Player Matchup

Da Ji
Da Ji
AdeptStingray24
Da Ji
Level 29
God Stats
2W - 2L
1,298 SR
Queue Stats
16W - 18L
1,255 Elo+
Party 2
Geb
Geb
Ewyzx
Geb
Level 27
God Stats
6W - 9L
1,500 SR
Queue Stats
258W - 302L
1,285 Elo+
Solo
Neith
Neith
Renesmee22222
Neith
Level 14
God Stats
23W - 21L
1,512 SR
Queue Stats
81W - 89L
1,237 Elo+
Solo
Artio
Artio
TO4ST3D R4COON
Artio
Level 23
God Stats
10W - 14L
1,382 SR
Queue Stats
19W - 26L
1,294 Elo+
Party 2
Ullr
Ullr
hideonw
Ullr
Level 5
God Stats
3W - 3L
1,453 SR
Queue Stats
8W - 7L
942 Elo+
Solo
Team Averages
Level 20
1,429 SR
1,203 Elo+

VS

Team Averages
Level 20
1,390 SR
1,252 Elo+
Izanami
Izanami
K-HEOPS-
Izanami
Level 6
God Stats
0W - 3L
1,257 SR
Queue Stats
0W - 7L
999 Elo+
Party 1
Sol
Sol
PLOchard
Sol
Level 20
God Stats
12W - 19L
1,408 SR
Queue Stats
34W - 58L
1,263 Elo+
Party 1
Tyr
Tyr
SupeR_PijoN
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
1,334 Elo+
Party 1
Ra
Ra
francesco0402004
Ra
Level 28
God Stats
2W - 2L
1,482 SR
Queue Stats
53W - 54L
1,329 Elo+
Solo
Serqet
Serqet
titixendre
Serqet
Level 28
God Stats
0W - 2L
1,303 SR
Queue Stats
113W - 133L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 2
9,503
528
7,723
8,973
3,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
Ewyzx
Geb
13
3 / 5 / 3
8,331
463
5,455
11,901
4,508
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 3
8,451
470
4,172
8,380
4,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
4 / 0 / 6
9,756
542
7,338
10,453
6,786
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
hideonw
Ullr
14
3 / 6 / 1
9,021
501
5,691
10,583
3,585
Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
K-HEOPS-
Izanami
12
2 / 8 / 2
8,089
449
5,401
11,536
3,977
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 2
8,101
450
6,305
10,915
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
7 / 4 / 1
8,750
486
7,046
14,072
7,064
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 3 / 1
7,296
405
1,153
7,024
3,036
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Serqet
titixendre
Serqet
13
4 / 4 / 2
8,203
456
5,023
10,313
5,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
22
Kills
15
15
Deaths
24
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
3
2
3
W
Geb
Ewyzx
Geb
3
5
3
0.9
L
Izanami
K-HEOPS-
Izanami
2
8
2
0.38
L
2
5
2
0.6
W
4
1
3
5.5
L
7
4
1
1.88
W
4
0
6
7
L
0
3
1
0.17
W
Ullr
hideonw
Ullr
3
6
1
0.58
L
Serqet
titixendre
Serqet
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,379
Damage
24,928
50,290
Taken
53,860
22,842
Mitigated
23,003
11,112
Healing
10,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,723
2,374
0
906
8,973
3,938
194
783
8,142
0
44,720
W
Geb
Ewyzx
Geb
5,455
1,367
0
0
11,901
4,508
195
151
11,750
47,433
0
L
Izanami
K-HEOPS-
Izanami
5,401
2,650
0
944
11,536
3,977
1,057
1,555
9,981
0
47,972
L
6,305
1,015
0
3,378
10,915
3,235
531
2,614
8,301
45,035
0
W
4,172
1,998
0
3,453
8,380
4,025
460
493
7,848
0
35,753
L
7,046
2,502
0
4,119
14,072
7,064
0
3,686
10,386
0
38,786
W
7,338
412
492
5,664
10,453
6,786
2,028
2,356
7,423
51,307
0
L
1,153
328
10
171
7,024
3,036
725
3,784
3,240
32,395
0
W
Ullr
hideonw
Ullr
5,691
3,110
0
597
10,583
3,585
1,812
3,202
6,541
0
50,526
L
Serqet
titixendre
Serqet
5,023
1,211
0
1,747
10,313
5,691
448
1,154
9,159
64
35,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,062
Gold Earned
40,439
422
Minions Killed
360
0
Camps Cleared
0
1,643,721
Distance Traveled
1,587,404
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,503
528
75
4
0
348,691
2
W
Geb
8,331
463
84
5
0
359,984
0
L
Izanami
8,089
449
101
6
0
302,952
0
L
Sol
8,101
450
86
5
0
322,491
3
W
Neith
8,451
470
61
3
0
289,628
6
L
Tyr
8,750
486
62
3
0
298,799
1
W
Artio
9,756
542
95
5
0
351,852
4
L
Ra
7,296
405
58
3
0
320,302
6
W
Ullr
9,021
501
107
6
0
293,566
0
L
Serqet
8,203
456
53
3
0
342,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role