Medusa
38,039
20,457
0
4,522
23,579
9,868
0
12,674
10,905
0
87,432
L
Ares
15,099
166
0
0
21,801
27,075
0
13,206
8,595
22,650
0
L
Chang'e
JACŁAF
Chang'e
13,351
1,058
3,072
3,571
30,805
11,868
0
15,865
14,940
32,726
0
L
16,839
2,480
516
2,894
25,144
10,934
0
12,687
12,457
0
35,256
L
Merlin
Nink133
Merlin
27,889
1,097
704
2,573
19,083
7,963
0
8,074
11,009
73,876
0
W
Nemesis
12,298
4,585
0
1,692
18,133
11,548
0
8,564
9,569
0
28,518
W
Baron Samedi
SherlockSama
Baron Samedi
25,702
2,412
1,859
4,985
24,160
11,793
0
12,554
11,606
42,691
0
W
Cthulhu
UWUGibbs
Cthulhu
21,825
379
998
5,070
31,838
31,225
0
14,626
17,212
76,156
0
W
Chronos
ty454364565
Chronos
11,452
2,417
0
815
21,386
9,619
0
7,921
13,465
32,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,862
Gold Earned
76,441
358
Minions Killed
342
13
Camps Cleared
4
1,788,874
Distance Traveled
1,474,755
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
16,303
1,019
104
7
1
296,340
0
W
Medusa
17,735
1,108
111
7
3
357,147
0
L
Ares
14,914
932
17
1
2
293,594
0
L
Chang'e
13,215
826
46
3
0
266,976
0
L
Susano
15,931
996
54
3
0
315,450
4
L
Merlin
16,078
1,005
121
8
1
302,395
0
W
Nemesis
14,302
894
47
3
5
415,840
2
W
Baron Samedi
15,523
970
51
3
1
309,707
0
W
Cthulhu
15,258
954
92
6
4
358,472
3
W
Chronos
14,044
878
57
4
0
347,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role