Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
KINGS KALIBER
Izanami
Level 28
God Stats
7W - 8L
1,633 SR
Queue Stats
36W - 37L
1,335 Elo+
Solo
He Bo
He Bo
YourBossKrenko-
He Bo
Level 57
God Stats
3W - 10L
1,364 SR
Queue Stats
300W - 393L
1,321 Elo+
Solo
Team Averages
Level 78
1,499 SR
1,385 Elo+

VS

Team Averages
Level 43
1,392 SR
1,433 Elo+
Hachiman
Hachiman
BloodyDragon2
Hachiman
Level 90
God Stats
3W - 3L
1,390 SR
Queue Stats
21W - 43L
1,270 Elo+
Solo
Bellona
Bellona
KPMR9
Bellona
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
PVO_Chuleta_TTV
Kukulkan
Level 15
God Stats
1W - 1L
1,287 SR
Queue Stats
18W - 18L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 2 / 2
6,173
617
5,240
7,447
6,935
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
9
1 / 3 / 1
6,206
621
3,480
6,490
1,897
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 5 / 2
6,655
666
4,979
6,616
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BloodyDragon2
Hachiman
11
6 / 2 / 1
7,653
765
4,301
6,657
2,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
KPMR9
Bellona
12
3 / 1 / 3
7,075
708
4,131
8,070
7,054
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
12
1 / 0 / 7
7,250
725
7,465
3,527
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
2
Kills
10
10
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
2
0.5
W
Hachiman
BloodyDragon2
Hachiman
6
2
1
3.25
L
Izanami
1
3
1
0.5
W
Bellona
KPMR9
Bellona
3
1
3
4.5
W
Kukulkan
1
0
7
4.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,699
Damage
15,897
20,553
Taken
18,254
10,682
Mitigated
10,949
1,995
Healing
5,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,240
1,003
0
0
7,447
6,935
126
3,263
4,042
13,727
0
W
Hachiman
BloodyDragon2
Hachiman
4,301
1,604
0
2,104
6,657
2,617
0
3,246
3,411
0
26,074
L
Izanami
3,480
2,273
0
392
6,490
1,897
0
2,864
3,358
0
14,022
W
Bellona
KPMR9
Bellona
4,131
639
539
1,987
8,070
7,054
175
5,136
2,934
3,254
10,787
W
Kukulkan
7,465
587
0
444
3,527
1,278
683
2,384
1,143
29,296
0
L
4,979
178
0
1,603
6,616
1,850
0
2,474
4,025
25,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,034
Gold Earned
21,978
97
Minions Killed
140
4
Camps Cleared
6
537,426
Distance Traveled
550,760
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,173
617
22
2
0
178,118
4
W
Hachiman
7,653
765
44
4
2
174,235
3
L
Izanami
6,206
621
32
3
0
174,538
1
W
Bellona
7,075
708
33
3
0
184,309
0
W
Kukulkan
7,250
725
63
6
4
192,216
2
L
He Bo
6,655
666
43
4
4
184,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role