Player Matchup

Nemesis
Nemesis
ReepyNeme
Nemesis
Level 17
God Stats
60W - 42L
1,559 SR
Queue Stats
83W - 66L
1,517 Elo+
Solo
Medusa
Medusa
SHermeZZ
Medusa
Level 29
God Stats
4W - 1L
1,298 SR
Queue Stats
229W - 219L
1,561 Elo+
Solo
Amaterasu
Amaterasu
ShadingSoul
Amaterasu
Level 28
God Stats
3W - 1L
1,284 SR
Queue Stats
21W - 21L
1,596 Elo+
Party 1
Cthulhu
Cthulhu
Werpoints
Cthulhu
Level 28
God Stats
14W - 16L
1,493 SR
Queue Stats
40W - 46L
1,432 Elo+
Party 1
Ra
Ra
janüüüs
Ra
Level 2
God Stats
6W - 5L
1,500 SR
Queue Stats
158W - 112L
1,654 Elo+
Solo
Team Averages
Level 21
1,427 SR
1,552 Elo+

VS

Team Averages
Level 27
1,627 SR
1,620 Elo+
Artemis
Artemis
DoTrouble
Artemis
Level 84
God Stats
23W - 20L
1,544 SR
Queue Stats
161W - 163L
1,486 Elo+
Party 2
Gilgamesh
Gilgamesh
FilmHerzogin63
Gilgamesh
Level 27
God Stats
1W - 1L
1,607 SR
Queue Stats
3W - 1L
1,835 Elo+
Party 3
Guan Yu
Guan Yu
Joshx420x
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,588 Elo+
Party 3
Ares
Ares
Phinxu
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,661 Elo+
Party 2
Merlin
Merlin
Spondexx
Merlin
Level 17
God Stats
7W - 4L
1,983 SR
Queue Stats
37W - 30L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ReepyNeme
Nemesis
11
5 / 0 / 2
6,397
640
4,529
5,290
1,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
SHermeZZ
Medusa
13
4 / 0 / 1
7,229
723
4,305
3,870
1,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
ShadingSoul
Amaterasu
12
11 / 0 / 2
7,471
747
7,389
7,479
6,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Werpoints
Cthulhu
9
2 / 1 / 5
5,599
560
2,545
6,671
3,570
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
3 / 0 / 7
7,322
732
3,360
5,043
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DoTrouble
Artemis
8
0 / 5 / 0
5,122
512
2,188
6,910
1,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
FilmHerzogin63
Gilgamesh
9
1 / 5 / 0
5,331
533
3,046
8,054
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Joshx420x
Guan Yu
6
0 / 7 / 0
4,353
435
1,192
6,843
4,883
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
Phinxu
Ares
7
0 / 3 / 0
4,418
442
1,209
5,580
3,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Spondexx
Merlin
9
0 / 5 / 1
5,120
512
4,039
5,263
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
25
Kills
1
1
Deaths
25
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
DoTrouble
Artemis
0
5
0
0
L
Gilgamesh
FilmHerzogin63
Gilgamesh
1
5
0
0.2
L
Guan Yu
Joshx420x
Guan Yu
0
7
0
0
L
Ares
Phinxu
Ares
0
3
0
0
W
Nemesis
ReepyNeme
Nemesis
5
0
2
6
W
Medusa
SHermeZZ
Medusa
4
0
1
4.5
W
Amaterasu
ShadingSoul
Amaterasu
11
0
2
12
L
Merlin
Spondexx
Merlin
0
5
1
0.1
W
Cthulhu
Werpoints
Cthulhu
2
1
5
4.5
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,128
Damage
11,674
28,353
Taken
32,650
14,110
Mitigated
13,913
7,453
Healing
5,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DoTrouble
Artemis
2,188
625
0
1,747
6,910
1,560
0
278
6,632
0
27,704
L
Gilgamesh
FilmHerzogin63
Gilgamesh
3,046
900
0
1,674
8,054
2,462
0
1,409
6,591
0
21,516
L
Guan Yu
Joshx420x
Guan Yu
1,192
385
50
528
6,843
4,883
0
693
6,122
0
9,500
L
Ares
Phinxu
Ares
1,209
32
0
1,297
5,580
3,388
0
1,225
4,327
8,153
0
W
Nemesis
ReepyNeme
Nemesis
4,529
2,339
0
657
5,290
1,649
204
956
4,268
0
31,352
W
Medusa
SHermeZZ
Medusa
4,305
1,302
0
692
3,870
1,241
290
369
3,501
0
53,379
W
Amaterasu
ShadingSoul
Amaterasu
7,389
3,809
0
2,563
7,479
6,095
416
175
7,294
0
35,712
L
Merlin
Spondexx
Merlin
4,039
707
0
318
5,263
1,620
0
2,122
3,073
26,167
0
W
Cthulhu
Werpoints
Cthulhu
2,545
177
0
608
6,671
3,570
194
1,909
4,581
20,423
0
W
3,360
260
614
2,319
5,043
1,555
313
1,350
3,461
49,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,018
Gold Earned
24,344
380
Minions Killed
200
0
Camps Cleared
0
1,081,555
Distance Traveled
894,611
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,122
512
57
6
0
146,493
3
L
Gilgamesh
5,331
533
51
5
0
185,538
0
L
Guan Yu
4,353
435
20
2
0
185,584
0
L
Ares
4,418
442
12
1
0
202,377
0
W
Nemesis
6,397
640
63
6
0
234,178
1
W
Medusa
7,229
723
101
10
0
186,965
5
W
Amaterasu
7,471
747
68
7
0
225,886
1
L
Merlin
5,120
512
60
6
0
174,619
2
W
Cthulhu
5,599
560
38
4
0
215,472
0
W
Ra
7,322
732
110
11
0
219,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role