Player Matchup

Mercury
Mercury
ACE_Stoffi
Mercury
Level 23
God Stats
7W - 8L
1,512 SR
Queue Stats
43W - 43L
1,449 Elo+
Solo
Bellona
Bellona
Sarazyn
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TMRyougi
Morgan Le Fay
Level 18
God Stats
2W - 1L
1,326 SR
Queue Stats
4W - 7L
1,402 Elo+
Solo
Izanami
Izanami
masamilumi02
Izanami
Level 30
God Stats
16W - 12L
1,410 SR
Queue Stats
128W - 129L
1,448 Elo+
Party 1
Cerberus
Cerberus
まーと1
Cerberus
Level 28
God Stats
12W - 9L
1,501 SR
Queue Stats
81W - 73L
1,481 Elo+
Party 1
Team Averages
Level 20
1,450 SR
1,456 Elo+

VS

Team Averages
Level 14
1,505 SR
1,420 Elo+
Yemoja
Yemoja
JR-JOKER5-25
Yemoja
Level 16
God Stats
1W - 0L
1,565 SR
Queue Stats
4W - 4L
1,356 Elo+
Solo
Pele
Pele
Racc00nKing2493
Pele
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
211W - 237L
1,174 Elo+
Solo
Sol
Sol
RoYaL Alli
Sol
Level 27
God Stats
1W - 1L
1,460 SR
Queue Stats
6W - 4L
1,724 Elo+
Solo
Hachiman
Hachiman
aaronmesenrecio
Hachiman
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,373 Elo+
Solo
Bellona
Bellona
qwe3r
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 40L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ACE_Stoffi
Mercury
14
1 / 2 / 0
7,661
479
2,363
7,639
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Sarazyn
Bellona
2
0 / 2 / 0
4,623
289
759
1,803
946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
TMRyougi
Morgan Le Fay
15
7 / 3 / 0
9,485
593
14,366
8,746
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
masamilumi02
Izanami
12
2 / 7 / 3
7,439
465
6,095
11,810
3,469
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
まーと1
Cerberus
13
1 / 4 / 6
7,562
473
6,441
16,921
12,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
3 / 3 / 8
8,400
525
4,981
11,790
6,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
9 / 1 / 2
9,678
605
10,117
10,011
3,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 3 / 0
7,065
442
1,464
7,736
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
14
5 / 3 / 9
8,615
538
10,696
11,749
3,137
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
qwe3r
Bellona
15
1 / 1 / 4
8,886
555
5,827
7,513
5,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
11
Kills
18
18
Deaths
11
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mercury
ACE_Stoffi
Mercury
1
2
0
0.5
W
Yemoja
3
3
8
2.33
W
9
1
2
10
W
0
3
0
0
L
Bellona
Sarazyn
Bellona
0
2
0
0
L
Morgan Le Fay
TMRyougi
Morgan Le Fay
7
3
0
2.33
W
Hachiman
5
3
9
3.17
L
Izanami
masamilumi02
Izanami
2
7
3
0.5
W
Bellona
qwe3r
Bellona
1
1
4
3
L
Cerberus
まーと1
Cerberus
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,024
Damage
33,085
46,919
Taken
48,799
23,484
Mitigated
21,702
11,303
Healing
15,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ACE_Stoffi
Mercury
2,363
239
0
2,273
7,639
3,014
0
521
7,118
0
41,978
W
Yemoja
4,981
1,354
1,357
971
11,790
6,913
106
5,654
6,056
22,545
0
W
10,117
1,886
0
1,936
10,011
3,528
406
4,057
5,709
0
64,636
W
1,464
344
0
2,232
7,736
2,406
1,096
2,808
4,633
27,420
6,567
L
Bellona
Sarazyn
Bellona
759
253
0
250
1,803
946
0
146
1,657
0
1,564
L
Morgan Le Fay
TMRyougi
Morgan Le Fay
14,366
2,134
0
956
8,746
3,287
0
1,097
7,649
53,555
0
W
Hachiman
10,696
7,624
919
5,128
11,749
3,137
2,286
5,054
6,565
0
46,572
L
Izanami
masamilumi02
Izanami
6,095
3,797
187
2,616
11,810
3,469
0
1,703
10,107
0
54,032
W
Bellona
qwe3r
Bellona
5,827
771
0
2,885
7,513
5,718
210
2,486
4,958
0
49,564
L
Cerberus
まーと1
Cerberus
6,441
639
0
5,021
16,921
12,768
0
2,894
14,027
22,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,770
Gold Earned
42,644
325
Minions Killed
388
0
Camps Cleared
0
1,235,774
Distance Traveled
1,460,060
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,661
479
89
6
0
364,414
0
W
Yemoja
8,400
525
29
2
0
273,991
0
W
Pele
9,678
605
99
6
0
343,669
0
W
Sol
7,065
442
56
4
0
278,876
0
L
Bellona
4,623
289
0
0
0
74,462
1
L
Morgan Le Fay
9,485
593
88
6
0
289,930
1
W
Hachiman
8,615
538
83
5
0
272,723
2
L
Izanami
7,439
465
94
6
0
222,244
7
W
Bellona
8,886
555
121
8
0
290,801
0
L
Cerberus
7,562
473
54
3
0
284,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role