Player Matchup

Ra
Ra
DaoshiDao
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,338 Elo+
Solo
King Arthur
King Arthur
Mondleer
King Arthur
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,430 Elo+
Solo
Fenrir
Fenrir
TheBlackRisk
Fenrir
Level 23
God Stats
40W - 24L
1,578 SR
Queue Stats
95W - 75L
1,469 Elo+
Solo
Hou Yi
Hou Yi
nazedim
Hou Yi
Level 23
God Stats
26W - 19L
1,672 SR
Queue Stats
107W - 110L
1,461 Elo+
Solo
Arachne
Arachne
sohmm
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,424 Elo+
Solo
Team Averages
Level 14
1,550 SR
1,424 Elo+

VS

Team Averages
Level 35
1,525 SR
1,491 Elo+
Yemoja
Yemoja
GuggaPT
Yemoja
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,491 Elo+
Party 1
Kali
Kali
Guilhorone
Kali
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,499 Elo+
Party 1
Hachiman
Hachiman
YOUMEN20
Hachiman
Level 16
God Stats
3W - 2L
1,644 SR
Queue Stats
15W - 16L
1,426 Elo+
Party 1
Agni
Agni
ahmadrezamajor1
Agni
Level 109
God Stats
2W - 2L
1,311 SR
Queue Stats
117W - 117L
1,545 Elo+
Party 2
Charybdis
Charybdis
magaskosh
Charybdis
Level 7
God Stats
2W - 1L
1,669 SR
Queue Stats
11W - 10L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,158
378
1,910
4,294
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Mondleer
King Arthur
10
3 / 5 / 1
5,823
529
5,404
10,377
4,792
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
12
6 / 2 / 1
7,082
644
4,844
5,356
1,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
nazedim
Hou Yi
9
0 / 5 / 4
5,170
470
4,535
6,321
1,670
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
sohmm
Arachne
6
0 / 3 / 0
4,409
401
1,028
4,602
1,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GuggaPT
Yemoja
9
1 / 2 / 3
5,890
535
1,791
5,240
4,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
8 / 0 / 4
7,420
675
5,956
7,628
3,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
YOUMEN20
Hachiman
10
3 / 3 / 5
6,037
549
3,567
6,307
1,618
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
8 / 1 / 5
7,318
665
6,451
4,000
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
magaskosh
Charybdis
10
1 / 3 / 4
6,462
587
4,989
6,726
2,032
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
9
Kills
21
21
Deaths
9
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Yemoja
GuggaPT
Yemoja
1
2
3
1.25
W
8
0
4
10
L
King Arthur
Mondleer
King Arthur
3
5
1
0.7
L
Fenrir
6
2
1
3.25
W
Hachiman
YOUMEN20
Hachiman
3
3
5
1.83
W
8
1
5
10.5
W
Charybdis
magaskosh
Charybdis
1
3
4
1
L
Hou Yi
nazedim
Hou Yi
0
5
4
0.4
L
Arachne
sohmm
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,721
Damage
22,754
30,950
Taken
29,901
10,608
Mitigated
12,082
4,913
Healing
10,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,910
409
184
235
4,294
960
0
1,282
2,880
9,062
0
W
Yemoja
GuggaPT
Yemoja
1,791
289
1,215
1,468
5,240
4,256
1,070
149
5,075
11,635
0
W
5,956
3,054
0
3,858
7,628
3,064
383
1,138
6,412
0
36,847
L
King Arthur
Mondleer
King Arthur
5,404
1,589
0
1,269
10,377
4,792
0
2,591
7,645
0
23,689
L
Fenrir
4,844
1,668
0
2,214
5,356
1,719
0
1,076
4,154
0
37,614
W
Hachiman
YOUMEN20
Hachiman
3,567
1,592
0
1,497
6,307
1,618
803
335
5,962
0
29,270
W
6,451
838
0
943
4,000
1,112
0
144
3,816
23,530
0
W
Charybdis
magaskosh
Charybdis
4,989
2,895
0
1,431
6,726
2,032
1,352
0
6,726
0
27,195
L
Hou Yi
nazedim
Hou Yi
4,535
1,087
0
520
6,321
1,670
0
2,036
4,201
0
20,234
L
Arachne
sohmm
Arachne
1,028
814
0
491
4,602
1,467
0
556
3,828
0
12,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,642
Gold Earned
33,127
200
Minions Killed
251
0
Camps Cleared
0
954,121
Distance Traveled
993,199
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,158
378
19
2
0
162,627
0
W
Yemoja
5,890
535
14
1
0
185,515
0
W
Kali
7,420
675
77
7
0
236,108
1
L
King Arthur
5,823
529
41
4
0
228,166
2
L
Fenrir
7,082
644
77
7
0
200,051
3
W
Hachiman
6,037
549
54
5
0
185,562
2
W
Agni
7,318
665
56
5
0
221,348
1
W
Charybdis
6,462
587
50
5
0
164,666
0
L
Hou Yi
5,170
470
33
3
0
177,363
2
L
Arachne
4,409
401
30
3
0
185,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role