Player Matchup

Achilles
Achilles
AllKnowsNena
Achilles
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
132W - 149L
1,419 Elo+
Solo
Arachne
Arachne
BiGmoNthingz
Arachne
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 68L
1,518 Elo+
Solo
Medusa
Medusa
Blaznx316
Medusa
Level 29
God Stats
58W - 62L
1,576 SR
Queue Stats
190W - 227L
1,565 Elo+
Solo
Ah Puch
Ah Puch
FlexGodSippy
Ah Puch
Level 27
God Stats
63W - 59L
1,542 SR
Queue Stats
86W - 73L
1,551 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NxLxveVibe
Morgan Le Fay
Level 8
God Stats
0W - 3L
1,463 SR
Queue Stats
3W - 3L
1,816 Elo+
Solo
Team Averages
Level 23
1,516 SR
1,574 Elo+

VS

Team Averages
Level 22
1,549 SR
1,601 Elo+
Erlang Shen
Erlang Shen
Cor_vuuli89
Erlang Shen
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,532 Elo+
Solo
Anubis
Anubis
Kenji the Genji
Anubis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 5L
1,808 Elo+
Solo
Zeus
Zeus
Magnus3453
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 14L
1,742 Elo+
Solo
Izanami
Izanami
Ribot5248
Izanami
Level 25
God Stats
2W - 1L
1,724 SR
Queue Stats
50W - 53L
1,410 Elo+
Solo
Hercules
Hercules
RocketLoIi
Hercules
Level 28
God Stats
14W - 9L
1,521 SR
Queue Stats
186W - 200L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AllKnowsNena
Achilles
11
1 / 7 / 2
8,314
333
4,305
16,935
12,086
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
BiGmoNthingz
Arachne
18
3 / 7 / 0
11,091
444
5,383
20,942
12,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
Blaznx316
Medusa
19
2 / 3 / 0
11,905
476
6,247
10,546
2,675
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
FlexGodSippy
Ah Puch
20
3 / 8 / 4
12,622
505
21,907
22,471
7,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
NxLxveVibe
Morgan Le Fay
15
1 / 12 / 3
9,875
395
11,711
19,752
5,966
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cor_vuuli89
Erlang Shen
19
7 / 1 / 12
13,669
547
8,905
21,354
30,686
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
4 / 2 / 5
15,284
611
12,636
21,524
11,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
19 / 2 / 1
15,746
630
26,134
9,640
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Ribot5248
Izanami
20
2 / 4 / 8
13,765
551
10,296
19,381
8,432
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
RocketLoIi
Hercules
19
5 / 1 / 10
13,249
530
8,566
19,489
11,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
73
10
Kills
37
37
Deaths
10
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Achilles
AllKnowsNena
Achilles
1
7
2
0.29
L
Arachne
BiGmoNthingz
Arachne
3
7
0
0.43
L
Medusa
Blaznx316
Medusa
2
3
0
0.67
W
Erlang Shen
Cor_vuuli89
Erlang Shen
7
1
12
13
L
Ah Puch
FlexGodSippy
Ah Puch
3
8
4
0.63
W
4
2
5
3.25
W
19
2
1
9.75
L
Morgan Le Fay
NxLxveVibe
Morgan Le Fay
1
12
3
0.21
W
Izanami
Ribot5248
Izanami
2
4
8
1.5
W
Hercules
RocketLoIi
Hercules
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,553
Damage
66,537
90,646
Taken
91,388
40,147
Mitigated
66,508
18,672
Healing
41,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AllKnowsNena
Achilles
4,305
1,649
534
1,763
16,935
12,086
0
2,872
14,063
0
24,647
L
Arachne
BiGmoNthingz
Arachne
5,383
3,515
0
7,268
20,942
12,073
0
10,629
10,313
0
72,697
L
Medusa
Blaznx316
Medusa
6,247
1,887
0
242
10,546
2,675
2,602
7,148
3,398
0
82,559
W
Erlang Shen
Cor_vuuli89
Erlang Shen
8,905
3,609
447
7,873
21,354
30,686
203
9,107
12,247
0
64,635
L
Ah Puch
FlexGodSippy
Ah Puch
21,907
714
0
6,068
22,471
7,347
0
12,440
10,031
108,740
0
W
12,636
1,076
0
15,532
21,524
11,788
4,916
6,268
15,256
131,568
0
W
26,134
744
158
2,977
9,640
3,941
723
4,333
5,307
86,872
0
L
Morgan Le Fay
NxLxveVibe
Morgan Le Fay
11,711
829
394
2,403
19,752
5,966
458
6,511
13,241
62,267
0
W
Izanami
Ribot5248
Izanami
10,296
7,606
0
6,117
19,381
8,432
6,122
8,969
10,412
0
115,874
W
Hercules
RocketLoIi
Hercules
8,566
2,233
0
8,417
19,489
11,661
1,132
8,538
10,951
0
94,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,807
Gold Earned
71,713
539
Minions Killed
824
0
Camps Cleared
0
2,009,514
Distance Traveled
2,361,812
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,314
333
36
1
0
309,715
1
L
Arachne
11,091
444
113
5
0
445,768
0
L
Medusa
11,905
476
139
6
0
427,039
5
W
Erlang Shen
13,669
547
78
3
0
528,100
1
L
Ah Puch
12,622
505
165
7
0
444,603
0
W
Anubis
15,284
611
239
10
0
401,918
3
W
Zeus
15,746
630
158
6
0
429,401
2
L
Morgan Le Fay
9,875
395
86
3
0
382,389
4
W
Izanami
13,765
551
216
9
0
468,659
0
W
Hercules
13,249
530
133
5
0
533,734
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role