Player Matchup

Janus
Janus
 
Janus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
EtherealMech
Achilles
Level 94
God Stats
9W - 5L
1,637 SR
Queue Stats
158W - 102L
1,597 Elo+
Party 1
Hun Batz
Hun Batz
Faffyeh
Hun Batz
Level 29
God Stats
3W - 6L
1,425 SR
Queue Stats
72W - 47L
1,626 Elo+
Party 1
Team Averages
Level 57
1,521 SR
1,575 Elo+

VS

Team Averages
Level 54
1,455 SR
1,404 Elo+
Sol
Sol
L3szczyk
Sol
Level 47
God Stats
12W - 19L
1,552 SR
Queue Stats
24W - 45L
1,429 Elo+
Solo
Loki
Loki
ShadowUrsake
Loki
Level 28
God Stats
2W - 3L
1,442 SR
Queue Stats
124W - 121L
1,443 Elo+
Solo
Hercules
Hercules
vazopressin
Hercules
Level 88
God Stats
3W - 4L
1,370 SR
Queue Stats
115W - 149L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
8 / 3 / 7
11,598
773
16,081
6,508
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
EtherealMech
Achilles
14
3 / 3 / 14
10,701
713
14,495
16,852
15,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Faffyeh
Hun Batz
15
9 / 3 / 8
11,707
780
14,301
13,925
5,217
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 4
9,256
617
11,927
14,448
6,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
8 / 8 / 0
11,082
739
10,331
14,749
8,077
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
vazopressin
Hercules
12
0 / 4 / 6
8,819
588
6,498
20,030
18,236
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
20
Kills
9
9
Deaths
20
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
3
7
3.83
W
Achilles
EtherealMech
Achilles
3
3
14
3.33
W
Hun Batz
Faffyeh
Hun Batz
9
3
8
4.33
L
1
8
4
0.38
L
8
8
0
1
L
Hercules
vazopressin
Hercules
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,877
Damage
28,756
37,285
Taken
49,227
23,065
Mitigated
32,865
5,157
Healing
10,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
16,081
1,572
0
475
6,508
2,189
644
2,744
3,764
54,213
0
W
Achilles
EtherealMech
Achilles
14,495
3,074
0
3,852
16,852
15,659
540
3,620
13,232
0
26,782
W
Hun Batz
Faffyeh
Hun Batz
14,301
4,852
0
830
13,925
5,217
0
4,731
9,194
0
30,278
L
11,927
4,995
524
3,052
14,448
6,552
0
3,572
10,628
39,200
3,718
L
10,331
1,928
0
20
14,749
8,077
0
4,470
9,904
0
29,414
L
Hercules
vazopressin
Hercules
6,498
921
459
6,354
20,030
18,236
0
8,355
10,648
219
14,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,006
Gold Earned
29,157
167
Minions Killed
144
7
Camps Cleared
6
913,545
Distance Traveled
787,318
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,598
773
110
7
6
297,546
2
W
Achilles
10,701
713
27
2
0
300,881
3
W
Hun Batz
11,707
780
30
2
1
315,118
4
L
Sol
9,256
617
85
6
2
215,458
1
L
Loki
11,082
739
38
3
3
279,207
5
L
Hercules
8,819
588
21
1
1
292,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role