Player Matchup

Ares
Ares
Nicorinho
Ares
Level 7
God Stats
1W - 1L
1,786 SR
Queue Stats
7W - 8L
1,508 Elo+
Solo
Nu Wa
Nu Wa
NuWaMain420
Nu Wa
Level 26
God Stats
8W - 7L
1,559 SR
Queue Stats
134W - 156L
1,497 Elo+
Solo
Amaterasu
Amaterasu
azter04
Amaterasu
Level 25
God Stats
5W - 6L
1,608 SR
Queue Stats
78W - 73L
1,509 Elo+
Solo
Artemis
Artemis
jSCHMIDTx
Artemis
Level 14
God Stats
55W - 50L
1,461 SR
Queue Stats
129W - 124L
1,409 Elo+
Solo
Pele
Pele
perubros
Pele
Level 26
God Stats
1W - 1L
1,717 SR
Queue Stats
129W - 138L
1,454 Elo+
Solo
Team Averages
Level 20
1,626 SR
1,475 Elo+

VS

Team Averages
Level 18
1,617 SR
1,439 Elo+
Arachne
Arachne
Mathiasbn123
Arachne
Level 29
God Stats
3W - 0L
1,624 SR
Queue Stats
165W - 198L
1,387 Elo+
Solo
Zhong Kui
Zhong Kui
ShalomPachanam
Zhong Kui
Level 5
God Stats
4W - 0L
1,781 SR
Queue Stats
6W - 6L
1,408 Elo+
Solo
Ullr
Ullr
filotimoWarrior
Ullr
Level 12
God Stats
13W - 7L
1,728 SR
Queue Stats
177W - 177L
1,381 Elo+
Solo
Nox
Nox
我不抗揍
Nox
Level 28
God Stats
6W - 8L
1,454 SR
Queue Stats
105W - 123L
1,466 Elo+
Solo
Ares
Ares
苍老老乌龟
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
4 / 4 / 5
8,500
472
5,879
14,480
14,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 5 / 2
8,836
491
10,674
11,410
3,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
azter04
Amaterasu
14
2 / 1 / 1
8,498
472
4,906
10,865
5,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artemis
jSCHMIDTx
Artemis
14
0 / 9 / 3
8,191
455
6,725
13,189
4,965
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pele
14
4 / 6 / 3
8,983
499
9,676
15,761
6,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Mathiasbn123
Arachne
17
8 / 1 / 5
10,760
598
12,858
16,207
6,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
ShalomPachanam
Zhong Kui
16
8 / 1 / 5
10,373
576
12,934
14,462
9,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 3 / 7
9,256
514
5,577
10,591
3,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 3 / 3
9,198
511
3,927
7,581
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 10
9,263
515
9,759
14,683
12,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
13
Kills
24
25
Deaths
13
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Arachne
Mathiasbn123
Arachne
8
1
5
10.5
L
Ares
4
4
5
1.63
L
3
5
2
0.8
W
Zhong Kui
ShalomPachanam
Zhong Kui
8
1
5
10.5
L
Amaterasu
azter04
Amaterasu
2
1
1
2.5
W
5
3
7
2.83
L
Artemis
jSCHMIDTx
Artemis
0
9
3
0.17
L
Pele
4
6
3
0.92
W
1
3
3
0.83
W
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,860
Damage
45,055
65,705
Taken
63,524
35,721
Mitigated
34,418
14,999
Healing
25,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Mathiasbn123
Arachne
12,858
8,619
0
7,066
16,207
6,616
659
4,474
11,421
0
78,137
L
Ares
5,879
600
0
2,716
14,480
14,838
0
5,403
9,077
24,937
0
L
10,674
1,203
120
1,518
11,410
3,982
13
7,244
4,166
42,024
0
W
Zhong Kui
ShalomPachanam
Zhong Kui
12,934
1,705
0
10,243
14,462
9,267
1,639
2,624
11,556
77,465
0
L
Amaterasu
azter04
Amaterasu
4,906
1,459
0
4,165
10,865
5,545
456
5,013
5,852
0
42,667
W
5,577
3,187
0
2,425
10,591
3,430
1,578
2,867
7,554
0
45,688
L
Artemis
jSCHMIDTx
Artemis
6,725
3,264
0
2,333
13,189
4,965
2,820
4,706
8,483
0
58,282
L
Pele
9,676
2,805
0
4,147
15,761
6,391
0
4,254
11,507
0
59,631
W
3,927
485
0
1,348
7,581
2,693
0
1,472
5,977
49,227
0
W
9,759
483
0
4,318
14,683
12,412
32
3,982
10,463
35,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,008
Gold Earned
48,850
391
Minions Killed
452
0
Camps Cleared
0
1,591,511
Distance Traveled
1,691,890
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,760
598
120
7
0
416,693
0
L
Ares
8,500
472
29
2
0
318,990
3
L
Nu Wa
8,836
491
90
5
0
327,399
4
W
Zhong Kui
10,373
576
115
6
0
342,530
3
L
Amaterasu
8,498
472
82
5
0
345,099
0
W
Ullr
9,256
514
80
4
0
320,742
0
L
Artemis
8,191
455
98
5
0
265,517
0
L
Pele
8,983
499
92
5
0
334,506
4
W
Nox
9,198
511
99
6
0
293,204
1
W
Ares
9,263
515
38
2
0
318,721
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role