Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
DarkFirefly12
Tiamat
Level 131
God Stats
43W - 44L
1,589 SR
Queue Stats
646W - 664L
1,538 Elo+
Solo
Fenrir
Fenrir
TendaQ
Fenrir
Level 122
God Stats
7W - 12L
1,185 SR
Queue Stats
298W - 301L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
Velvax
Gilgamesh
Level 129
God Stats
9W - 9L
1,964 SR
Queue Stats
96W - 84L
1,540 Elo+
Solo
Jing Wei
Jing Wei
dannyboy1532
Jing Wei
Level 128
God Stats
4W - 2L
1,634 SR
Queue Stats
163W - 142L
1,605 Elo+
Party 1
Team Averages
Level 126
1,575 SR
1,537 Elo+

VS

Team Averages
Level 115
1,646 SR
1,570 Elo+
Mulan
Mulan
ElsaVader
Mulan
Level 80
God Stats
4W - 1L
1,840 SR
Queue Stats
6W - 7L
1,700 Elo+
Party 2
Athena
Athena
Farua
Athena
Level 121
God Stats
5W - 3L
1,584 SR
Queue Stats
111W - 99L
1,555 Elo+
Party 3
Sol
Sol
LOONAforLife
Sol
Level 128
God Stats
1W - 1L
1,490 SR
Queue Stats
6W - 7L
1,479 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RikiMania
Cu Chulainn
Level 126
God Stats
15W - 11L
1,727 SR
Queue Stats
110W - 94L
1,572 Elo+
Party 3
Loki
Loki
qartveli96
Loki
Level 122
God Stats
22W - 23L
1,588 SR
Queue Stats
83W - 82L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
1 / 4 / 3
8,046
619
4,676
12,594
6,287
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 5 / 2
9,484
730
9,471
15,262
9,998
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
TendaQ
Fenrir
15
6 / 5 / 8
10,949
842
14,148
16,360
14,029
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
Velvax
Gilgamesh
15
2 / 5 / 5
9,585
737
8,302
18,852
16,804
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
dannyboy1532
Jing Wei
16
3 / 5 / 5
9,222
709
10,337
15,840
6,118
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ElsaVader
Mulan
15
3 / 3 / 9
9,994
769
10,019
12,408
18,171
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
Farua
Athena
16
2 / 2 / 18
10,932
841
8,878
15,207
18,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 3 / 10
11,061
851
17,231
12,112
4,914
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
RikiMania
Cu Chulainn
18
10 / 2 / 10
12,291
945
20,075
16,653
20,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
6 / 5 / 8
10,664
820
15,319
12,779
4,967
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
79
15
Kills
24
24
Deaths
15
23
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
4
3
0.63
L
3
5
2
0.8
W
Mulan
ElsaVader
Mulan
3
3
9
2.5
W
Athena
Farua
Athena
2
2
18
5.5
W
3
3
10
2.67
W
Cu Chulainn
RikiMania
Cu Chulainn
10
2
10
7.5
L
Fenrir
TendaQ
Fenrir
6
5
8
2
L
Gilgamesh
Velvax
Gilgamesh
2
5
5
0.9
L
Jing Wei
dannyboy1532
Jing Wei
3
5
5
1.1
W
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,934
Damage
71,522
78,908
Taken
69,159
53,236
Mitigated
67,146
16,681
Healing
14,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,676
1,249
2,762
1,401
12,594
6,287
215
5,227
7,019
16,953
0
L
9,471
1,108
180
3,471
15,262
9,998
31
7,957
7,145
30,303
0
W
Mulan
ElsaVader
Mulan
10,019
752
840
2,126
12,408
18,171
465
3,158
9,250
0
21,718
W
Athena
Farua
Athena
8,878
3,037
0
3,350
15,207
18,322
276
2,976
12,019
18,880
0
W
17,231
6,207
0
3,409
12,112
4,914
2,999
3,995
8,117
61,258
0
W
Cu Chulainn
RikiMania
Cu Chulainn
20,075
2,660
0
3,327
16,653
20,772
921
2,405
14,248
9,794
34,565
L
Fenrir
TendaQ
Fenrir
14,148
5,408
0
1,131
16,360
14,029
0
5,625
10,255
0
19,773
L
Gilgamesh
Velvax
Gilgamesh
8,302
1,755
934
3,556
18,852
16,804
0
7,070
11,275
0
24,486
L
Jing Wei
dannyboy1532
Jing Wei
10,337
7,407
0
3,246
15,840
6,118
0
3,896
11,621
0
32,437
W
15,319
3,333
0
1,834
12,779
4,967
0
1,955
10,264
0
42,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,286
Gold Earned
54,942
206
Minions Killed
303
6
Camps Cleared
9
1,162,204
Distance Traveled
1,360,828
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,046
619
24
2
0
200,354
0
L
Tiamat
9,484
730
69
5
2
222,197
0
W
Mulan
9,994
769
40
3
0
249,927
5
W
Athena
10,932
841
15
1
0
294,811
3
W
Sol
11,061
851
120
9
5
250,719
5
W
Cu Chulainn
12,291
945
71
5
2
302,780
3
L
Fenrir
10,949
842
18
1
2
261,427
2
L
Gilgamesh
9,585
737
33
3
1
241,180
2
L
Jing Wei
9,222
709
62
5
1
237,046
1
W
Loki
10,664
820
57
4
2
262,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role