Player Matchup

Tyr
Tyr
 
Tyr
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
donnarwal
Nemesis
Level 35
God Stats
2W - 3L
1,775 SR
Queue Stats
52W - 40L
1,607 Elo+
Solo
Horus
Horus
hopzx
Horus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 198L
1,457 Elo+
Solo
Cernunnos
Cernunnos
sobaked6
Cernunnos
Level 124
God Stats
14W - 17L
1,532 SR
Queue Stats
68W - 65L
1,532 Elo+
Solo
Team Averages
Level 85
1,561 SR
1,519 Elo+

VS

Team Averages
Level 55
1,503 SR
1,530 Elo+
Geb
Geb
 
Geb
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
NubbyDude
Tiamat
Level 36
God Stats
14W - 11L
1,592 SR
Queue Stats
116W - 114L
1,532 Elo+
Solo
Athena
Athena
SharedCrab2
Athena
Level 43
God Stats
9W - 8L
1,440 SR
Queue Stats
259W - 236L
1,565 Elo+
Party 2
Susano
Susano
TheSockThief21
Susano
Level 77
God Stats
13W - 11L
1,485 SR
Queue Stats
480W - 438L
1,553 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheWildGoon33
Ah Muzen Cab
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 152L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
3 / 5 / 0
9,356
468
10,928
23,215
19,171
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nox
 
Nox
15
3 / 5 / 3
9,289
464
14,484
11,089
4,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
donnarwal
Nemesis
16
2 / 5 / 3
9,458
473
7,964
17,301
7,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
hopzx
Horus
13
0 / 5 / 5
8,435
422
6,089
20,370
20,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
sobaked6
Cernunnos
16
2 / 6 / 0
9,738
487
11,551
13,496
4,385
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
2 / 4 / 10
10,946
547
12,315
18,101
19,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
NubbyDude
Tiamat
18
6 / 2 / 11
11,514
576
14,299
14,848
9,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
15
2 / 2 / 14
8,933
447
8,849
16,826
17,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
11 / 1 / 11
12,277
614
14,718
17,825
8,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
TheWildGoon33
Ah Muzen Cab
18
5 / 1 / 12
11,102
555
9,623
12,713
5,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
84
10
Kills
26
26
Deaths
10
11
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
5
0
0.6
L
Nox
 
Nox
3
5
3
0.9
W
Geb
 
Geb
2
4
10
1.75
W
Tiamat
NubbyDude
Tiamat
6
2
11
5.75
W
Athena
2
2
14
4.5
W
11
1
11
16.5
W
Ah Muzen Cab
TheWildGoon33
Ah Muzen Cab
5
1
12
11
L
Nemesis
donnarwal
Nemesis
2
5
3
0.7
L
Horus
hopzx
Horus
0
5
5
0.5
L
Cernunnos
sobaked6
Cernunnos
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,016
Damage
59,804
85,471
Taken
80,313
55,399
Mitigated
60,341
25,143
Healing
21,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
10,928
877
0
8,721
23,215
19,171
0
8,183
14,743
0
59,737
L
Nox
 
Nox
14,484
1,765
0
1,210
11,089
4,430
0
5,925
4,814
70,136
0
W
Geb
 
Geb
12,315
1,133
0
2,826
18,101
19,100
52
2,541
15,560
64,453
0
W
Tiamat
NubbyDude
Tiamat
14,299
1,091
498
5,127
14,848
9,916
1,430
5,273
9,575
73,475
0
W
Athena
8,849
1,933
0
1,065
16,826
17,526
542
3,466
13,360
29,870
0
W
14,718
4,134
0
6,961
17,825
8,380
938
1,443
16,382
0
98,975
W
Ah Muzen Cab
TheWildGoon33
Ah Muzen Cab
9,623
4,432
0
4,814
12,713
5,419
903
1,761
10,952
0
70,821
L
Nemesis
donnarwal
Nemesis
7,964
2,559
0
5,301
17,301
7,061
0
7,963
9,204
0
66,228
L
Horus
hopzx
Horus
6,089
3,115
1,916
5,885
20,370
20,352
658
9,440
10,570
0
26,791
L
Cernunnos
sobaked6
Cernunnos
11,551
4,526
0
2,110
13,496
4,385
1,723
2,780
10,616
0
81,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,276
Gold Earned
54,772
585
Minions Killed
569
0
Camps Cleared
0
1,848,135
Distance Traveled
2,136,941
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,356
468
113
6
0
389,191
0
L
Nox
9,289
464
146
7
0
331,236
5
W
Geb
10,946
547
135
7
0
375,311
7
W
Tiamat
11,514
576
145
7
0
412,129
4
W
Athena
8,933
447
36
2
0
461,738
6
W
Susano
12,277
614
136
7
0
468,567
6
W
Ah Muzen Cab
11,102
555
117
6
0
419,196
5
L
Nemesis
9,458
473
113
6
0
378,661
3
L
Horus
8,435
422
39
2
0
384,884
11
L
Cernunnos
9,738
487
174
9
0
364,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role